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https://github.com/bsnes-emu/bsnes.git
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byuu says: Changelog: - processor/huc6280,mos6502,wdc65816: replaced abbreviated opcode names with descriptive names - nall: replaced `PLATFORM_MACOSX` define with `PLATFORM_MACOS` - icarus: added `Icarus::missing() -> string_vector` to list missing appended firmware files by name - ruby, hiro: fix macosx→macos references The processor instruction renaming was really about consistency with the other processor cores. I may still need to do this for one or two more processors. The icarus change should allow a future release of the icarus application to import games with external SNES coprocessor firmware once again. It will also allow this to be possible when used in library mode.
159 lines
5.4 KiB
C++
159 lines
5.4 KiB
C++
#pragma once
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namespace nall {
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using uint = unsigned;
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struct Intrinsics {
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enum class Compiler : uint { Clang, GCC, VisualCPP, Unknown };
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enum class Platform : uint { Windows, MacOS, Linux, BSD, Unknown };
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enum class API : uint { Windows, Posix, Unknown };
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enum class Display : uint { Windows, Quartz, Xorg, Unknown };
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enum class Processor : uint { x86, amd64, ARM, PPC32, PPC64, Unknown };
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enum class Endian : uint { LSB, MSB, Unknown };
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static inline auto compiler() -> Compiler;
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static inline auto platform() -> Platform;
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static inline auto api() -> API;
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static inline auto display() -> Display;
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static inline auto processor() -> Processor;
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static inline auto endian() -> Endian;
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};
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}
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/* Compiler detection */
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namespace nall {
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#if defined(__clang__)
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#define COMPILER_CLANG
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auto Intrinsics::compiler() -> Compiler { return Compiler::Clang; }
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#pragma clang diagnostic ignored "-Wunknown-pragmas"
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#pragma clang diagnostic ignored "-Wempty-body"
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#pragma clang diagnostic ignored "-Wparentheses"
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#pragma clang diagnostic ignored "-Wreturn-type"
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#pragma clang diagnostic ignored "-Wswitch"
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#pragma clang diagnostic ignored "-Wswitch-bool"
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#pragma clang diagnostic ignored "-Wtautological-compare"
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#pragma clang diagnostic ignored "-Wabsolute-value"
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//temporary
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#pragma clang diagnostic ignored "-Winconsistent-missing-override"
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#pragma clang diagnostic ignored "-Wdeprecated-declarations"
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#elif defined(__GNUC__)
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#define COMPILER_GCC
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auto Intrinsics::compiler() -> Compiler { return Compiler::GCC; }
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#pragma GCC diagnostic ignored "-Wunknown-pragmas"
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#pragma GCC diagnostic ignored "-Wpragmas"
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#pragma GCC diagnostic ignored "-Wswitch-bool"
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#elif defined(_MSC_VER)
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#define COMPILER_VISUALCPP
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auto Intrinsics::compiler() -> Compiler { return Compiler::VisualCPP; }
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#pragma warning(disable:4996) //libc "deprecation" warnings
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#else
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#warning "unable to detect compiler"
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#define COMPILER_UNKNOWN
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auto Intrinsics::compiler() -> Compiler { return Compiler::Unknown; }
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#endif
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}
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/* Platform detection */
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namespace nall {
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#if defined(_WIN32)
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#define PLATFORM_WINDOWS
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#define API_WINDOWS
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#define DISPLAY_WINDOWS
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auto Intrinsics::platform() -> Platform { return Platform::Windows; }
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auto Intrinsics::api() -> API { return API::Windows; }
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auto Intrinsics::display() -> Display { return Display::Windows; }
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#elif defined(__APPLE__)
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#define PLATFORM_MACOS
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#define API_POSIX
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#define DISPLAY_QUARTZ
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auto Intrinsics::platform() -> Platform { return Platform::MacOS; }
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auto Intrinsics::api() -> API { return API::Posix; }
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auto Intrinsics::display() -> Display { return Display::Quartz; }
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#elif defined(linux) || defined(__linux__)
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#define PLATFORM_LINUX
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#define API_POSIX
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#define DISPLAY_XORG
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auto Intrinsics::platform() -> Platform { return Platform::Linux; }
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auto Intrinsics::api() -> API { return API::Posix; }
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auto Intrinsics::display() -> Display { return Display::Xorg; }
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#elif defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__NetBSD__) || defined(__OpenBSD__)
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#define PLATFORM_BSD
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#define API_POSIX
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#define DISPLAY_XORG
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auto Intrinsics::platform() -> Platform { return Platform::BSD; }
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auto Intrinsics::api() -> API { return API::Posix; }
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auto Intrinsics::display() -> Display { return Display::Xorg; }
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#else
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#warning "unable to detect platform"
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#define PLATFORM_UNKNOWN
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#define API_UNKNOWN
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#define DISPLAY_UNKNOWN
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auto Intrinsics::platform() -> Platform { return Platform::Unknown; }
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auto Intrinsics::api() -> API { return API::Unknown; }
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auto Intrinsics::display() -> Display { return Display::Unknown; }
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#endif
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}
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#if defined(PLATFORM_MACOS)
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#include <machine/endian.h>
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#elif defined(PLATFORM_LINUX)
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#include <endian.h>
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#elif defined(PLATFORM_BSD)
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#include <sys/endian.h>
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#endif
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/* Processor Detection */
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namespace nall {
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#if defined(__i386__) || defined(_M_IX86)
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#define PROCESSOR_X86
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auto Intrinsics::processor() -> Processor { return Processor::x86; }
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#elif defined(__amd64__) || defined(_M_AMD64)
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#define PROCESSOR_AMD64
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auto Intrinsics::processor() -> Processor { return Processor::amd64; }
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#elif defined(__arm__)
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#define PROCESSOR_ARM
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auto Intrinsics::processor() -> Processor { return Processor::ARM; }
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#elif defined(__ppc64__) || defined(_ARCH_PPC64)
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#define PROCESSOR_PPC64
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auto Intrinsics::processor() -> Processor { return Processor::PPC64; }
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#elif defined(__ppc__) || defined(_ARCH_PPC) || defined(_M_PPC)
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#define PROCESSOR_PPC32
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auto Intrinsics::processor() -> Processor { return Processor::PPC32; }
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#else
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#warning "unable to detect processor"
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#define PROCESSOR_UNKNOWN
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auto Intrinsics::processor() -> Processor { return Processor::Unknown; }
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#endif
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}
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/* Endian detection */
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namespace nall {
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#if (defined(__BYTE_ORDER) && defined(__LITTLE_ENDIAN) && __BYTE_ORDER == __LITTLE_ENDIAN) || defined(__LITTLE_ENDIAN__) || defined(__i386__) || defined(__amd64__) || defined(_M_IX86) || defined(_M_AMD64)
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#define ENDIAN_LSB
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auto Intrinsics::endian() -> Endian { return Endian::LSB; }
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#elif (defined(__BYTE_ORDER) && defined(__BIG_ENDIAN) && __BYTE_ORDER == __BIG_ENDIAN) || defined(__BIG_ENDIAN__) || defined(__powerpc__) || defined(_M_PPC)
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#define ENDIAN_MSB
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auto Intrinsics::endian() -> Endian { return Endian::MSB; }
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#else
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#warning "unable to detect endian"
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#define ENDIAN_UNKNOWN
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auto Intrinsics::endian() -> Endian { return Endian::Unknown; }
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#endif
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}
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