bsnes/hiro/cocoa/widget/console.cpp
Tim Allen 0b923489dd Update to 20160106 OS X Preview for Developers release.
byuu says:

New update. Most of the work today went into eliminating hiro::Image
from all objects in all ports, replacing with nall::image. That took an
eternity.

Changelog:
- fixed crashing bug when loading games [thanks endrift!!]
- toggling "show status bar" option adjusts window geometry (not
  supposed to recenter the window, though)
- button sizes improved; icon-only button icons no longer being cut off
2016-01-07 19:17:15 +11:00

47 lines
741 B
C++

#if defined(Hiro_Console)
@implementation CocoaConsole : NSScrollView
-(id) initWith:(phoenix::Console&)consoleReference {
if(self = [super initWithFrame:NSMakeRect(0, 0, 0, 0)]) {
console = &consoleReference;
}
return self;
}
@end
namespace hiro {
void pConsole::print(string text) {
}
void pConsole::reset() {
}
void pConsole::setBackgroundColor(Color color) {
}
void pConsole::setForegroundColor(Color color) {
}
void pConsole::setPrompt(string prompt) {
}
void pConsole::constructor() {
@autoreleasepool {
cocoaView = cocoaConsole = [[CocoaConsole alloc] initWith:console];
}
}
void pConsole::destructor() {
@autoreleasepool {
[cocoaView removeFromSuperview];
[cocoaView release];
}
}
}
#endif