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https://github.com/bsnes-emu/bsnes.git
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Tim Allen
8023d9cbe8
Update to v106r15 release.
byuu says: Changelog: - main menu renamed again (Library→System→Systems) - the 'Hidden' checkbox on system properties was moved to the main list as a 'Show' checkbox instead - the move up/move down buttons on the systems panel now function - added icons to indicate 'system' versus 'game boot' entries in the systems list I still didn't add ComboEdit to the Windows hiro port, so once again this will be Linux/BSD only. I polished the browse button for selecting a boot game. It'll use a list of all bootable media file extensions, so that if you double-click any supported game, it'll select it instead of going inside the folder. If you pick a non-bootable folder, like say a Sufami Turbo cartridge, it will go inside the folder instead, because it will treat it like any other regular folder. Having a checkbox next to text in the same cell doesn't work so well on lists that have an onActivate action. Say you tried to double-click the “Name” field on the Systems tab, it would toggle the checkbox twice before popping open the system properties editor window. So because of this, I made the show checkbox its own column. And for consistency, I did the same for the slot# on the cheat editor window. As a bit of really pedantic polish: if there are no systems enabled, then the main menu won't show the separator before the “Load ROM Image” option anymore. I think something is wrong with the Markup::Node::insert syntax, but I realized I have Markup::Node::swap, and just used that for the up/down arrows on the systems panel for now. But we should probably fix insert() at some point ... sigh.
The unofficial higan repository
higan emulates a number of classic video-game consoles of the 1980s and 1990s, allowing you to play classic games on a modern general-purpose computer.
This repository includes the source-code for stable and WIP releases of higan, starting during the development of v068. It also includes community-maintained documentation.
Basically,
apart from .gitignore
files,
anything in the
higan,
hiro,
icarus,
libco,
nall,
ruby,
or shaders
directories should be exactly as it appeared in official releases.
Everything else has been added for various reasons.
Official higan resources
Unofficial higan resources
- Documentation for the current stable version
- Source code repository archives official higan releases and WIP snapshots since approximately v067r21
- Latest WIP build for Windows
- Documentation for the latest WIP version
Description
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