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byuu says: Changelog: - hiro: added Label::set(Background,Foreground)Color (not implemented on Cocoa backend) - hiro: added (Horizontal,Vertical)Layout::setPadding() - setMargin(m) is now an alias to setPadding({m, m, m, m}) - hiro/Windows: update Label rendering to draw to an offscreen canvas to prevent flickering - sfc: reverted back to 224/240-line height (from 223/239-line height in earlier v106 WIPs) - bsnes: new multi-segment status bar added - bsnes: exiting fullscreen mode will resize and recenter window - this is required; the window geometry gets all scrambled when toggling fullscreen mode - bsnes: updated to a new logo [Ange Albertini] Errata: - hiro/Windows: try to paint Label backgroundColor quicker to avoid startup flicker - `WM_ERASEBKGND` fallthrough to `WM_PAINT` seems to work - hiro/Qt: use Window backgroundColor for Label when no Label backgroundColor set - bsnes: update size multipliers in presentation.cpp to 224/240 (main window size is off in this WIP)
50 lines
958 B
C++
50 lines
958 B
C++
#if defined(Hiro_Label)
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auto mLabel::allocate() -> pObject* {
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return new pLabel(*this);
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}
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//
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auto mLabel::alignment() const -> Alignment {
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return state.alignment;
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}
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auto mLabel::backgroundColor() const -> Color {
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return state.backgroundColor;
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}
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auto mLabel::foregroundColor() const -> Color {
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return state.foregroundColor;
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}
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auto mLabel::setAlignment(Alignment alignment) -> type& {
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state.alignment = alignment;
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signal(setAlignment, alignment);
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return *this;
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}
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auto mLabel::setBackgroundColor(Color color) -> type& {
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state.backgroundColor = color;
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signal(setBackgroundColor, color);
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return *this;
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}
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auto mLabel::setForegroundColor(Color color) -> type& {
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state.foregroundColor = color;
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signal(setForegroundColor, color);
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return *this;
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}
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auto mLabel::setText(const string& text) -> type& {
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state.text = text;
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signal(setText, text);
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return *this;
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}
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auto mLabel::text() const -> string {
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return state.text;
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}
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#endif
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