Create a struct with all of Hugo's config options

Primary motivation is documentation, but it will also hopefully simplify the code.

Also,

* Lower case the default output format names; this is in line with the custom ones (map keys) and how
it's treated all the places. This avoids doing `stringds.EqualFold` everywhere.

Closes #10896
Closes #10620
This commit is contained in:
Bjørn Erik Pedersen
2023-01-04 18:24:36 +01:00
parent 6aededf6b4
commit 241b21b0fd
337 changed files with 13377 additions and 14898 deletions

View File

@@ -170,7 +170,7 @@ func (t *babelTransformation) Transform(ctx *resources.ResourceTransformationCtx
stderr := io.MultiWriter(infoW, &errBuf)
cmdArgs = append(cmdArgs, hexec.WithStderr(stderr))
cmdArgs = append(cmdArgs, hexec.WithStdout(stderr))
cmdArgs = append(cmdArgs, hexec.WithEnviron(hugo.GetExecEnviron(t.rs.WorkingDir, t.rs.Cfg, t.rs.BaseFs.Assets.Fs)))
cmdArgs = append(cmdArgs, hexec.WithEnviron(hugo.GetExecEnviron(t.rs.Cfg.BaseConfig().WorkingDir, t.rs.Cfg, t.rs.BaseFs.Assets.Fs)))
defer os.Remove(compileOutput.Name())