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https://github.com/bsnes-emu/bsnes.git
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byuu says: Changelog: - fixed icarus to save settings properly - fixed higan's full screen toggle on OS X - increased "Add Codes" button width to avoid text clipping - implemented cocoa/canvas.cpp - added 1s delay after mapping inputs before re-enabling the window (wasn't actually necessary, but already added it) - fixed setEnabled(false) on Cocoa's ListView and TextEdit widgets - updated nall::programpath() to use GetModuleFileName on Windows - GB: system uses open collector logic, so unmapped reads return 0xFF, not 0x00 (passes blargg's cpu_instrs again) [gekkio]
15 lines
379 B
Plaintext
15 lines
379 B
Plaintext
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDisplayName</key>
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<string>icarus</string>
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<key>CFBundleExecutable</key>
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<string>icarus</string>
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<!--
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<key>CFBundleIconFile</key>
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<string>icarus.icns</string>
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-->
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</dict>
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</plist>
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