Files
bsnes/target-tomoko/presentation/presentation.cpp
Tim Allen f0c17ffc0d Update to v094r24 release.
byuu says:

Finally!! Compilation works once again on Windows.

However, it's pretty buggy. Modality isn't really working right, you can
still poke at other windows, but when you select ListView items, they
redraw as empty boxes (need to process WM_DRAWITEM before checking
modality.)

The program crashes when you close it (probably a ruby driver's term()
function, that's what it usually is.)

The Layout::setEnabled(false) call isn't working right, so you get that
annoying chiming sound and cursor movement when mapping keyboard keys to
game inputs.

The column sizing seems off a bit on first display for the Hotkeys tab.

And probably lots more.
2015-06-16 20:30:04 +10:00

222 lines
8.3 KiB
C++

#include "../tomoko.hpp"
Presentation* presentation = nullptr;
Presentation::Presentation() {
presentation = this;
libraryMenu.setText("Library");
for(auto& emulator : program->emulators) {
for(auto& media : emulator->media) {
if(!media.bootable) continue;
auto item = new MenuItem{&libraryMenu};
item->setText({media.name, " ..."}).onActivate([=] {
directory::create({config().library.location, media.name});
auto location = BrowserDialog()
.setTitle({"Load ", media.name})
.setPath({config().library.location, media.name})
.setFilters(string{media.name, "|*.", media.type})
.openFolder();
if(directory::exists(location)) {
program->loadMedia(location);
}
});
loadBootableMedia.append(item);
}
}
systemMenu.setText("System").setVisible(false);
powerSystem.setText("Power").onActivate([&] { program->powerCycle(); });
resetSystem.setText("Reset").onActivate([&] { program->softReset(); });
unloadSystem.setText("Unload").onActivate([&] { program->unloadMedia(); drawSplashScreen(); });
settingsMenu.setText("Settings");
videoScaleMenu.setText("Video Scale");
if(config().video.scale == "Small") videoScaleSmall.setChecked();
if(config().video.scale == "Normal") videoScaleNormal.setChecked();
if(config().video.scale == "Large") videoScaleLarge.setChecked();
videoScaleSmall.setText("Small").onActivate([&] {
config().video.scale = "Small";
resizeViewport();
});
videoScaleNormal.setText("Normal").onActivate([&] {
config().video.scale = "Normal";
resizeViewport();
});
videoScaleLarge.setText("Large").onActivate([&] {
config().video.scale = "Large";
resizeViewport();
});
aspectCorrection.setText("Aspect Correction").setChecked(config().video.aspectCorrection).onToggle([&] {
config().video.aspectCorrection = aspectCorrection.checked();
resizeViewport();
});
videoFilterMenu.setText("Video Filter");
if(config().video.filter == "None") videoFilterNone.setChecked();
if(config().video.filter == "Blur") videoFilterBlur.setChecked();
videoFilterNone.setText("None").onActivate([&] { config().video.filter = "None"; program->updateVideoFilter(); });
videoFilterBlur.setText("Blur").onActivate([&] { config().video.filter = "Blur"; program->updateVideoFilter(); });
colorEmulation.setText("Color Emulation").setChecked(config().video.colorEmulation).onToggle([&] {
config().video.colorEmulation = colorEmulation.checked();
program->updateVideoPalette();
});
maskOverscan.setText("Mask Overscan").setChecked(config().video.overscan.mask).onToggle([&] {
config().video.overscan.mask = maskOverscan.checked();
});
synchronizeVideo.setText("Synchronize Video").setChecked(config().video.synchronize).onToggle([&] {
config().video.synchronize = synchronizeVideo.checked();
video.set(Video::Synchronize, config().video.synchronize);
});
synchronizeAudio.setText("Synchronize Audio").setChecked(config().audio.synchronize).onToggle([&] {
config().audio.synchronize = synchronizeAudio.checked();
audio.set(Audio::Synchronize, config().audio.synchronize);
});
muteAudio.setText("Mute Audio").setChecked(config().audio.mute).onToggle([&] {
config().audio.mute = muteAudio.checked();
program->dsp.setVolume(config().audio.mute ? 0.0 : 1.0);
});
showStatusBar.setText("Show Status Bar").setChecked(config().userInterface.showStatusBar).onToggle([&] {
config().userInterface.showStatusBar = showStatusBar.checked();
statusBar.setVisible(config().userInterface.showStatusBar);
if(visible()) resizeViewport();
});
showConfiguration.setText("Configuration ...").onActivate([&] { settingsManager->show(2); });
toolsMenu.setText("Tools").setVisible(false);
saveStateMenu.setText("Save State");
saveSlot1.setText("Slot 1").onActivate([&] { program->saveState(1); });
saveSlot2.setText("Slot 2").onActivate([&] { program->saveState(2); });
saveSlot3.setText("Slot 3").onActivate([&] { program->saveState(3); });
saveSlot4.setText("Slot 4").onActivate([&] { program->saveState(4); });
saveSlot5.setText("Slot 5").onActivate([&] { program->saveState(5); });
loadStateMenu.setText("Load State");
loadSlot1.setText("Slot 1").onActivate([&] { program->loadState(1); });
loadSlot2.setText("Slot 2").onActivate([&] { program->loadState(2); });
loadSlot3.setText("Slot 3").onActivate([&] { program->loadState(3); });
loadSlot4.setText("Slot 4").onActivate([&] { program->loadState(4); });
loadSlot5.setText("Slot 5").onActivate([&] { program->loadState(5); });
cheatEditor.setText("Cheat Editor").onActivate([&] { toolsManager->show(0); });
stateManager.setText("State Manager").onActivate([&] { toolsManager->show(1); });
statusBar.setFont(Font::sans(8, "Bold"));
statusBar.setVisible(config().userInterface.showStatusBar);
onClose([&] { program->quit(); });
setTitle({"tomoko v", Emulator::Version});
setResizable(false);
setBackgroundColor({0, 0, 0});
resizeViewport();
}
auto Presentation::updateEmulator() -> void {
if(!emulator) return;
resetSystem.setVisible(emulator->information.resettable);
inputPort1.setVisible(false).reset();
inputPort2.setVisible(false).reset();
for(auto n : range(emulator->port)) {
if(n >= 2) break;
auto& port = emulator->port[n];
auto& menu = (n == 0 ? inputPort1 : inputPort2);
menu.setText(port.name);
Group devices;
for(auto& device : port.device) {
MenuRadioItem item{&menu};
item.setText(device.name).onActivate([=] {
emulator->connect(port.id, device.id);
});
devices.append(item);
}
if(devices.objects() > 1) menu.setVisible();
}
systemMenuSeparatorPorts.setVisible(inputPort1.visible() || inputPort2.visible());
}
auto Presentation::resizeViewport() -> void {
signed scale = 1;
if(config().video.scale == "Small" ) scale = 1;
if(config().video.scale == "Normal") scale = 2;
if(config().video.scale == "Large" ) scale = 4;
signed width = 256;
signed height = 240;
if(emulator) {
width = emulator->information.width;
height = emulator->information.height;
}
bool arc = config().video.aspectCorrection;
if(fullScreen() == false) {
signed windowWidth = 256 * scale;
signed windowHeight = 240 * scale;
if(arc) windowWidth = windowWidth * 8 / 7;
double stretch = (arc && emulator && emulator->information.aspectRatio != 1.0) ? 8.0 / 7.0 : 1.0;
signed multiplier = min(windowWidth / (signed)(width * stretch), windowHeight / height);
width = width * multiplier * stretch;
height = height * multiplier;
setSize({windowWidth, windowHeight});
viewport.setGeometry({(windowWidth - width) / 2, (windowHeight - height) / 2, width, height});
setPlacement(0.5, 0.5);
} else {
auto desktop = Desktop::size();
//aspect ratio correction is always enabled in fullscreen mode
//note that below algorithm yields 7:6 ratio on 2560x(1440,1600) monitors
//this is extremely close to the optimum 8:7 ratio
//it is used so that linear interpolation isn't required
//todo: we should handle other resolutions nicely as well
unsigned multiplier = desktop.height() / height;
width *= 1 + multiplier;
height *= multiplier;
signed x = (desktop.width() - width) / 2;
signed y = (desktop.height() - height) / 2;
if(x < 0) x = 0;
if(y < 0) y = 0;
if(width > desktop.width()) width = desktop.width();
if(height > desktop.height()) height = desktop.height();
viewport.setGeometry({x, y, width, height});
}
if(!emulator) drawSplashScreen();
}
auto Presentation::toggleFullScreen() -> void {
if(fullScreen() == false) {
menuBar.setVisible(false);
statusBar.setVisible(false);
setResizable(true);
setFullScreen(true);
if(!input.acquired()) input.acquire();
} else {
if(input.acquired()) input.unacquire();
setFullScreen(false);
setResizable(false);
menuBar.setVisible(true);
statusBar.setVisible(config().userInterface.showStatusBar);
}
Application::processEvents();
resizeViewport();
}
auto Presentation::drawSplashScreen() -> void {
uint32* output;
unsigned length;
if(video.lock(output, length, 256, 240)) {
for(auto y : range(240)) {
uint32* dp = output + y * (length >> 2);
for(auto x : range(256)) *dp++ = 0xff000000;
}
video.unlock();
video.refresh();
}
}