Files
bsnes/higan/sfc/interface/interface.cpp
Tim Allen ef746bbda4 Update to v091r05 release.
[No prior releases were posted to the WIP thread. -Ed.]

byuu says:

Super Famicom mapping system has been reworked as discussed with the
mask= changes. offset becomes base, mode is gone. Also added support for
comma-separated fields in the address fields, to reduce the number of
map lines needed.

    <?xml version="1.0" encoding="UTF-8"?>
    <cartridge region="NTSC">
      <superfx revision="2">
	<rom name="program.rom" size="0x200000"/>
	<ram name="save.rwm" size="0x8000"/>
	<map id="io" address="00-3f,80-bf:3000-32ff"/>
	<map id="rom" address="00-3f:8000-ffff" mask="0x8000"/>
	<map id="rom" address="40-5f:0000-ffff"/>
	<map id="ram" address="00-3f,80-bf:6000-7fff" size="0x2000"/>
	<map id="ram" address="70-71:0000-ffff"/>
      </superfx>
    </cartridge>

Or in BML:

    cartridge region=NTSC
      superfx revision=2
	rom name=program.rom size=0x200000
	ram name=save.rwm size=0x8000
	map id=io address=00-3f,80-bf:3000-32ff
	map id=rom address=00-3f:8000-ffff mask=0x8000
	map id=rom address=40-5f:0000-ffff
	map id=ram address=00-3f,80-bf:6000-7fff size=0x2000
	map id=ram address=70-71:0000-ffff

As a result of the changes, old mappings will no longer work. The above
XML example will run Super Mario World 2: Yoshi's Island. Otherwise,
you'll have to write your own.

All that's left now is to work some sort of database mapping system in,
so I can start dumping carts en masse.

The NES changes that FitzRoy asked for are mostly in as well.

Also, part of the reason I haven't released a WIP ... but fuck it, I'm
not going to wait forever to post a new WIP.

I've added a skeleton driver to emulate Campus Challenge '92 and
Powerfest '94. There's no actual emulation, except for the stuff I can
glean from looking at the pictures of the board. It has a DSP-1 (so
SR/DR registers), four ROMs that map in and out, RAM, etc.

I've also added preliminary mapping to upload high scores to a website,
but obviously I need the ROMs first.
2012-12-26 17:46:57 +11:00

457 lines
14 KiB
C++
Executable File

#include <sfc/sfc.hpp>
namespace SuperFamicom {
Interface *interface = nullptr;
double Interface::videoFrequency() {
switch(system.region()) { default:
case System::Region::NTSC: return system.cpu_frequency() / (262.0 * 1364.0 - 4.0);
case System::Region::PAL: return system.cpu_frequency() / (312.0 * 1364.0);
}
}
double Interface::audioFrequency() {
return system.apu_frequency() / 768.0;
}
bool Interface::loaded() {
return cartridge.loaded();
}
string Interface::sha256() {
return cartridge.sha256();
}
unsigned Interface::group(unsigned id) {
switch(id) {
case ID::IPLROM:
return 0;
case ID::ROM:
case ID::RAM:
case ID::EventROM0:
case ID::EventROM1:
case ID::EventROM2:
case ID::EventROM3:
case ID::EventRAM:
case ID::SA1ROM:
case ID::SA1IRAM:
case ID::SA1BWRAM:
case ID::SuperFXROM:
case ID::SuperFXRAM:
case ID::ArmDSP:
case ID::HitachiDSP:
case ID::HitachiDSPROM:
case ID::Nec7725DSP:
case ID::Nec96050DSP:
case ID::NecDSPRAM:
case ID::EpsonRTC:
case ID::SharpRTC:
case ID::SPC7110PROM:
case ID::SPC7110DROM:
case ID::SPC7110RAM:
case ID::SDD1ROM:
case ID::SDD1RAM:
case ID::OBC1RAM:
case ID::SuperGameBoyBootROM:
case ID::BsxROM:
case ID::BsxRAM:
case ID::BsxPSRAM:
return 1;
case ID::SuperGameBoy:
case ID::SuperGameBoyROM:
case ID::SuperGameBoyRAM:
return 2;
case ID::Satellaview:
case ID::BsxFlashROM:
return 3;
case ID::SufamiTurboSlotA:
case ID::SufamiTurboSlotAROM:
case ID::SufamiTurboSlotARAM:
return 4;
case ID::SufamiTurboSlotB:
case ID::SufamiTurboSlotBROM:
case ID::SufamiTurboSlotBRAM:
return 5;
}
print(id, "\n");
return 1;
throw;
}
void Interface::load(unsigned id, const string &manifest) {
if(id == ID::SuperFamicom) cartridge.load(manifest);
if(id == ID::SuperGameBoy) cartridge.load_super_game_boy(manifest);
if(id == ID::Satellaview) cartridge.load_satellaview(manifest);
if(id == ID::SufamiTurboSlotA) cartridge.load_sufami_turbo_a(manifest);
if(id == ID::SufamiTurboSlotB) cartridge.load_sufami_turbo_b(manifest);
}
void Interface::save() {
for(auto &memory : cartridge.memory) {
saveRequest(memory.id, memory.name);
}
}
void Interface::load(unsigned id, const stream &stream, const string &manifest) {
if(id == ID::IPLROM) {
stream.read(smp.iplrom, min(64u, stream.size()));
}
if(id == ID::ROM) cartridge.rom.read(stream);
if(id == ID::RAM) cartridge.ram.read(stream);
if(id == ID::EventROM0) event.rom[0].read(stream);
if(id == ID::EventROM1) event.rom[1].read(stream);
if(id == ID::EventROM2) event.rom[2].read(stream);
if(id == ID::EventROM3) event.rom[3].read(stream);
if(id == ID::EventRAM) event.ram.read(stream);
if(id == ID::SA1ROM) sa1.rom.read(stream);
if(id == ID::SA1IRAM) sa1.iram.read(stream);
if(id == ID::SA1BWRAM) sa1.bwram.read(stream);
if(id == ID::SuperFXROM) superfx.rom.read(stream);
if(id == ID::SuperFXRAM) superfx.ram.read(stream);
if(id == ID::ArmDSP) {
stream.read(armdsp.firmware, stream.size());
}
if(id == ID::HitachiDSP) {
for(unsigned n = 0; n < 1024; n++) hitachidsp.dataROM[n] = stream.readl(3);
}
if(id == ID::HitachiDSPROM) hitachidsp.rom.read(stream);
if(id == ID::Nec7725DSP) {
for(unsigned n = 0; n < 2048; n++) necdsp.programROM[n] = stream.readl(3);
for(unsigned n = 0; n < 1024; n++) necdsp.dataROM[n] = stream.readl(2);
}
if(id == ID::Nec96050DSP) {
for(unsigned n = 0; n < 16384; n++) necdsp.programROM[n] = stream.readl(3);
for(unsigned n = 0; n < 2048; n++) necdsp.dataROM[n] = stream.readl(2);
}
if(id == ID::NecDSPRAM) {
for(unsigned n = 0; n < 2048; n++) necdsp.dataRAM[n] = stream.readl(2);
}
if(id == ID::EpsonRTC) {
uint8 data[16] = {0};
stream.read(data, min(stream.size(), sizeof data));
epsonrtc.load(data);
}
if(id == ID::SharpRTC) {
uint8 data[16] = {0};
stream.read(data, min(stream.size(), sizeof data));
sharprtc.load(data);
}
if(id == ID::SPC7110PROM) spc7110.prom.read(stream);
if(id == ID::SPC7110DROM) spc7110.drom.read(stream);
if(id == ID::SPC7110RAM) spc7110.ram.read(stream);
if(id == ID::SDD1ROM) sdd1.rom.read(stream);
if(id == ID::SDD1RAM) sdd1.ram.read(stream);
if(id == ID::OBC1RAM) obc1.ram.read(stream);
if(id == ID::SuperGameBoyBootROM) {
stream.read(GameBoy::system.bootROM.sgb, min(stream.size(), 256u));
}
if(id == ID::SuperGameBoyROM) {
stream.read(GameBoy::cartridge.romdata, min(GameBoy::cartridge.romsize, stream.size()));
}
if(id == ID::SuperGameBoyRAM) {
stream.read(GameBoy::cartridge.ramdata, min(GameBoy::cartridge.ramsize, stream.size()));
}
if(id == ID::BsxFlashROM) bsxflash.memory.read(stream);
if(id == ID::BsxROM) bsxcartridge.rom.read(stream);
if(id == ID::BsxRAM) bsxcartridge.ram.read(stream);
if(id == ID::BsxPSRAM) bsxcartridge.psram.read(stream);
if(id == ID::SufamiTurboSlotAROM) sufamiturbo.slotA.rom.read(stream);
if(id == ID::SufamiTurboSlotBROM) sufamiturbo.slotB.rom.read(stream);
if(id == ID::SufamiTurboSlotARAM) sufamiturbo.slotA.ram.read(stream);
if(id == ID::SufamiTurboSlotBRAM) sufamiturbo.slotB.ram.read(stream);
}
void Interface::save(unsigned id, const stream &stream) {
if(id == ID::RAM) stream.write(cartridge.ram.data(), cartridge.ram.size());
if(id == ID::EventRAM) stream.write(event.ram.data(), event.ram.size());
if(id == ID::SA1IRAM) stream.write(sa1.iram.data(), sa1.iram.size());
if(id == ID::SA1BWRAM) stream.write(sa1.bwram.data(), sa1.bwram.size());
if(id == ID::SuperFXRAM) stream.write(superfx.ram.data(), superfx.ram.size());
if(id == ID::NecDSPRAM) {
for(unsigned n = 0; n < 2048; n++) stream.writel(necdsp.dataRAM[n], 2);
}
if(id == ID::EpsonRTC) {
uint8 data[16] = {0};
epsonrtc.save(data);
stream.write(data, sizeof data);
}
if(id == ID::SharpRTC) {
uint8 data[16] = {0};
sharprtc.save(data);
stream.write(data, sizeof data);
}
if(id == ID::SPC7110RAM) stream.write(spc7110.ram.data(), spc7110.ram.size());
if(id == ID::SDD1RAM) stream.write(sdd1.ram.data(), sdd1.ram.size());
if(id == ID::OBC1RAM) stream.write(obc1.ram.data(), obc1.ram.size());
if(id == ID::SuperGameBoyRAM) stream.write(GameBoy::cartridge.ramdata, GameBoy::cartridge.ramsize);
if(id == ID::BsxRAM) stream.write(bsxcartridge.ram.data(), bsxcartridge.ram.size());
if(id == ID::BsxPSRAM) stream.write(bsxcartridge.psram.data(), bsxcartridge.psram.size());
if(id == ID::SufamiTurboSlotARAM) stream.write(sufamiturbo.slotA.ram.data(), sufamiturbo.slotA.ram.size());
if(id == ID::SufamiTurboSlotBRAM) stream.write(sufamiturbo.slotB.ram.data(), sufamiturbo.slotB.ram.size());
}
void Interface::unload() {
save();
cartridge.unload();
tracerEnable(false);
}
void Interface::connect(unsigned port, unsigned device) {
input.connect(port, (Input::Device)device);
}
void Interface::power() {
system.power();
}
void Interface::reset() {
system.reset();
}
void Interface::run() {
system.run();
}
bool Interface::rtc() {
if(cartridge.has_epsonrtc()) return true;
if(cartridge.has_sharprtc()) return true;
return false;
}
void Interface::rtcsync() {
if(cartridge.has_epsonrtc()) epsonrtc.sync();
if(cartridge.has_sharprtc()) sharprtc.sync();
}
serializer Interface::serialize() {
system.runtosave();
return system.serialize();
}
bool Interface::unserialize(serializer &s) {
return system.unserialize(s);
}
void Interface::cheatSet(const lstring &list) {
//Super Game Boy
if(cartridge.has_gb_slot()) {
GameBoy::cheat.reset();
for(auto &code : list) {
lstring codelist = code.split("+");
for(auto &part : codelist) {
unsigned addr, data, comp;
part.trim();
if(GameBoy::Cheat::decode(part, addr, data, comp)) GameBoy::cheat.append({addr, data, comp});
}
}
GameBoy::cheat.synchronize();
return;
}
//Super Famicom, Broadcast Satellaview, Sufami Turbo
cheat.reset();
for(auto &code : list) {
lstring codelist = code.split("+");
for(auto &part : codelist) {
unsigned addr, data;
part.trim();
if(Cheat::decode(part, addr, data)) cheat.append({addr, data});
}
}
cheat.synchronize();
}
void Interface::paletteUpdate() {
video.generate_palette();
}
bool Interface::tracerEnable(bool trace) {
string pathname = {path(group(ID::ROM)), "debug/"};
if(trace == true) directory::create(pathname);
if(trace == true && !tracer.open()) {
for(unsigned n = 0; n <= 999; n++) {
string filename = {pathname, "trace-", decimal<3, '0'>(n), ".log"};
if(file::exists(filename)) continue;
tracer.open(filename, file::mode::write);
return true;
}
}
if(trace == false && tracer.open()) {
tracer.close();
return true;
}
return false;
}
void Interface::exportMemory() {
string pathname = {path(group(ID::ROM)), "debug/"};
directory::create(pathname);
file::write({pathname, "wram.rwm"}, cpu.wram, 128 * 1024);
file::write({pathname, "vram.rwm"}, ppu.vram, 64 * 1024);
file::write({pathname, "oam.rwm"}, ppu.oam, 544);
file::write({pathname, "cgram.rwm"}, ppu.cgram, 512);
file::write({pathname, "apuram.rwm"}, smp.apuram, 64 * 1024);
}
Interface::Interface() {
interface = this;
system.init();
information.name = "Super Famicom";
information.width = 256;
information.height = 240;
information.overscan = true;
information.aspectRatio = 8.0 / 7.0;
information.resettable = true;
information.capability.states = true;
information.capability.cheats = true;
media.append({ID::SuperFamicom, "Super Famicom", "sfc"});
media.append({ID::SuperFamicom, "Super Famicom", "gb", "Super Game Boy.sfc"});
media.append({ID::SuperFamicom, "Super Famicom", "bs", "BS-X Satellaview.sfc"});
media.append({ID::SuperFamicom, "Super Famicom", "st", "Sufami Turbo.sfc"});
{
Device device{0, ID::Port1 | ID::Port2, "Controller"};
device.input.append({ 0, 0, "B" });
device.input.append({ 1, 0, "Y" });
device.input.append({ 2, 0, "Select"});
device.input.append({ 3, 0, "Start" });
device.input.append({ 4, 0, "Up" });
device.input.append({ 5, 0, "Down" });
device.input.append({ 6, 0, "Left" });
device.input.append({ 7, 0, "Right" });
device.input.append({ 8, 0, "A" });
device.input.append({ 9, 0, "X" });
device.input.append({10, 0, "L" });
device.input.append({11, 0, "R" });
device.order = {4, 5, 6, 7, 0, 8, 1, 9, 10, 11, 2, 3};
this->device.append(device);
}
{
Device device{1, ID::Port1 | ID::Port2, "Multitap"};
for(unsigned p = 1, n = 0; p <= 4; p++, n += 12) {
device.input.append({n + 0, 0, {"Port ", p, " - ", "B" }});
device.input.append({n + 1, 0, {"Port ", p, " - ", "Y" }});
device.input.append({n + 2, 0, {"Port ", p, " - ", "Select"}});
device.input.append({n + 3, 0, {"Port ", p, " - ", "Start" }});
device.input.append({n + 4, 0, {"Port ", p, " - ", "Up" }});
device.input.append({n + 5, 0, {"Port ", p, " - ", "Down" }});
device.input.append({n + 6, 0, {"Port ", p, " - ", "Left" }});
device.input.append({n + 7, 0, {"Port ", p, " - ", "Right" }});
device.input.append({n + 8, 0, {"Port ", p, " - ", "A" }});
device.input.append({n + 9, 0, {"Port ", p, " - ", "X" }});
device.input.append({n + 10, 0, {"Port ", p, " - ", "L" }});
device.input.append({n + 11, 0, {"Port ", p, " - ", "R" }});
device.order.append(n + 4, n + 5, n + 6, n + 7, n + 0, n + 8);
device.order.append(n + 1, n + 9, n + 10, n + 11, n + 2, n + 3);
}
this->device.append(device);
}
{
Device device{2, ID::Port1 | ID::Port2, "Mouse"};
device.input.append({0, 1, "X-axis"});
device.input.append({1, 1, "Y-axis"});
device.input.append({2, 0, "Left" });
device.input.append({3, 0, "Right" });
device.order = {0, 1, 2, 3};
this->device.append(device);
}
{
Device device{3, ID::Port2, "Super Scope"};
device.input.append({0, 1, "X-axis" });
device.input.append({1, 1, "Y-axis" });
device.input.append({2, 0, "Trigger"});
device.input.append({3, 0, "Cursor" });
device.input.append({4, 0, "Turbo" });
device.input.append({5, 0, "Pause" });
device.order = {0, 1, 2, 3, 4, 5};
this->device.append(device);
}
{
Device device{4, ID::Port2, "Justifier"};
device.input.append({0, 1, "X-axis" });
device.input.append({1, 1, "Y-axis" });
device.input.append({2, 0, "Trigger"});
device.input.append({3, 0, "Start" });
device.order = {0, 1, 2, 3};
this->device.append(device);
}
{
Device device{5, ID::Port2, "Justifiers"};
device.input.append({0, 1, "Port 1 - X-axis" });
device.input.append({1, 1, "Port 1 - Y-axis" });
device.input.append({2, 0, "Port 1 - Trigger"});
device.input.append({3, 0, "Port 1 - Start" });
device.order.append(0, 1, 2, 3);
device.input.append({4, 1, "Port 2 - X-axis" });
device.input.append({5, 1, "Port 2 - Y-axis" });
device.input.append({6, 0, "Port 2 - Trigger"});
device.input.append({7, 0, "Port 2 - Start" });
device.order.append(4, 5, 6, 7);
this->device.append(device);
}
{
Device device{6, ID::Port1, "Serial USART"};
this->device.append(device);
}
{
Device device{7, ID::Port1 | ID::Port2, "None"};
this->device.append(device);
}
port.append({0, "Port 1"});
port.append({1, "Port 2"});
for(auto &device : this->device) {
for(auto &port : this->port) {
if(device.portmask & (1 << port.id)) {
port.device.append(device);
}
}
}
}
}