bsnes/nall/file.hpp
Tim Allen ccd8878d75 Update to v099r07 release.
byuu says:

Changelog:
- (hopefully) fixed BS Memory and Sufami Turbo slot loading
- ported GB, GBA, WS cores to use nall/vfs
- completely removed loadRequest, saveRequest functionality from
  Emulator::Interface and ui-tomoko
  - loadRequest(folder) is now load(folder)
- save states now use a shared Emulator::SerializerVersion string
  - whenever this is bumped, all older states will break; but this makes
    bumping state versions way easier
  - also, the version string makes it a lot easier to identify
    compatibility windows for save states
- SNES PPU now uses uint16 vram[32768] for memory accesses [hex_usr]

NOTE: Super Game Boy loading is currently broken, and I'm not entirely
sure how to fix it :/
The file loading handoff was -really- complicated, and so I'm kind of
at a loss ... so for now, don't try it.
Everything else should theoretically work, so please report any bugs
you find.

So, this is pretty much it. I'd be very curious to hear feedback from
people who objected to the old nall/stream design, whether they are
happy with the new file loading system or think it could use further
improvements.

The 16-bit VRAM turned out to be a wash on performance (roughly the same
as before. 1fps slower on Zelda 3, 1fps faster on Yoshi's Island.) The
main reason for this was because Yoshi's Island was breaking horribly
until I changed the vramRead, vramWrite functions to take uint15 instead
of uint16.

I suspect the issue is we're using uint16s in some areas now that need
to be uint15, and this game is setting the VRAM address to 0x8000+,
causing us to go out of bounds on memory accesses.

But ... I want to go ahead and do something cute for fun, and just because
we can ... and this new interface is so incredibly perfect for it!! I
want to support an SNES unit with 128KiB of VRAM. Not out of the box,
but as a fun little tweakable thing. The SNES was clearly designed to
support that, they just didn't use big enough VRAM chips, and left one
of the lines disconnected. So ... let's connect it anyway!

In the end, if we design it right, the only code difference should be
one area where we mask by 15-bits instead of by 16-bits.
2016-06-24 22:09:30 +10:00

333 lines
9.2 KiB
C++

#pragma once
#include <nall/platform.hpp>
#include <nall/inode.hpp>
#include <nall/stdint.hpp>
#include <nall/string.hpp>
#include <nall/utility.hpp>
#include <nall/varint.hpp>
#include <nall/hash/sha256.hpp>
namespace nall {
struct file : inode, varint {
enum class mode : uint { read, write, modify, append, readwrite = modify, writeread = append };
enum class index : uint { absolute, relative };
static auto copy(const string& sourcename, const string& targetname) -> bool {
if(sourcename == targetname) return true;
file rd, wr;
if(rd.open(sourcename, mode::read) == false) return false;
if(wr.open(targetname, mode::write) == false) return false;
for(uint n = 0; n < rd.size(); n++) wr.write(rd.read());
return true;
}
//attempt to rename file first
//this will fail if paths point to different file systems; fall back to copy+remove in this case
static auto move(const string& sourcename, const string& targetname) -> bool {
if(sourcename == targetname) return true;
if(rename(sourcename, targetname)) return true;
if(!writable(sourcename)) return false;
if(copy(sourcename, targetname)) {
remove(sourcename);
return true;
}
return false;
}
static auto truncate(const string& filename, uint size) -> bool {
#if defined(API_POSIX)
return truncate(filename, size) == 0;
#elif defined(API_WINDOWS)
if(auto fp = _wfopen(utf16_t(filename), L"rb+")) {
bool result = _chsize(fileno(fp), size) == 0;
fclose(fp);
return result;
}
return false;
#endif
}
//returns false if specified filename is a directory
static auto exists(const string& filename) -> bool {
#if defined(API_POSIX)
struct stat data;
if(stat(filename, &data) != 0) return false;
#elif defined(API_WINDOWS)
struct __stat64 data;
if(_wstat64(utf16_t(filename), &data) != 0) return false;
#endif
return !(data.st_mode & S_IFDIR);
}
static auto size(const string& filename) -> uintmax {
#if defined(API_POSIX)
struct stat data;
stat(filename, &data);
#elif defined(API_WINDOWS)
struct __stat64 data;
_wstat64(utf16_t(filename), &data);
#endif
return S_ISREG(data.st_mode) ? data.st_size : 0u;
}
static auto read(const string& filename) -> vector<uint8_t> {
vector<uint8_t> memory;
file fp;
if(fp.open(filename, mode::read)) {
memory.resize(fp.size());
fp.read(memory.data(), memory.size());
}
return memory;
}
static auto read(const string& filename, uint8_t* data, uint size) -> bool {
file fp;
if(fp.open(filename, mode::read) == false) return false;
fp.read(data, size);
fp.close();
return true;
}
static auto write(const string& filename, const string& text) -> bool {
return write(filename, (const uint8_t*)text.data(), text.size());
}
static auto write(const string& filename, const vector<uint8_t>& buffer) -> bool {
return write(filename, buffer.data(), buffer.size());
}
static auto write(const string& filename, const uint8_t* data, uint size) -> bool {
file fp;
if(fp.open(filename, mode::write) == false) return false;
fp.write(data, size);
fp.close();
return true;
}
static auto create(const string& filename) -> bool {
//create an empty file (will replace existing files)
file fp;
if(fp.open(filename, mode::write) == false) return false;
fp.close();
return true;
}
static auto sha256(const string& filename) -> string {
auto buffer = read(filename);
return Hash::SHA256(buffer.data(), buffer.size()).digest();
}
auto read() -> uint8_t {
if(!fp) return 0xff; //file not open
if(file_mode == mode::write) return 0xff; //reads not permitted
if(file_offset >= file_size) return 0xff; //cannot read past end of file
buffer_sync();
return buffer[(file_offset++) & buffer_mask];
}
auto readl(uint length = 1) -> uintmax {
uintmax data = 0;
for(int i = 0; i < length; i++) {
data |= (uintmax)read() << (i << 3);
}
return data;
}
auto readm(uint length = 1) -> uintmax {
uintmax data = 0;
while(length--) {
data <<= 8;
data |= read();
}
return data;
}
auto reads(uint length) -> string {
string result;
result.resize(length);
for(auto& byte : result) byte = read();
return result;
}
auto read(uint8_t* buffer, uint length) -> void {
while(length--) *buffer++ = read();
}
auto write(uint8_t data) -> void {
if(!fp) return; //file not open
if(file_mode == mode::read) return; //writes not permitted
buffer_sync();
buffer[(file_offset++) & buffer_mask] = data;
buffer_dirty = true;
if(file_offset > file_size) file_size = file_offset;
}
auto writel(uintmax data, uint length = 1) -> void {
while(length--) {
write(data);
data >>= 8;
}
}
auto writem(uintmax data, uint length = 1) -> void {
for(int i = length - 1; i >= 0; i--) {
write(data >> (i << 3));
}
}
auto writes(const string& s) -> void {
for(auto byte : s) write(byte);
}
auto write(const uint8_t* buffer, uint length) -> void {
while(length--) write(*buffer++);
}
template<typename... Args> auto print(Args... args) -> void {
string data(args...);
const char* p = data;
while(*p) write(*p++);
}
auto flush() -> void {
buffer_flush();
fflush(fp);
}
auto seek(int offset, index index_ = index::absolute) -> void {
if(!fp) return; //file not open
buffer_flush();
intmax req_offset = file_offset;
switch(index_) {
case index::absolute: req_offset = offset; break;
case index::relative: req_offset += offset; break;
}
if(req_offset < 0) req_offset = 0; //cannot seek before start of file
if(req_offset > file_size) {
if(file_mode == mode::read) { //cannot seek past end of file
req_offset = file_size;
} else { //pad file to requested location
file_offset = file_size;
while(file_size < req_offset) write(0x00);
}
}
file_offset = req_offset;
}
auto offset() const -> uint {
if(!fp) return 0; //file not open
return file_offset;
}
auto size() const -> uint {
if(!fp) return 0; //file not open
return file_size;
}
auto truncate(uint size) -> bool {
if(!fp) return false; //file not open
#if defined(API_POSIX)
return ftruncate(fileno(fp), size) == 0;
#elif defined(API_WINDOWS)
return _chsize(fileno(fp), size) == 0;
#endif
}
auto end() const -> bool {
if(!fp) return true; //file not open
return file_offset >= file_size;
}
auto open() const -> bool {
return fp;
}
explicit operator bool() const {
return open();
}
auto open(const string& filename, mode mode_) -> bool {
if(fp) return false;
switch(file_mode = mode_) {
#if defined(API_POSIX)
case mode::read: fp = fopen(filename, "rb" ); break;
case mode::write: fp = fopen(filename, "wb+"); break; //need read permission for buffering
case mode::readwrite: fp = fopen(filename, "rb+"); break;
case mode::writeread: fp = fopen(filename, "wb+"); break;
#elif defined(API_WINDOWS)
case mode::read: fp = _wfopen(utf16_t(filename), L"rb" ); break;
case mode::write: fp = _wfopen(utf16_t(filename), L"wb+"); break;
case mode::readwrite: fp = _wfopen(utf16_t(filename), L"rb+"); break;
case mode::writeread: fp = _wfopen(utf16_t(filename), L"wb+"); break;
#endif
}
if(!fp) return false;
buffer_offset = -1; //invalidate buffer
file_offset = 0;
fseek(fp, 0, SEEK_END);
file_size = ftell(fp);
fseek(fp, 0, SEEK_SET);
return true;
}
auto close() -> void {
if(!fp) return;
buffer_flush();
fclose(fp);
fp = nullptr;
}
auto operator=(const file&) -> file& = delete;
file(const file&) = delete;
file() = default;
file(const string& filename, mode mode_) {
open(filename, mode_);
}
~file() {
close();
}
private:
enum { buffer_size = 1 << 12, buffer_mask = buffer_size - 1 };
char buffer[buffer_size] = {0};
int buffer_offset = -1; //invalidate buffer
bool buffer_dirty = false;
FILE* fp = nullptr;
uint file_offset = 0;
uint file_size = 0;
mode file_mode = mode::read;
auto buffer_sync() -> void {
if(!fp) return; //file not open
if(buffer_offset != (file_offset & ~buffer_mask)) {
buffer_flush();
buffer_offset = file_offset & ~buffer_mask;
fseek(fp, buffer_offset, SEEK_SET);
uint length = (buffer_offset + buffer_size) <= file_size ? buffer_size : (file_size & buffer_mask);
if(length) auto unused = fread(buffer, 1, length, fp);
}
}
auto buffer_flush() -> void {
if(!fp) return; //file not open
if(file_mode == mode::read) return; //buffer cannot be written to
if(buffer_offset < 0) return; //buffer unused
if(buffer_dirty == false) return; //buffer unmodified since read
fseek(fp, buffer_offset, SEEK_SET);
uint length = (buffer_offset + buffer_size) <= file_size ? buffer_size : (file_size & buffer_mask);
if(length) auto unused = fwrite(buffer, 1, length, fp);
buffer_offset = -1; //invalidate buffer
buffer_dirty = false;
}
};
}