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https://github.com/bsnes-emu/bsnes.git
synced 2025-02-19 20:55:24 +01:00
byuu says: Changelog: - nall::lstring -> nall::string_vector - added IntegerBitField<type, lo, hi> -- hopefully it works correctly... - Multitap 1-4 -> Super Multitap 2-5 - fixed SFC PPU CGRAM read regression - huge amounts of SFC PPU IO register cleanups -- .bits really is lovely - re-added the read/write(VRAM,OAM,CGRAM) helpers for the SFC PPU - but they're now optimized to the realities of the PPU (16-bit data sizes / no address parameter / where appropriate) - basically used to get the active-display overrides in a unified place; but also reduces duplicate code in (read,write)IO
36 lines
727 B
C++
36 lines
727 B
C++
#if defined(Hiro_BrowserWindow)
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auto BrowserWindow::directory() -> string {
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return pBrowserWindow::directory(state);
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}
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auto BrowserWindow::open() -> string {
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return pBrowserWindow::open(state);
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}
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auto BrowserWindow::save() -> string {
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return pBrowserWindow::save(state);
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}
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auto BrowserWindow::setFilters(const string_vector& filters) -> type& {
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state.filters = filters;
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return *this;
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}
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auto BrowserWindow::setParent(shared_pointer<mWindow> parent) -> type& {
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state.parent = parent;
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return *this;
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}
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auto BrowserWindow::setPath(const string& path) -> type& {
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state.path = path;
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return *this;
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}
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auto BrowserWindow::setTitle(const string& title) -> type& {
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state.title = title;
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return *this;
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}
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#endif
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