mirror of
https://github.com/bsnes-emu/bsnes.git
synced 2025-02-23 22:52:34 +01:00
byuu says: Finally!! Compilation works once again on Windows. However, it's pretty buggy. Modality isn't really working right, you can still poke at other windows, but when you select ListView items, they redraw as empty boxes (need to process WM_DRAWITEM before checking modality.) The program crashes when you close it (probably a ruby driver's term() function, that's what it usually is.) The Layout::setEnabled(false) call isn't working right, so you get that annoying chiming sound and cursor movement when mapping keyboard keys to game inputs. The column sizing seems off a bit on first display for the Hotkeys tab. And probably lots more.
143 lines
4.8 KiB
C++
143 lines
4.8 KiB
C++
InputSettings::InputSettings(TabFrame* parent) : TabFrameItem(parent) {
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setIcon(Icon::Device::Joypad);
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setText("Input");
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layout.setMargin(5);
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for(auto& emulator : inputManager->emulators) {
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emulatorList.append(ComboButtonItem().setText(emulator.name));
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}
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emulatorList.onChange([&] { reloadPorts(); });
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portList.onChange([&] { reloadDevices(); });
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deviceList.onChange([&] { reloadMappings(); });
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mappingList.setHeaderVisible();
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mappingList.onActivate([&] { assignMapping(); });
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mappingList.onChange([&] { updateControls(); });
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assignMouse1.setVisible(false).onActivate([&] { assignMouseInput(0); });
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assignMouse2.setVisible(false).onActivate([&] { assignMouseInput(1); });
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assignMouse3.setVisible(false).onActivate([&] { assignMouseInput(2); });
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resetButton.setText("Reset").onActivate([&] {
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if(MessageDialog("Are you sure you want to erase all mappings for this device?").setParent(*settingsManager).question() == "Yes") {
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for(auto& mapping : activeDevice().mappings) mapping->unbind();
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refreshMappings();
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}
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});
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eraseButton.setText("Erase").onActivate([&] {
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if(auto mapping = mappingList.selected()) {
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activeDevice().mappings[mapping->offset()]->unbind();
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refreshMappings();
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}
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});
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reloadPorts();
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}
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auto InputSettings::updateControls() -> void {
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eraseButton.setEnabled((bool)mappingList.selected());
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assignMouse1.setVisible(false);
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assignMouse2.setVisible(false);
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assignMouse3.setVisible(false);
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if(auto mapping = mappingList.selected()) {
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auto input = activeDevice().mappings[mapping->offset()];
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if(input->isDigital()) {
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assignMouse1.setVisible().setText("Mouse Left");
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assignMouse2.setVisible().setText("Mouse Middle");
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assignMouse3.setVisible().setText("Mouse Right");
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} else if(input->isAnalog()) {
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assignMouse1.setVisible().setText("Mouse X-axis");
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assignMouse2.setVisible().setText("Mouse Y-axis");
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}
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}
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}
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auto InputSettings::activeEmulator() -> InputEmulator& {
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return inputManager->emulators[emulatorList.selected()->offset()];
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}
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auto InputSettings::activePort() -> InputPort& {
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return activeEmulator().ports[portList.selected()->offset()];
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}
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auto InputSettings::activeDevice() -> InputDevice& {
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return activePort().devices[deviceList.selected()->offset()];
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}
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auto InputSettings::reloadPorts() -> void {
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portList.reset();
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for(auto& port : activeEmulator().ports) {
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portList.append(ComboButtonItem().setText(port.name));
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}
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reloadDevices();
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}
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auto InputSettings::reloadDevices() -> void {
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deviceList.reset();
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for(auto& device : activePort().devices) {
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deviceList.append(ComboButtonItem().setText(device.name));
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}
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reloadMappings();
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}
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auto InputSettings::reloadMappings() -> void {
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eraseButton.setEnabled(false);
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mappingList.reset();
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mappingList.append(ListViewColumn().setText("Name"));
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mappingList.append(ListViewColumn().setText("Mapping").setExpandable());
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mappingList.append(ListViewColumn().setText("Device").setForegroundColor({0, 128, 0}));
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for(auto& mapping : activeDevice().mappings) {
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mappingList.append(ListViewItem()
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.append(ListViewCell().setText(mapping->name))
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.append(ListViewCell())
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.append(ListViewCell())
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);
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}
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refreshMappings();
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}
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auto InputSettings::refreshMappings() -> void {
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unsigned position = 0;
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for(auto& mapping : activeDevice().mappings) {
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mappingList.item(position)->cell(1)->setText(mapping->assignmentName());
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mappingList.item(position)->cell(2)->setText(mapping->deviceName());
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position++;
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}
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mappingList.resizeColumns();
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}
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auto InputSettings::assignMapping() -> void {
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inputManager->poll(); //clear any pending events first
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if(auto mapping = mappingList.selected()) {
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activeMapping = activeDevice().mappings[mapping->offset()];
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settingsManager->layout.setEnabled(false);
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settingsManager->statusBar.setText({"Press a key or button to map [", activeMapping->name, "] ..."});
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}
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}
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auto InputSettings::assignMouseInput(unsigned id) -> void {
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if(auto mouse = inputManager->findMouse()) {
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if(auto mapping = mappingList.selected()) {
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activeMapping = activeDevice().mappings[mapping->offset()];
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if(activeMapping->isDigital()) {
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return inputEvent(mouse, HID::Mouse::GroupID::Button, id, 0, 1, true);
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} else if(activeMapping->isAnalog()) {
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return inputEvent(mouse, HID::Mouse::GroupID::Axis, id, 0, +32767, true);
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}
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}
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}
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}
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auto InputSettings::inputEvent(shared_pointer<HID::Device> device, unsigned group, unsigned input, int16 oldValue, int16 newValue, bool allowMouseInput) -> void {
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if(!activeMapping) return;
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if(device->isMouse() && !allowMouseInput) return;
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if(activeMapping->bind(device, group, input, oldValue, newValue)) {
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activeMapping = nullptr;
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settingsManager->statusBar.setText("");
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settingsManager->layout.setEnabled(true);
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refreshMappings();
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}
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}
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