bsnes/hiro/cocoa/widget/viewport.cpp
Tim Allen 0b923489dd Update to 20160106 OS X Preview for Developers release.
byuu says:

New update. Most of the work today went into eliminating hiro::Image
from all objects in all ports, replacing with nall::image. That took an
eternity.

Changelog:
- fixed crashing bug when loading games [thanks endrift!!]
- toggling "show status bar" option adjusts window geometry (not
  supposed to recenter the window, though)
- button sizes improved; icon-only button icons no longer being cut off
2016-01-07 19:17:15 +11:00

73 lines
1.4 KiB
C++

#if defined(Hiro_Viewport)
@implementation CocoaViewport : NSView
-(id) initWith:(hiro::mViewport&)viewportReference {
if(self = [super initWithFrame:NSMakeRect(0, 0, 0, 0)]) {
viewport = &viewportReference;
}
return self;
}
-(void) drawRect:(NSRect)rect {
[[NSColor blackColor] setFill];
NSRectFillUsingOperation(rect, NSCompositeSourceOver);
}
-(BOOL) acceptsFirstResponder {
return YES;
}
-(NSDragOperation) draggingEntered:(id<NSDraggingInfo>)sender {
return DropPathsOperation(sender);
}
-(BOOL) performDragOperation:(id<NSDraggingInfo>)sender {
lstring paths = DropPaths(sender);
if(paths.empty()) return NO;
viewport->doDrop(paths);
return YES;
}
-(void) keyDown:(NSEvent*)event {
}
-(void) keyUp:(NSEvent*)event {
}
@end
namespace hiro {
auto pViewport::construct() -> void {
@autoreleasepool {
cocoaView = cocoaViewport = [[CocoaViewport alloc] initWith:self()];
pWidget::construct();
}
}
auto pViewport::destruct() -> void {
@autoreleasepool {
[cocoaView removeFromSuperview];
[cocoaView release];
}
}
auto pViewport::handle() const -> uintptr {
return (uintptr)cocoaViewport;
}
auto pViewport::setDroppable(bool droppable) -> void {
@autoreleasepool {
if(droppable) {
[cocoaViewport registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]];
} else {
[cocoaViewport unregisterDraggedTypes];
}
}
}
}
#endif