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byuu says: Basically just a project rename, with s/bsnes/higan and the new icon from lowkee added in. It won't compile on Windows because I forgot to update the resource.rc file, and a path transform command isn't working on Windows. It was really just meant as a starting point, so that v091 WIPs can flow starting from .00 with the new name (it overshadows bsnes v091, so publicly speaking this "shouldn't exist" and will probably be deleted from Google Code when v092 is ready.)
11 lines
228 B
C++
Executable File
11 lines
228 B
C++
Executable File
#ifndef NALL_MOSAIC_HPP
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#define NALL_MOSAIC_HPP
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#define NALL_MOSAIC_INTERNAL_HPP
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#include <nall/mosaic/bitstream.hpp>
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#include <nall/mosaic/context.hpp>
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#include <nall/mosaic/parser.hpp>
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#undef NALL_MOSAIC_INTERNAL_HPP
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#endif
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