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byuu says: New update. Most of the work today went into eliminating hiro::Image from all objects in all ports, replacing with nall::image. That took an eternity. Changelog: - fixed crashing bug when loading games [thanks endrift!!] - toggling "show status bar" option adjusts window geometry (not supposed to recenter the window, though) - button sizes improved; icon-only button icons no longer being cut off
47 lines
741 B
C++
47 lines
741 B
C++
#if defined(Hiro_Console)
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@implementation CocoaConsole : NSScrollView
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-(id) initWith:(phoenix::Console&)consoleReference {
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if(self = [super initWithFrame:NSMakeRect(0, 0, 0, 0)]) {
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console = &consoleReference;
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}
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return self;
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}
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@end
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namespace hiro {
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void pConsole::print(string text) {
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}
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void pConsole::reset() {
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}
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void pConsole::setBackgroundColor(Color color) {
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}
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void pConsole::setForegroundColor(Color color) {
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}
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void pConsole::setPrompt(string prompt) {
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}
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void pConsole::constructor() {
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@autoreleasepool {
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cocoaView = cocoaConsole = [[CocoaConsole alloc] initWith:console];
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}
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}
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void pConsole::destructor() {
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@autoreleasepool {
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[cocoaView removeFromSuperview];
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[cocoaView release];
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}
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}
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}
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#endif
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