mirror of
https://github.com/bsnes-emu/bsnes.git
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f87c6b7ecb
byuu says: Changelog: - emulator/audio: added the ability to change the output frequency at run-time without emulator reset - tomoko: display video synchronize option again¹ - tomoko: Settings→Configuration expanded to Settings→{Video, Audio, Input, Hotkey, Advanced} Settings² - tomoko: fix default population of audio settings tab - ruby: Audio::frequency is a double now (to match both Emulator::Audio and ASIO)³ - tomoko: changing the audio device will repopulate the frequency and latency lists - tomoko: changing the audio frequency can now be done in real-time - ruby/audio/asio: added missing device() information, so devices can be changed now - ruby/audio/openal: ported to new API; added device selection support - ruby/audio/wasapi: ported to new API, but did not test yet (it's assuredly still broken)⁴ ¹: I'm uneasy about this ... but, I guess if people want to disable audio and just have smooth scrolling video ... so be it. With Screwtape's documentation, hopefully that'll help people understand that video synchronization always breaks audio synchronization. I may change this to a child menu that lets you pick between {no synchronization, video synchronization, audio synchronization} as a radio selection. ²: given how much more useful the video and audio tabs are now, I felt that four extra menu items were worth saving a click and going right to the tab you want. This also matches the behavior of the Tools menu displaying all tool options and taking you directly to each tab. This is kind of a hard change to get used to ... but I think it's for the better. ³: kind of stupid because I've never seen a hardware sound card where floor(frequency) != frequency, but whatever. Yay consistency. ⁴: I'm going to move it to be event-driven, and try to support 24-bit sample formats if possible. Who knows which cards that'll fix and which cards that'll break. I may end up making multiple WASAPI drivers so people can find one that actually works for them. We'll see.
122 lines
4.4 KiB
C++
122 lines
4.4 KiB
C++
#pragma once
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/* ruby
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* author: byuu
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* license: ISC
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* version: 0.16 (2017-07-08)
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*
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* ruby is a cross-platform hardware abstraction layer.
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* it provides a common interface to video, audio and input devices.
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*/
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#include <nall/nall.hpp>
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namespace ruby {
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struct Video {
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static auto create(const nall::string& driver = "") -> Video*;
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static auto optimalDriver() -> nall::string;
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static auto safestDriver() -> nall::string;
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static auto availableDrivers() -> nall::string_vector;
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struct Information {
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};
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virtual ~Video() = default;
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virtual auto ready() -> bool { return true; }
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virtual auto information() -> Information { return {}; }
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virtual auto exclusive() -> bool { return false; }
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virtual auto context() -> uintptr { return 0; }
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virtual auto blocking() -> bool { return false; }
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virtual auto depth() -> uint { return 24; }
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virtual auto smooth() -> bool { return false; }
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virtual auto shader() -> nall::string { return ""; }
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virtual auto setExclusive(bool exclusive) -> bool { return false; }
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virtual auto setContext(uintptr context) -> bool { return false; }
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virtual auto setBlocking(bool blocking) -> bool { return false; }
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virtual auto setDepth(uint depth) -> bool { return false; }
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virtual auto setSmooth(bool smooth) -> bool { return false; }
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virtual auto setShader(nall::string shader) -> bool { return false; }
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virtual auto clear() -> void {}
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virtual auto lock(uint32_t*& data, uint& pitch, uint width, uint height) -> bool { return false; }
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virtual auto unlock() -> void {}
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virtual auto output() -> void {}
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};
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struct Audio {
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static auto create(const nall::string& driver = "") -> Audio*;
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static auto optimalDriver() -> nall::string;
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static auto safestDriver() -> nall::string;
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static auto availableDrivers() -> nall::string_vector;
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struct Information {
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nall::string_vector devices;
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nall::vector<double> frequencies;
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nall::vector<uint> latencies;
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nall::vector<uint> channels;
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};
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virtual ~Audio() = default;
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virtual auto ready() -> bool { return true; }
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virtual auto information() -> Information { return {{"None"}, {48000.0}, {0}, {2}}; }
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virtual auto exclusive() -> bool { return false; }
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virtual auto context() -> uintptr { return 0; }
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virtual auto device() -> nall::string { return "None"; }
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virtual auto blocking() -> bool { return false; }
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virtual auto channels() -> uint { return 2; }
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virtual auto frequency() -> double { return 48000.0; }
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virtual auto latency() -> uint { return 0; }
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virtual auto setExclusive(bool exclusive) -> bool { return false; }
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virtual auto setContext(uintptr context) -> bool { return false; }
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virtual auto setDevice(nall::string device) -> bool { return false; }
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virtual auto setBlocking(bool blocking) -> bool { return false; }
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virtual auto setChannels(uint channels) -> bool { return false; }
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virtual auto setFrequency(double frequency) -> bool { return false; }
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virtual auto setLatency(uint latency) -> bool { return false; }
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virtual auto clear() -> void {}
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virtual auto output(const double samples[]) -> void {}
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};
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struct Input {
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static auto create(const nall::string& driver = "") -> Input*;
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static auto optimalDriver() -> nall::string;
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static auto safestDriver() -> nall::string;
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static auto availableDrivers() -> nall::string_vector;
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struct Information {
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};
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virtual ~Input() = default;
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virtual auto ready() -> bool { return true; }
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virtual auto information() -> Information { return {}; }
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virtual auto context() -> uintptr { return 0; }
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virtual auto setContext(uintptr context) -> bool { return false; }
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virtual auto acquired() -> bool { return false; }
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virtual auto acquire() -> bool { return false; }
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virtual auto release() -> bool { return false; }
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virtual auto poll() -> nall::vector<nall::shared_pointer<nall::HID::Device>> { return {}; }
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virtual auto rumble(uint64_t id, bool enable) -> bool { return false; }
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auto onChange(const nall::function<void (nall::shared_pointer<nall::HID::Device>, uint, uint, int16_t, int16_t)>& callback) { _onChange = callback; }
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auto doChange(nall::shared_pointer<nall::HID::Device> device, uint group, uint input, int16_t oldValue, int16_t newValue) -> void {
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if(_onChange) _onChange(device, group, input, oldValue, newValue);
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}
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private:
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nall::function<void (nall::shared_pointer<nall::HID::Device> device, uint group, uint input, int16_t oldValue, int16_t newValue)> _onChange;
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};
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}
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