mirror of
https://github.com/bsnes-emu/bsnes.git
synced 2025-01-17 20:58:28 +01:00
cda10094da
byuu says: Added OV2's XAudio2 driver (it's better and faster than the DirectSound one) Fixed DirectInput keypad number codes Added launcher to make the profiles work Profiles now called: Accuracy, Compatibility, Performance (not debating names anymore) The launcher isn't going to work on OS X because of the .app folder bullshit (yes, yes, .sfc folders.) It also crashes on Windows XP for god only knows what reason. Works fine on Windows 7 and Linux. So XP users, rename the .dll files to .exe to test this release. I'll fix it on Monday. The color highlighting fucks up the radio boxes on the Windows classic theme, because Nokia can't afford a god damn QA team. Lastly, I forgot to add launcher to the make archive-all command, so the source for it will be in the next WIP.
381 lines
7.7 KiB
C++
Executable File
381 lines
7.7 KiB
C++
Executable File
#include <ruby/ruby.hpp>
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using namespace nall;
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#include <ruby/ruby_impl.cpp>
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namespace ruby {
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VideoInterface video;
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AudioInterface audio;
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InputInterface input;
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/* VideoInterface */
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const char *Video::Handle = "Handle";
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const char *Video::Synchronize = "Synchronize";
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const char *Video::Filter = "Filter";
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const char *Video::FragmentShader = "FragmentShader";
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const char *Video::VertexShader = "VertexShader";
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void VideoInterface::driver(const char *driver) {
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if(p) term();
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if(!driver || !*driver) driver = default_driver();
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if(0);
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#ifdef VIDEO_DIRECT3D
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else if(!strcmp(driver, "Direct3D")) p = new VideoD3D();
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#endif
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#ifdef VIDEO_DIRECTDRAW
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else if(!strcmp(driver, "DirectDraw")) p = new VideoDD();
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#endif
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#ifdef VIDEO_GDI
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else if(!strcmp(driver, "GDI")) p = new VideoGDI();
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#endif
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#ifdef VIDEO_GLX
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else if(!strcmp(driver, "OpenGL")) p = new VideoGLX();
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#endif
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#ifdef VIDEO_QTOPENGL
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else if(!strcmp(driver, "Qt-OpenGL")) p = new VideoQtOpenGL();
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#endif
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#ifdef VIDEO_QTRASTER
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else if(!strcmp(driver, "Qt-Raster")) p = new VideoQtRaster();
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#endif
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#ifdef VIDEO_SDL
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else if(!strcmp(driver, "SDL")) p = new VideoSDL();
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#endif
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#ifdef VIDEO_WGL
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else if(!strcmp(driver, "OpenGL")) p = new VideoWGL();
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#endif
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#ifdef VIDEO_XV
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else if(!strcmp(driver, "X-Video")) p = new VideoXv();
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#endif
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else p = new Video();
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}
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//select the *safest* available driver, not the fastest
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const char* VideoInterface::default_driver() {
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#if defined(VIDEO_DIRECT3D)
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return "Direct3D";
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#elif defined(VIDEO_WGL)
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return "OpenGL";
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#elif defined(VIDEO_DIRECTDRAW)
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return "DirectDraw";
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#elif defined(VIDEO_GDI)
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return "GDI";
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#elif defined(VIDEO_QTOPENGL)
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return "Qt-OpenGL";
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#elif defined(VIDEO_QTRASTER)
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return "Qt-Raster";
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#elif defined(VIDEO_SDL)
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return "SDL";
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#elif defined(VIDEO_XV)
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return "X-Video";
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#elif defined(VIDEO_GLX)
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return "OpenGL";
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#else
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return "None";
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#endif
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}
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//returns list of available drivers, sorted from most to least optimal
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const char* VideoInterface::driver_list() {
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return
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//Windows
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#if defined(VIDEO_DIRECT3D)
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"Direct3D;"
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#endif
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#if defined(VIDEO_WGL)
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"OpenGL;"
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#endif
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#if defined(VIDEO_DIRECTDRAW)
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"DirectDraw;"
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#endif
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#if defined(VIDEO_GDI)
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"GDI;"
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#endif
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//Linux
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#if defined(VIDEO_GLX)
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"OpenGL;"
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#endif
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#if defined(VIDEO_QTOPENGL)
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"Qt-OpenGL;"
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#endif
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#if defined(VIDEO_XV)
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"X-Video;"
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#endif
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#if defined(VIDEO_QTRASTER)
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"Qt-Raster;"
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#endif
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#if defined(VIDEO_SDL)
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"SDL;"
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#endif
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"None";
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}
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bool VideoInterface::init() {
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if(!p) driver();
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return p->init();
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}
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void VideoInterface::term() {
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if(p) {
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delete p;
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p = 0;
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}
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}
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bool VideoInterface::cap(const string& name) { return p ? p->cap(name) : false; }
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any VideoInterface::get(const string& name) { return p ? p->get(name) : false; }
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bool VideoInterface::set(const string& name, const any& value) { return p ? p->set(name, value) : false; }
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bool VideoInterface::lock(uint32_t *&data, unsigned &pitch, unsigned width, unsigned height) { return p ? p->lock(data, pitch, width, height) : false; }
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void VideoInterface::unlock() { if(p) p->unlock(); }
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void VideoInterface::clear() { if(p) p->clear(); }
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void VideoInterface::refresh() { if(p) p->refresh(); }
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VideoInterface::VideoInterface() : p(0) {}
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VideoInterface::~VideoInterface() { term(); }
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/* AudioInterface */
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void AudioInterface::driver(const char *driver) {
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if(p) term();
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if(!driver || !*driver) driver = default_driver();
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if(0);
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#ifdef AUDIO_ALSA
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else if(!strcmp(driver, "ALSA")) p = new AudioALSA();
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#endif
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#ifdef AUDIO_AO
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else if(!strcmp(driver, "libao")) p = new AudioAO();
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#endif
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#ifdef AUDIO_DIRECTSOUND
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else if(!strcmp(driver, "DirectSound")) p = new AudioDS();
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#endif
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#ifdef AUDIO_OPENAL
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else if(!strcmp(driver, "OpenAL")) p = new AudioOpenAL();
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#endif
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#ifdef AUDIO_OSS
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else if(!strcmp(driver, "OSS")) p = new AudioOSS();
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#endif
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#ifdef AUDIO_PULSEAUDIO
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else if(!strcmp(driver, "PulseAudio")) p = new AudioPulseAudio();
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#endif
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#ifdef AUDIO_PULSEAUDIOSIMPLE
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else if(!strcmp(driver, "PulseAudioSimple")) p = new AudioPulseAudioSimple();
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#endif
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#ifdef AUDIO_XAUDIO2
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else if(!strcmp(driver, "XAudio2")) p = new AudioXAudio2();
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#endif
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else p = new Audio();
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}
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//select the *safest* available driver, not the fastest
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const char* AudioInterface::default_driver() {
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#if defined(AUDIO_DIRECTSOUND)
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return "DirectSound";
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#elif defined(AUDIO_XAUDIO2)
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return "XAudio2";
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#elif defined(AUDIO_ALSA)
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return "ALSA";
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#elif defined(AUDIO_OPENAL)
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return "OpenAL";
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#elif defined(AUDIO_PULSEAUDIO)
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return "PulseAudio";
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#elif defined(AUDIO_PULSEAUDIOSIMPLE)
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return "PulseAudioSimple";
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#elif defined(AUDIO_AO)
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return "libao";
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#elif defined(AUDIO_OSS)
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return "OSS";
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#else
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return "None";
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#endif
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}
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//returns list of available drivers, sorted from most to least optimal
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const char* AudioInterface::driver_list() {
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return
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//Windows
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#if defined(AUDIO_DIRECTSOUND)
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"DirectSound;"
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#endif
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#if defined(AUDIO_XAUDIO2)
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"XAudio2;"
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#endif
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//Linux
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#if defined(AUDIO_ALSA)
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"ALSA;"
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#endif
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#if defined(AUDIO_OPENAL)
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"OpenAL;"
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#endif
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#if defined(AUDIO_OSS)
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"OSS;"
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#endif
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#if defined(AUDIO_PULSEAUDIO)
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"PulseAudio;"
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#endif
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#if defined(AUDIO_PULSEAUDIOSIMPLE)
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"PulseAudioSimple;"
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#endif
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#if defined(AUDIO_AO)
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"libao;"
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#endif
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"None";
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}
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#include "ruby_audio.cpp"
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/* InputInterface */
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const char *Input::Handle = "Handle";
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const char *Input::KeyboardSupport = "KeyboardSupport";
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const char *Input::MouseSupport = "MouseSupport";
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const char *Input::JoypadSupport = "JoypadSupport";
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void InputInterface::driver(const char *driver) {
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if(p) term();
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if(!driver || !*driver) driver = default_driver();
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if(0);
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#ifdef INPUT_DIRECTINPUT
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else if(!strcmp(driver, "DirectInput")) p = new InputDI();
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#endif
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#ifdef INPUT_RAWINPUT
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else if(!strcmp(driver, "RawInput")) p = new InputRaw();
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#endif
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#ifdef INPUT_SDL
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else if(!strcmp(driver, "SDL")) p = new InputSDL();
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#endif
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#ifdef INPUT_X
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else if(!strcmp(driver, "X-Windows")) p = new InputX();
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#endif
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#ifdef INPUT_CARBON
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else if(!strcmp(driver, "Carbon")) p = new InputCarbon();
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#endif
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else p = new Input();
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}
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//select the *safest* available driver, not the fastest
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const char* InputInterface::default_driver() {
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#if defined(INPUT_DIRECTINPUT)
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return "DirectInput";
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#elif defined(INPUT_RAWINPUT)
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return "RawInput";
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#elif defined(INPUT_SDL)
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return "SDL";
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#elif defined(INPUT_X)
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return "X-Windows";
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#elif defined(INPUT_CARBON)
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return "Carbon";
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#else
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return "none";
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#endif
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}
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const char* InputInterface::driver_list() {
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return
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//Windows
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#if defined(INPUT_RAWINPUT)
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"RawInput;"
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#endif
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#if defined(INPUT_DIRECTINPUT)
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"DirectInput;"
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#endif
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//Linux
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#if defined(INPUT_SDL)
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"SDL;"
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#endif
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#if defined(INPUT_X)
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"X-Windows;"
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#endif
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//OS X
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#if defined(INPUT_CARBON)
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"Carbon;"
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#endif
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"None";
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}
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bool InputInterface::init() {
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if(!p) driver();
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return p->init();
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}
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void InputInterface::term() {
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if(p) {
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delete p;
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p = 0;
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}
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}
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bool InputInterface::cap(const string& name) { return p ? p->cap(name) : false; }
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any InputInterface::get(const string& name) { return p ? p->get(name) : false; }
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bool InputInterface::set(const string& name, const any& value) { return p ? p->set(name, value) : false; }
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bool InputInterface::acquire() { return p ? p->acquire() : false; }
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bool InputInterface::unacquire() { return p ? p->unacquire() : false; }
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bool InputInterface::acquired() { return p ? p->acquired() : false; }
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bool InputInterface::poll(int16_t *table) { return p ? p->poll(table) : false; }
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InputInterface::InputInterface() : p(0) {}
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InputInterface::~InputInterface() { term(); }
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};
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