Add writable context to Node

The variable scope in the Go templates makes it hard, if possible at all, to write templates with counter variables or similar state.

This commit fixes that by adding a writable context to Node, backed by a map: Scratch.

This context has three methods, Get, Set and Add. The Add is tailored for counter variables, but can be used for any built-in numeric values or strings.
This commit is contained in:
bep
2014-12-26 21:18:26 +01:00
parent 47c8f32967
commit 420c9e4d3d
6 changed files with 327 additions and 88 deletions

View File

@@ -2,6 +2,7 @@ package helpers
import (
"github.com/stretchr/testify/assert"
"reflect"
"strings"
"testing"
)
@@ -128,3 +129,91 @@ func TestMd5StringEmpty(t *testing.T) {
Md5String(in)
}
}
func TestDoArithmetic(t *testing.T) {
for i, this := range []struct {
a interface{}
b interface{}
op rune
expect interface{}
}{
{3, 2, '+', int64(5)},
{3, 2, '-', int64(1)},
{3, 2, '*', int64(6)},
{3, 2, '/', int64(1)},
{3.0, 2, '+', float64(5)},
{3.0, 2, '-', float64(1)},
{3.0, 2, '*', float64(6)},
{3.0, 2, '/', float64(1.5)},
{3, 2.0, '+', float64(5)},
{3, 2.0, '-', float64(1)},
{3, 2.0, '*', float64(6)},
{3, 2.0, '/', float64(1.5)},
{3.0, 2.0, '+', float64(5)},
{3.0, 2.0, '-', float64(1)},
{3.0, 2.0, '*', float64(6)},
{3.0, 2.0, '/', float64(1.5)},
{uint(3), uint(2), '+', uint64(5)},
{uint(3), uint(2), '-', uint64(1)},
{uint(3), uint(2), '*', uint64(6)},
{uint(3), uint(2), '/', uint64(1)},
{uint(3), 2, '+', uint64(5)},
{uint(3), 2, '-', uint64(1)},
{uint(3), 2, '*', uint64(6)},
{uint(3), 2, '/', uint64(1)},
{3, uint(2), '+', uint64(5)},
{3, uint(2), '-', uint64(1)},
{3, uint(2), '*', uint64(6)},
{3, uint(2), '/', uint64(1)},
{uint(3), -2, '+', int64(1)},
{uint(3), -2, '-', int64(5)},
{uint(3), -2, '*', int64(-6)},
{uint(3), -2, '/', int64(-1)},
{-3, uint(2), '+', int64(-1)},
{-3, uint(2), '-', int64(-5)},
{-3, uint(2), '*', int64(-6)},
{-3, uint(2), '/', int64(-1)},
{uint(3), 2.0, '+', float64(5)},
{uint(3), 2.0, '-', float64(1)},
{uint(3), 2.0, '*', float64(6)},
{uint(3), 2.0, '/', float64(1.5)},
{3.0, uint(2), '+', float64(5)},
{3.0, uint(2), '-', float64(1)},
{3.0, uint(2), '*', float64(6)},
{3.0, uint(2), '/', float64(1.5)},
{0, 0, '+', 0},
{0, 0, '-', 0},
{0, 0, '*', 0},
{"foo", "bar", '+', "foobar"},
{3, 0, '/', false},
{3.0, 0, '/', false},
{3, 0.0, '/', false},
{uint(3), uint(0), '/', false},
{3, uint(0), '/', false},
{-3, uint(0), '/', false},
{uint(3), 0, '/', false},
{3.0, uint(0), '/', false},
{uint(3), 0.0, '/', false},
{3, "foo", '+', false},
{3.0, "foo", '+', false},
{uint(3), "foo", '+', false},
{"foo", 3, '+', false},
{"foo", "bar", '-', false},
{3, 2, '%', false},
} {
result, err := DoArithmetic(this.a, this.b, this.op)
if b, ok := this.expect.(bool); ok && !b {
if err == nil {
t.Errorf("[%d] doArithmetic didn't return an expected error")
}
} else {
if err != nil {
t.Errorf("[%d] failed: %s", i, err)
continue
}
if !reflect.DeepEqual(result, this.expect) {
t.Errorf("[%d] doArithmetic got %v but expected %v", i, result, this.expect)
}
}
}
}