bsnes/higan/phoenix/windows/message-window.cpp
Tim Allen fdd3ea490e Update to v092r04 release.
byuu says:

This is the first release with full support for OS X, although it's
certainly still very buggy.

Known issues:
- window status bars are still unsupported (they just don't show up)
- you get the bad keypress chime when you use the keyboard
- window geometry and font metrics aren't perfect (bit of clipping here
  and there)
- list view headers that aren't auto-sized are sometimes too short (file
  browser)
- input assignment is really rough (assigning a key also moves around in
  the list or beeps at you)

Custom OS X integration support so far:
- 512x512 ICNS application icon: will look razor-sharp even on a retina
  display
- basic Info.plist added to application bundle
- program menu about, preferences, quit all connected
- Settings->Configuration removed (use higan->Preferences instead)
- global menubar

To compile and use this, you'll need:
- Xz Utils (to extract .tar.xz)
- Xcode 4.6
- Lion 10.7.4 or newer

    mkdir higan_v092r04
    tar -xJf higan_v092r04.tar.xz -C higan_v092r04
    cd higan_v092r04
    make -j 2

ananke is missing, and I haven't updated purify yet, so you'll have to
move game folders from Windows or Linux over, or make them by hand (a
not so enjoyable experience, to say the least.)
2013-03-19 19:48:50 +11:00

55 lines
2.3 KiB
C++
Executable File

namespace phoenix {
static MessageWindow::Response MessageWindow_response(MessageWindow::Buttons buttons, UINT response) {
if(response == IDOK) return MessageWindow::Response::Ok;
if(response == IDCANCEL) return MessageWindow::Response::Cancel;
if(response == IDYES) return MessageWindow::Response::Yes;
if(response == IDNO) return MessageWindow::Response::No;
//default responses if window was closed without a button selected
if(buttons == MessageWindow::Buttons::Ok) return MessageWindow::Response::Ok;
if(buttons == MessageWindow::Buttons::OkCancel) return MessageWindow::Response::Cancel;
if(buttons == MessageWindow::Buttons::YesNo) return MessageWindow::Response::No;
if(buttons == MessageWindow::Buttons::YesNoCancel) return MessageWindow::Response::Cancel;
throw;
}
static UINT MessageWindow_buttons(MessageWindow::Buttons buttons) {
if(buttons == MessageWindow::Buttons::Ok) return MB_OK;
if(buttons == MessageWindow::Buttons::OkCancel) return MB_OKCANCEL;
if(buttons == MessageWindow::Buttons::YesNo) return MB_YESNO;
if(buttons == MessageWindow::Buttons::YesNoCancel) return MB_YESNOCANCEL;
throw;
}
MessageWindow::Response pMessageWindow::error(MessageWindow::State &state) {
UINT flags = MB_ICONERROR | MessageWindow_buttons(state.buttons);
return MessageWindow_response(state.buttons, MessageBox(
state.parent ? state.parent->p.hwnd : 0, utf16_t(state.text), utf16_t(state.title), flags
));
}
MessageWindow::Response pMessageWindow::information(MessageWindow::State &state) {
UINT flags = MB_ICONINFORMATION | MessageWindow_buttons(state.buttons);
return MessageWindow_response(state.buttons, MessageBox(
state.parent ? state.parent->p.hwnd : 0, utf16_t(state.text), utf16_t(state.title), flags
));
}
MessageWindow::Response pMessageWindow::question(MessageWindow::State &state) {
UINT flags = MB_ICONQUESTION | MessageWindow_buttons(state.buttons);
return MessageWindow_response(state.buttons, MessageBox(
state.parent ? state.parent->p.hwnd : 0, utf16_t(state.text), utf16_t(state.title), flags
));
}
MessageWindow::Response pMessageWindow::warning(MessageWindow::State &state) {
UINT flags = MB_ICONWARNING | MessageWindow_buttons(state.buttons);
return MessageWindow_response(state.buttons, MessageBox(
state.parent ? state.parent->p.hwnd : 0, utf16_t(state.text), utf16_t(state.title), flags
));
}
}