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https://github.com/bsnes-emu/bsnes.git
synced 2025-02-23 22:52:34 +01:00
byuu says: Changelog: - fixed icarus to save settings properly - fixed higan's full screen toggle on OS X - increased "Add Codes" button width to avoid text clipping - implemented cocoa/canvas.cpp - added 1s delay after mapping inputs before re-enabling the window (wasn't actually necessary, but already added it) - fixed setEnabled(false) on Cocoa's ListView and TextEdit widgets - updated nall::programpath() to use GetModuleFileName on Windows - GB: system uses open collector logic, so unmapped reads return 0xFF, not 0x00 (passes blargg's cpu_instrs again) [gekkio]
15 lines
202 B
C++
15 lines
202 B
C++
#if defined(Hiro_Timer)
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namespace hiro {
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struct pTimer : pObject {
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Declare(Timer, Object)
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auto setEnabled(bool enabled) -> void override;
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auto setInterval(uint interval) -> void;
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};
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}
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#endif
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