bsnes/nall/windows/guid.hpp
Tim Allen 1b0b54a690 Update to v094r38 release.
byuu says:

I'll post more detailed changes later, but basically:
- fixed Baldur's Gate bug
- guess if no flash ROM ID present (fixes Magical Vacation, many many
  others)
- nall cleanups
- sfc/cartridge major cleanups
- bsxcartridge/"bsx" renamed to mcc/"mcc" after the logic chip it uses
  (consistency with SGB/ICD2)
- ... and more!
2015-08-04 19:01:59 +10:00

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C++

#ifndef NALL_WINDOWS_GUID_HPP
#define NALL_WINDOWS_GUID_HPP
#include <nall/random.hpp>
#include <nall/string.hpp>
namespace nall {
//generate unique GUID
inline string guid() {
LinearFeedbackShiftRegisterGenerator lfsr;
lfsr.seed(time(nullptr));
for(unsigned n = 0; n < 256; n++) lfsr();
string output;
for(unsigned n = 0; n < 4; n++) output.append(hex(lfsr(), 2L));
output.append("-");
for(unsigned n = 0; n < 2; n++) output.append(hex(lfsr(), 2L));
output.append("-");
for(unsigned n = 0; n < 2; n++) output.append(hex(lfsr(), 2L));
output.append("-");
for(unsigned n = 0; n < 2; n++) output.append(hex(lfsr(), 2L));
output.append("-");
for(unsigned n = 0; n < 6; n++) output.append(hex(lfsr(), 2L));
return {"{", output, "}"};
}
}
#endif