Tim Allen 9a13863adb Update to v104r17 release.
byuu says:

Changelog:

  - processor/m68k: fix error in disassembler [Sintendo]
  - processor/m68k: work around Clang compiler bug [Cydrak, Sintendo]

This is one of the shortest WIPs I've done, but I'm trying not to change
anything before v105.
2017-10-05 17:13:03 +11:00
2017-10-05 17:13:03 +11:00
2017-09-29 20:36:35 +10:00
2017-10-02 19:04:28 +11:00
2017-07-26 22:42:06 +10:00
2017-09-29 20:36:35 +10:00
2017-09-29 20:36:35 +10:00
2017-08-31 14:48:52 +10:00
2017-08-31 14:48:52 +10:00

The unofficial higan repository

higan emulates a number of classic video-game consoles of the 1980s and 1990s, allowing you to play classic games on a modern general-purpose computer.

This repository includes the source-code for stable and WIP releases of higan, starting during the development of v068. It also includes community-maintained documentation.

Basically, apart from .gitignore files, anything in the higan, hiro, icarus, libco, nall, ruby, or shaders directories should be exactly as it appeared in official releases. Everything else has been added for various reasons.

Official higan resources

Unofficial higan resources

Description
No description provided
Readme 60 MiB
Languages
C++ 60.9%
C 32.5%
Objective-C 4.6%
Makefile 0.8%
GLSL 0.7%
Other 0.5%