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byuu says: New update. Most of the work today went into eliminating hiro::Image from all objects in all ports, replacing with nall::image. That took an eternity. Changelog: - fixed crashing bug when loading games [thanks endrift!!] - toggling "show status bar" option adjusts window geometry (not supposed to recenter the window, though) - button sizes improved; icon-only button icons no longer being cut off
14 lines
323 B
C++
14 lines
323 B
C++
#pragma once
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namespace nall {
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struct service {
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explicit operator bool() const { return false; }
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auto command(const string& name, const string& command) -> bool { return false; }
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auto receive() -> string { return ""; }
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auto name() const -> string { return ""; }
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auto stop() const -> bool { return false; }
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};
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}
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