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byuu says: New update. Most of the work today went into eliminating hiro::Image from all objects in all ports, replacing with nall::image. That took an eternity. Changelog: - fixed crashing bug when loading games [thanks endrift!!] - toggling "show status bar" option adjusts window geometry (not supposed to recenter the window, though) - button sizes improved; icon-only button icons no longer being cut off
31 lines
705 B
C++
31 lines
705 B
C++
#if defined(Hiro_RadioButton)
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@interface CocoaRadioButton : NSButton {
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@public
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hiro::mRadioButton* radioButton;
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}
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-(id) initWith:(hiro::mRadioButton&)radioButton;
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-(IBAction) activate:(id)sender;
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@end
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namespace hiro {
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struct pRadioButton : pWidget {
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Declare(RadioButton, Widget)
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auto minimumSize() const -> Size override;
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auto setBordered(bool bordered) -> void;
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auto setChecked() -> void;
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auto setGeometry(Geometry geometry) -> void override;
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auto setGroup(sGroup group) -> void;
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auto setIcon(const image& icon) -> void;
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auto setOrientation(Orientation orientation) -> void;
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auto setText(const string& text) -> void;
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CocoaRadioButton* cocoaRadioButton = nullptr;
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};
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}
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#endif
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