bsnes/hiro/cocoa/widget/check-label.cpp
Tim Allen 0b923489dd Update to 20160106 OS X Preview for Developers release.
byuu says:

New update. Most of the work today went into eliminating hiro::Image
from all objects in all ports, replacing with nall::image. That took an
eternity.

Changelog:
- fixed crashing bug when loading games [thanks endrift!!]
- toggling "show status bar" option adjusts window geometry (not
  supposed to recenter the window, though)
- button sizes improved; icon-only button icons no longer being cut off
2016-01-07 19:17:15 +11:00

69 lines
1.5 KiB
C++

#if defined(Hiro_CheckLabel)
@implementation CocoaCheckLabel : NSButton
-(id) initWith:(hiro::mCheckLabel&)checkLabelReference {
if(self = [super initWithFrame:NSMakeRect(0, 0, 0, 0)]) {
checkLabel = &checkLabelReference;
[self setTarget:self];
[self setAction:@selector(activate:)];
[self setButtonType:NSSwitchButton];
}
return self;
}
-(IBAction) activate:(id)sender {
checkLabel->state.checked = [self state] != NSOffState;
checkLabel->doToggle();
}
@end
namespace hiro {
auto pCheckLabel::construct() -> void {
@autoreleasepool {
cocoaView = cocoaCheckLabel = [[CocoaCheckLabel alloc] initWith:self()];
pWidget::construct();
setChecked(state().checked);
setText(state().text);
}
}
auto pCheckLabel::destruct() -> void {
@autoreleasepool {
[cocoaView removeFromSuperview];
[cocoaView release];
}
}
auto pCheckLabel::minimumSize() const -> Size {
Size size = pFont::size(self().font(true), state().text);
return {size.width() + 20, size.height()};
}
auto pCheckLabel::setChecked(bool checked) -> void {
@autoreleasepool {
[cocoaView setState:checked ? NSOnState : NSOffState];
}
}
auto pCheckLabel::setGeometry(Geometry geometry) -> void {
pWidget::setGeometry({
geometry.x() - 2, geometry.y(),
geometry.width() + 4, geometry.height()
});
}
auto pCheckLabel::setText(const string& text) -> void {
@autoreleasepool {
[cocoaView setTitle:[NSString stringWithUTF8String:text]];
}
}
}
#endif