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byuu says: Changelog: - ruby: if DirectSoundCreate fails (no sound device present), return false from init instead of crashing - nall: improved edge case return values for (basename,pathname,dirname,...) - nall: renamed file_system_object class to inode - nall: varuint_t replaced with VariadicNatural; which contains .bit,.bits,.byte ala Natural/Integer - nall: fixed boolean compilation error on Windows - WS: popa should not restore SP - GBA: rewrote the CPU/APU cores to use the .bit,.bits functions; removed registers.cpp from each Note that the GBA changes are extremely major. This is about five hours worth of extremely delicate work. Any slight errors could break emulation in extremely bad ways. Let's hold off on extensive testing until the next WIP, after I do the same to the PPU. So far ... endrift's SOUNDCNT_X I/O test is failing, although that code didn't change, so clearly I messed up SOUNDCNT_H somehow ... To compile on Windows: 1. change nall/string/platform.hpp line 47 to return slice(result, 0, 3); 2. change ruby/video.wgl.cpp line 72 to auto lock(uint32_t*& data, uint& pitch, uint width, uint height) -> bool { 3. add this line to the very top of hiro/windows/header.cpp: #define boolean FuckYouMicrosoft
84 lines
2.2 KiB
C++
84 lines
2.2 KiB
C++
#pragma once
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//generic abstraction layer for common storage operations against both files and directories
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//these functions are not recursive; use directory::create() and directory::remove() for recursion
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#include <nall/platform.hpp>
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#include <nall/string.hpp>
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namespace nall {
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struct inode {
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enum class time : unsigned { access, modify };
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static auto exists(const string& name) -> bool {
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return access(name, F_OK) == 0;
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}
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static auto readable(const string& name) -> bool {
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return access(name, R_OK) == 0;
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}
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static auto writable(const string& name) -> bool {
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return access(name, W_OK) == 0;
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}
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static auto executable(const string& name) -> bool {
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return access(name, X_OK) == 0;
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}
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static auto uid(const string& name) -> unsigned {
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struct stat data{0};
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stat(name, &data);
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return data.st_uid;
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}
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static auto gid(const string& name) -> unsigned {
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struct stat data{0};
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stat(name, &data);
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return data.st_gid;
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}
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static auto mode(const string& name) -> unsigned {
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struct stat data{0};
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stat(name, &data);
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return data.st_mode;
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}
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static auto timestamp(const string& name, time mode = time::modify) -> time_t {
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struct stat data = {0};
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stat(name, &data);
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switch(mode) { default:
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case time::access: return data.st_atime;
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case time::modify: return data.st_mtime;
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}
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}
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//returns true if 'name' already exists
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static auto create(const string& name, unsigned permissions = 0755) -> bool {
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if(exists(name)) return true;
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if(name.endsWith("/")) return mkdir(name, permissions) == 0;
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int fd = open(name, O_CREAT | O_EXCL, permissions);
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if(fd < 0) return false;
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return close(fd), true;
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}
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//returns false if 'name' and 'targetname' are on different file systems (requires copy)
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static auto rename(const string& name, const string& targetname) -> bool {
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return ::rename(name, targetname) == 0;
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}
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//returns false if 'name' is a directory that is not empty
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static auto remove(const string& name) -> bool {
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#if defined(PLATFORM_WINDOWS)
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if(name.endsWith("/")) return _wrmdir(utf16_t(name)) == 0;
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return _wunlink(utf16_t(name)) == 0;
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#else
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if(name.endsWith("/")) return rmdir(name) == 0;
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return unlink(name) == 0;
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#endif
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}
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};
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}
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