Files
bsnes/target-tomoko/presentation/presentation.cpp
Tim Allen e0815b55b9 Update to v094r28 release.
byuu says:

This WIP substantially restructures the ruby API for the first time
since that project started.

It is my hope that with this restructuring, destruction of the ruby
objects should now be deterministic, which should fix the crashing on
closing the emulator on Linux. We'll see I guess ... either way, it
removed two layers of wrappers from ruby, so it's a pretty nice code
cleanup.

It won't compile on Windows due to a few issues I didn't see until
uploading the WIP, too lazy to upload another. But I fixed all the
compilation issues locally, so it'll work on Windows again with the next
WIP (unless I break something else.)

(Kind of annoying that Linux defines glActiveTexture but Windows
doesn't.)
2015-06-20 15:44:05 +10:00

223 lines
8.3 KiB
C++

#include "../tomoko.hpp"
Presentation* presentation = nullptr;
Presentation::Presentation() {
presentation = this;
libraryMenu.setText("Library");
for(auto& emulator : program->emulators) {
for(auto& media : emulator->media) {
if(!media.bootable) continue;
auto item = new MenuItem{&libraryMenu};
item->setText({media.name, " ..."}).onActivate([=] {
directory::create({config->library.location, media.name});
auto location = BrowserDialog()
.setTitle({"Load ", media.name})
.setPath({config->library.location, media.name})
.setFilters(string{media.name, "|*.", media.type})
.openFolder();
if(directory::exists(location)) {
program->loadMedia(location);
}
});
loadBootableMedia.append(item);
}
}
systemMenu.setText("System").setVisible(false);
powerSystem.setText("Power").onActivate([&] { program->powerCycle(); });
resetSystem.setText("Reset").onActivate([&] { program->softReset(); });
unloadSystem.setText("Unload").onActivate([&] { program->unloadMedia(); drawSplashScreen(); });
settingsMenu.setText("Settings");
videoScaleMenu.setText("Video Scale");
if(config->video.scale == "Small") videoScaleSmall.setChecked();
if(config->video.scale == "Normal") videoScaleNormal.setChecked();
if(config->video.scale == "Large") videoScaleLarge.setChecked();
videoScaleSmall.setText("Small").onActivate([&] {
config->video.scale = "Small";
resizeViewport();
});
videoScaleNormal.setText("Normal").onActivate([&] {
config->video.scale = "Normal";
resizeViewport();
});
videoScaleLarge.setText("Large").onActivate([&] {
config->video.scale = "Large";
resizeViewport();
});
aspectCorrection.setText("Aspect Correction").setChecked(config->video.aspectCorrection).onToggle([&] {
config->video.aspectCorrection = aspectCorrection.checked();
resizeViewport();
});
videoFilterMenu.setText("Video Filter");
if(config->video.filter == "None") videoFilterNone.setChecked();
if(config->video.filter == "Blur") videoFilterBlur.setChecked();
videoFilterNone.setText("None").onActivate([&] { config->video.filter = "None"; program->updateVideoFilter(); });
videoFilterBlur.setText("Blur").onActivate([&] { config->video.filter = "Blur"; program->updateVideoFilter(); });
colorEmulation.setText("Color Emulation").setChecked(config->video.colorEmulation).onToggle([&] {
config->video.colorEmulation = colorEmulation.checked();
program->updateVideoPalette();
});
maskOverscan.setText("Mask Overscan").setChecked(config->video.overscan.mask).onToggle([&] {
config->video.overscan.mask = maskOverscan.checked();
});
synchronizeVideo.setText("Synchronize Video").setChecked(config->video.synchronize).onToggle([&] {
config->video.synchronize = synchronizeVideo.checked();
video->set(Video::Synchronize, config->video.synchronize);
});
synchronizeAudio.setText("Synchronize Audio").setChecked(config->audio.synchronize).onToggle([&] {
config->audio.synchronize = synchronizeAudio.checked();
audio->set(Audio::Synchronize, config->audio.synchronize);
});
muteAudio.setText("Mute Audio").setChecked(config->audio.mute).onToggle([&] {
config->audio.mute = muteAudio.checked();
program->dsp.setVolume(config->audio.mute ? 0.0 : 1.0);
});
showStatusBar.setText("Show Status Bar").setChecked(config->userInterface.showStatusBar).onToggle([&] {
config->userInterface.showStatusBar = showStatusBar.checked();
statusBar.setVisible(config->userInterface.showStatusBar);
if(visible()) resizeViewport();
});
showConfiguration.setText("Configuration ...").onActivate([&] { settingsManager->show(2); });
toolsMenu.setText("Tools").setVisible(false);
saveStateMenu.setText("Save State");
saveSlot1.setText("Slot 1").onActivate([&] { program->saveState(1); });
saveSlot2.setText("Slot 2").onActivate([&] { program->saveState(2); });
saveSlot3.setText("Slot 3").onActivate([&] { program->saveState(3); });
saveSlot4.setText("Slot 4").onActivate([&] { program->saveState(4); });
saveSlot5.setText("Slot 5").onActivate([&] { program->saveState(5); });
loadStateMenu.setText("Load State");
loadSlot1.setText("Slot 1").onActivate([&] { program->loadState(1); });
loadSlot2.setText("Slot 2").onActivate([&] { program->loadState(2); });
loadSlot3.setText("Slot 3").onActivate([&] { program->loadState(3); });
loadSlot4.setText("Slot 4").onActivate([&] { program->loadState(4); });
loadSlot5.setText("Slot 5").onActivate([&] { program->loadState(5); });
cheatEditor.setText("Cheat Editor").onActivate([&] { toolsManager->show(0); });
stateManager.setText("State Manager").onActivate([&] { toolsManager->show(1); });
statusBar.setFont(Font::sans(8, "Bold"));
statusBar.setVisible(config->userInterface.showStatusBar);
onClose([&] { program->quit(); });
setTitle({"tomoko v", Emulator::Version});
setResizable(false);
setBackgroundColor({0, 0, 0});
resizeViewport();
}
auto Presentation::updateEmulator() -> void {
if(!emulator) return;
resetSystem.setVisible(emulator->information.resettable);
inputPort1.setVisible(false).reset();
inputPort2.setVisible(false).reset();
for(auto n : range(emulator->port)) {
if(n >= 2) break;
auto& port = emulator->port[n];
auto& menu = (n == 0 ? inputPort1 : inputPort2);
menu.setText(port.name);
Group devices;
for(auto& device : port.device) {
MenuRadioItem item{&menu};
item.setText(device.name).onActivate([=] {
emulator->connect(port.id, device.id);
});
devices.append(item);
}
if(devices.objects() > 1) menu.setVisible();
}
systemMenuSeparatorPorts.setVisible(inputPort1.visible() || inputPort2.visible());
}
auto Presentation::resizeViewport() -> void {
signed scale = 1;
if(config->video.scale == "Small" ) scale = 1;
if(config->video.scale == "Normal") scale = 2;
if(config->video.scale == "Large" ) scale = 4;
signed width = 256;
signed height = 240;
if(emulator) {
width = emulator->information.width;
height = emulator->information.height;
}
bool arc = config->video.aspectCorrection;
if(fullScreen() == false) {
signed windowWidth = 256 * scale;
signed windowHeight = 240 * scale;
if(arc) windowWidth = windowWidth * 8 / 7;
double stretch = (arc && emulator && emulator->information.aspectRatio != 1.0) ? 8.0 / 7.0 : 1.0;
signed multiplier = min(windowWidth / (signed)(width * stretch), windowHeight / height);
width = width * multiplier * stretch;
height = height * multiplier;
setSize({windowWidth, windowHeight});
viewport.setGeometry({(windowWidth - width) / 2, (windowHeight - height) / 2, width, height});
setPlacement(0.5, 0.5);
} else {
auto desktop = Desktop::size();
//aspect ratio correction is always enabled in fullscreen mode
//note that below algorithm yields 7:6 ratio on 2560x(1440,1600) monitors
//this is extremely close to the optimum 8:7 ratio
//it is used so that linear interpolation isn't required
//todo: we should handle other resolutions nicely as well
unsigned multiplier = desktop.height() / height;
width *= 1 + multiplier;
height *= multiplier;
signed x = (desktop.width() - width) / 2;
signed y = (desktop.height() - height) / 2;
if(x < 0) x = 0;
if(y < 0) y = 0;
if(width > desktop.width()) width = desktop.width();
if(height > desktop.height()) height = desktop.height();
viewport.setGeometry({x, y, width, height});
}
if(!emulator) drawSplashScreen();
}
auto Presentation::toggleFullScreen() -> void {
if(fullScreen() == false) {
menuBar.setVisible(false);
statusBar.setVisible(false);
setResizable(true);
setFullScreen(true);
if(!input->acquired()) input->acquire();
} else {
if(input->acquired()) input->release();
setFullScreen(false);
setResizable(false);
menuBar.setVisible(true);
statusBar.setVisible(config->userInterface.showStatusBar);
}
Application::processEvents();
resizeViewport();
}
auto Presentation::drawSplashScreen() -> void {
if(!video) return;
uint32* output;
unsigned length;
if(video->lock(output, length, 256, 240)) {
for(auto y : range(240)) {
uint32* dp = output + y * (length >> 2);
for(auto x : range(256)) *dp++ = 0xff000000;
}
video->unlock();
video->refresh();
}
}