bsnes/processor/upd96050/instructions.cpp
Tim Allen 4e2eb23835 Update to v093 release.
byuu says:

Changelog:
- added Cocoa target: higan can now be compiled for OS X Lion
  [Cydrak, byuu]
- SNES/accuracy profile hires color blending improvements - fixes
  Marvelous text [AWJ]
- fixed a slight bug in SNES/SA-1 VBR support caused by a typo
- added support for multi-pass shaders that can load external textures
  (requires OpenGL 3.2+)
- added game library path (used by ananke->Import Game) to
  Settings->Advanced
- system profiles, shaders and cheats database can be stored in "all
  users" shared folders now (eg /usr/share on Linux)
- all configuration files are in BML format now, instead of XML (much
  easier to read and edit this way)
- main window supports drag-and-drop of game folders (but not game files
  / ZIP archives)
- audio buffer clears when entering a modal loop on Windows (prevents
  audio repetition with DirectSound driver)
- a substantial amount of code clean-up (probably the biggest
  refactoring to date)

One highly desired target for this release was to default to the optimal
drivers instead of the safest drivers, but because AMD drivers don't
seem to like my OpenGL 3.2 driver, I've decided to postpone that. AMD
has too big a market share. Hopefully with v093 officially released, we
can get some public input on what AMD doesn't like.
2013-08-18 13:21:14 +10:00

223 lines
7.4 KiB
C++

void uPD96050::exec() {
uint24 opcode = programROM[regs.pc++];
switch(opcode >> 22) {
case 0: exec_op(opcode); break;
case 1: exec_rt(opcode); break;
case 2: exec_jp(opcode); break;
case 3: exec_ld(opcode); break;
}
int32 result = (int32)regs.k * regs.l; //sign + 30-bit result
regs.m = result >> 15; //store sign + top 15-bits
regs.n = result << 1; //store low 15-bits + zero
}
void uPD96050::exec_op(uint24 opcode) {
uint2 pselect = opcode >> 20; //P select
uint4 alu = opcode >> 16; //ALU operation mode
uint1 asl = opcode >> 15; //accumulator select
uint2 dpl = opcode >> 13; //DP low modify
uint4 dphm = opcode >> 9; //DP high XOR modify
uint1 rpdcr = opcode >> 8; //RP decrement
uint4 src = opcode >> 4; //move source
uint4 dst = opcode >> 0; //move destination
uint16 idb;
switch(src) {
case 0: idb = regs.trb; break;
case 1: idb = regs.a; break;
case 2: idb = regs.b; break;
case 3: idb = regs.tr; break;
case 4: idb = regs.dp; break;
case 5: idb = regs.rp; break;
case 6: idb = dataROM[regs.rp]; break;
case 7: idb = 0x8000 - regs.flaga.s1; break;
case 8: idb = regs.dr; regs.sr.rqm = 1; break;
case 9: idb = regs.dr; break;
case 10: idb = regs.sr; break;
case 11: idb = regs.si; break; //MSB
case 12: idb = regs.si; break; //LSB
case 13: idb = regs.k; break;
case 14: idb = regs.l; break;
case 15: idb = dataRAM[regs.dp]; break;
}
if(alu) {
uint16 p, q, r;
Flag flag;
bool c;
switch(pselect) {
case 0: p = dataRAM[regs.dp]; break;
case 1: p = idb; break;
case 2: p = regs.m; break;
case 3: p = regs.n; break;
}
switch(asl) {
case 0: q = regs.a; flag = regs.flaga; c = regs.flagb.c; break;
case 1: q = regs.b; flag = regs.flagb; c = regs.flaga.c; break;
}
switch(alu) {
case 1: r = q | p; break; //OR
case 2: r = q & p; break; //AND
case 3: r = q ^ p; break; //XOR
case 4: r = q - p; break; //SUB
case 5: r = q + p; break; //ADD
case 6: r = q - p - c; break; //SBB
case 7: r = q + p + c; break; //ADC
case 8: r = q - 1; p = 1; break; //DEC
case 9: r = q + 1; p = 1; break; //INC
case 10: r = ~q; break; //CMP
case 11: r = (q >> 1) | (q & 0x8000); break; //SHR1 (ASR)
case 12: r = (q << 1) | c; break; //SHL1 (ROL)
case 13: r = (q << 2) | 3; break; //SHL2
case 14: r = (q << 4) | 15; break; //SHL4
case 15: r = (q << 8) | (q >> 8); break; //XCHG
}
flag.s0 = (r & 0x8000);
flag.z = (r == 0);
switch(alu) {
case 1: case 2: case 3: case 10: case 13: case 14: case 15: {
flag.c = 0;
flag.ov0 = 0;
flag.ov1 = 0;
break;
}
case 4: case 5: case 6: case 7: case 8: case 9: {
if(alu & 1) {
//addition
flag.ov0 = (q ^ r) & ~(q ^ p) & 0x8000;
flag.c = (r < q);
} else {
//subtraction
flag.ov0 = (q ^ r) & (q ^ p) & 0x8000;
flag.c = (r > q);
}
if(flag.ov0) {
flag.s1 = flag.ov1 ^ !(r & 0x8000);
flag.ov1 = !flag.ov1;
}
break;
}
case 11: {
flag.c = q & 1;
flag.ov0 = 0;
flag.ov1 = 0;
break;
}
case 12: {
flag.c = q >> 15;
flag.ov0 = 0;
flag.ov1 = 0;
break;
}
}
switch(asl) {
case 0: regs.a = r; regs.flaga = flag; break;
case 1: regs.b = r; regs.flagb = flag; break;
}
}
exec_ld((idb << 6) + dst);
switch(dpl) {
case 1: regs.dp = (regs.dp & 0xf0) + ((regs.dp + 1) & 0x0f); break; //DPINC
case 2: regs.dp = (regs.dp & 0xf0) + ((regs.dp - 1) & 0x0f); break; //DPDEC
case 3: regs.dp = (regs.dp & 0xf0); break; //DPCLR
}
regs.dp ^= dphm << 4;
if(rpdcr) regs.rp--;
}
void uPD96050::exec_rt(uint24 opcode) {
exec_op(opcode);
regs.pc = regs.stack[--regs.sp];
}
void uPD96050::exec_jp(uint24 opcode) {
uint9 brch = opcode >> 13; //branch
uint11 na = opcode >> 2; //next address
uint2 bank = opcode >> 0; //bank address
uint14 jp = (regs.pc & 0x2000) | (bank << 11) | (na << 0);
switch(brch) {
case 0x000: regs.pc = regs.so; return; //JMPSO
case 0x080: if(regs.flaga.c == 0) regs.pc = jp; return; //JNCA
case 0x082: if(regs.flaga.c == 1) regs.pc = jp; return; //JCA
case 0x084: if(regs.flagb.c == 0) regs.pc = jp; return; //JNCB
case 0x086: if(regs.flagb.c == 1) regs.pc = jp; return; //JCB
case 0x088: if(regs.flaga.z == 0) regs.pc = jp; return; //JNZA
case 0x08a: if(regs.flaga.z == 1) regs.pc = jp; return; //JZA
case 0x08c: if(regs.flagb.z == 0) regs.pc = jp; return; //JNZB
case 0x08e: if(regs.flagb.z == 1) regs.pc = jp; return; //JZB
case 0x090: if(regs.flaga.ov0 == 0) regs.pc = jp; return; //JNOVA0
case 0x092: if(regs.flaga.ov0 == 1) regs.pc = jp; return; //JOVA0
case 0x094: if(regs.flagb.ov0 == 0) regs.pc = jp; return; //JNOVB0
case 0x096: if(regs.flagb.ov0 == 1) regs.pc = jp; return; //JOVB0
case 0x098: if(regs.flaga.ov1 == 0) regs.pc = jp; return; //JNOVA1
case 0x09a: if(regs.flaga.ov1 == 1) regs.pc = jp; return; //JOVA1
case 0x09c: if(regs.flagb.ov1 == 0) regs.pc = jp; return; //JNOVB1
case 0x09e: if(regs.flagb.ov1 == 1) regs.pc = jp; return; //JOVB1
case 0x0a0: if(regs.flaga.s0 == 0) regs.pc = jp; return; //JNSA0
case 0x0a2: if(regs.flaga.s0 == 1) regs.pc = jp; return; //JSA0
case 0x0a4: if(regs.flagb.s0 == 0) regs.pc = jp; return; //JNSB0
case 0x0a6: if(regs.flagb.s0 == 1) regs.pc = jp; return; //JSB0
case 0x0a8: if(regs.flaga.s1 == 0) regs.pc = jp; return; //JNSA1
case 0x0aa: if(regs.flaga.s1 == 1) regs.pc = jp; return; //JSA1
case 0x0ac: if(regs.flagb.s1 == 0) regs.pc = jp; return; //JNSB1
case 0x0ae: if(regs.flagb.s1 == 1) regs.pc = jp; return; //JSB1
case 0x0b0: if((regs.dp & 0x0f) == 0x00) regs.pc = jp; return; //JDPL0
case 0x0b1: if((regs.dp & 0x0f) != 0x00) regs.pc = jp; return; //JDPLN0
case 0x0b2: if((regs.dp & 0x0f) == 0x0f) regs.pc = jp; return; //JDPLF
case 0x0b3: if((regs.dp & 0x0f) != 0x0f) regs.pc = jp; return; //JDPLNF
case 0x0bc: if(regs.sr.rqm == 0) regs.pc = jp; return; //JNRQM
case 0x0be: if(regs.sr.rqm == 1) regs.pc = jp; return; //JRQM
case 0x100: regs.pc = jp & ~0x2000; return; //LJMP
case 0x101: regs.pc = jp | 0x2000; return; //HJMP
case 0x140: regs.stack[regs.sp++] = regs.pc; regs.pc = jp & ~0x2000; return; //LCALL
case 0x141: regs.stack[regs.sp++] = regs.pc; regs.pc = jp | 0x2000; return; //HCALL
}
}
void uPD96050::exec_ld(uint24 opcode) {
uint16 id = opcode >> 6; //immediate data
uint4 dst = opcode >> 0; //destination
switch(dst) {
case 0: break;
case 1: regs.a = id; break;
case 2: regs.b = id; break;
case 3: regs.tr = id; break;
case 4: regs.dp = id; break;
case 5: regs.rp = id; break;
case 6: regs.dr = id; regs.sr.rqm = 1; break;
case 7: regs.sr = (regs.sr & 0x907c) | (id & ~0x907c); break;
case 8: regs.so = id; break; //LSB
case 9: regs.so = id; break; //MSB
case 10: regs.k = id; break;
case 11: regs.k = id; regs.l = dataROM[regs.rp]; break;
case 12: regs.l = id; regs.k = dataRAM[regs.dp | 0x40]; break;
case 13: regs.l = id; break;
case 14: regs.trb = id; break;
case 15: dataRAM[regs.dp] = id; break;
}
}