Files
bsnes/higan/phoenix/windows/widget/widget.cpp
Tim Allen d59ae34e12 Update to higan v091r14 and ananke v00r03 releases.
byuu says:

higan changelog:
- generates title displayed in emulator window by asking the core
- core builds title solely from "information/title" ... if it's not
  there, you don't get a title at all
- sub-system load menu is gone ... since there are multiple revisions of
  the SGB, this never really worked well anyway
- to load an SGB, BS-X or ST cartridge, load the base cartridge first
- "File->Load Game" moved to "Load->Import Game" ... may cause a bit of
  confusion to new users, but I don't like having a single-item menu,
  we'll just have to explain it to new users
- browser window redone to look like ananke
  - home button here goes to ~/Emulation rather than just ~ like ananke,
    since this is the home of game folders
  - game folder icon is now the executable icon for the Tango theme
    (orange diamond), meant to represent a complete game rather than
    a game file or archive

ananke changelog:
- outputs GBC games to "Game Boy Color/" instead of "Game Boy/"
- adds the file basename to "information/title"

Known issues:
- using ananke to load a GB game trips the Super Famicom SGB mode and
  fails (need to make the full-path auto-detection ignore non-bootable
  systems)
- need to dump and test some BS-X media before releasing
- ananke lacks BS-X Satellaview cartridge support
- v092 isn't going to let you retarget the ananke/higan game folder path
  of ~/Emulation, you will have to wait for a future version if that
  bothers you so greatly

[Later, after the v092 release, byuu posted this additional changelog:
    - kill laevateinn
    - add title()
    - add bootable, remove load
    - combine file, library
    - combine [][][] paths
    - fix SFC subtype handling XML->BML
    - update file browser to use buttons
    - update file browser keyboard handling
    - update system XML->BML
    - fix sufami turbo hashing
    - remove Cartridge::manifest
]
2013-01-14 23:13:48 +11:00

71 lines
1.9 KiB
C++
Executable File

bool pWidget::enabled() {
return IsWindowEnabled(hwnd);
}
bool pWidget::focused() {
return GetFocus() == hwnd;
}
Geometry pWidget::minimumGeometry() {
return {0, 0, 0, 0};
}
void pWidget::setEnabled(bool enabled) {
if(widget.state.abstract) enabled = false;
if(sizable.state.layout && sizable.state.layout->enabled() == false) enabled = false;
EnableWindow(hwnd, enabled);
}
void pWidget::setFocused() {
SetFocus(hwnd);
}
void pWidget::setFont(const string &font) {
if(hfont) DeleteObject(hfont);
hfont = pFont::create(font);
SendMessage(hwnd, WM_SETFONT, (WPARAM)hfont, 0);
}
void pWidget::setGeometry(const Geometry &geometry) {
SetWindowPos(hwnd, NULL, geometry.x, geometry.y, geometry.width, geometry.height, SWP_NOZORDER);
}
void pWidget::setVisible(bool visible) {
if(widget.state.abstract) visible = false;
if(sizable.state.layout && sizable.state.layout->visible() == false) visible = false;
ShowWindow(hwnd, visible ? SW_SHOWNORMAL : SW_HIDE);
}
void pWidget::constructor() {
hfont = pFont::create("Tahoma, 8");
if(widget.state.abstract) {
hwnd = CreateWindow(L"phoenix_label", L"", WS_CHILD, 0, 0, 0, 0, parentWindow->p.hwnd, (HMENU)id, GetModuleHandle(0), 0);
SetWindowLongPtr(hwnd, GWLP_USERDATA, (LONG_PTR)&widget);
}
}
void pWidget::destructor() {
if(widget.state.abstract) {
DestroyWindow(hwnd);
}
}
void pWidget::orphan() {
destructor();
constructor();
}
void pWidget::setDefaultFont() {
string description = widget.state.font;
if(description == "") description = "Tahoma, 8";
hfont = pFont::create(description);
SendMessage(hwnd, WM_SETFONT, (WPARAM)hfont, 0);
}
//calling Widget::setParent destroys widget and re-creates it:
//need to re-apply visiblity and enabled status; called by each subclassed setParent() function
void pWidget::synchronize() {
widget.setEnabled(widget.enabled());
widget.setVisible(widget.visible());
}