Files
bsnes/ui/general/main-window.hpp
Tim Allen a7ffbd784b Update to release v000r08.
byuu says:

Changelog:
- rewrote sprite rendering, grabs first ten sprites, draws them in
  revere order of a: X-index, b: OAM appearance order
- simplified tile decoding to use less variables
- added MBC3 emulation (for now, RTC is always enabled)
- STOP can be broken via joypad IF, this may not be correct though (it
  may trigger even without P10-13 being modified)
- cleaned up all MBC emulation to use masks instead of ranges
- MBC2 uses 512-byte table now, ignores high 4-bits. Easier this way I guess
- tools menu temporarily has a console tracer enable option
- some other stuff

No real visible improvements :(
2011-01-04 21:42:27 +11:00

22 lines
343 B
C++
Executable File

struct MainWindow : Window {
Menu system;
MenuItem systemLoadCartridge;
MenuSeparator systemSeparator1;
MenuItem systemPower;
Menu settings;
MenuCheckItem settingsVideoSync;
Menu tools;
MenuCheckItem toolsTraceCPU;
Menu help;
MenuItem helpAbout;
Viewport viewport;
void create();
};
extern MainWindow mainWindow;