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byuu says: Changelog: - hooked up everything necessary for Game Boy sound emulation ... - bgameboy and bsnes/SGB input 4MHz frequency, and output 44.1KHz frequency (produces soft static for now, to verify it is working) - rewrote all of gameboy/apu, it now has a 4MHz worker thread, and separate classes/folders for each channel+master, and serializes So it's basically all I can do without actual emulation code or human-readable documentation/example code.
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