Files
bsnes/sfc/system/device.cpp
Tim Allen d1ffd59c29 Update to v095r04 release.
Changelog:
- S-SMP core code style updated
- S-SMP loads reset vector from IPLROM ($fffe-ffff)
- sfc/base => sfc/expansion
- system/input => system/device
- added expansion/eBoot (simulation of defparam's SNES-Boot device)
- expansion port device can now be selected from Super Famicom menu
  option
- improved GBA MROM/SRAM reading

endrift's memory test is up to 1388/1552.

Note: I added the expansion port devices to the same group as controller
ports. I also had to move "None" to the top of the list. Before v096,
I am going to have to add caching of port selections to the
configuration file, check the proper default item in the system menu,
and remove the items with no mappings from the input configuration
window. Lots of work >_>
2015-11-10 22:11:29 +11:00

48 lines
1.2 KiB
C++

#ifdef SYSTEM_CPP
Device device;
Device::Device() {
connect(0, ID::Gamepad);
connect(1, ID::Gamepad);
connect(2, ID::eBoot);
}
Device::~Device() {
if(controllerPort1) delete controllerPort1;
if(controllerPort2) delete controllerPort2;
}
auto Device::connect(uint port, Device::ID id) -> void {
if(port == 0 || port == 1) {
Controller*& controller = (port == 0 ? controllerPort1 : controllerPort2);
if(controller) {
delete controller;
controller = nullptr;
}
switch(id) { default:
case ID::None: controller = new Controller(port); break;
case ID::Gamepad: controller = new Gamepad(port); break;
case ID::Multitap: controller = new Multitap(port); break;
case ID::Mouse: controller = new Mouse(port); break;
case ID::SuperScope: controller = new SuperScope(port); break;
case ID::Justifier: controller = new Justifier(port, false); break;
case ID::Justifiers: controller = new Justifier(port, true); break;
case ID::USART: controller = new USART(port); break;
}
switch(port) {
case 0: configuration.controllerPort1 = id; break;
case 1: configuration.controllerPort2 = id; break;
}
}
if(port == 2) {
configuration.expansionPort = id;
}
}
#endif