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https://github.com/gohugoio/hugo.git
synced 2025-09-02 22:52:51 +02:00
Make the cache eviction logic for stale entities more robust
Fixes #12458
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@@ -296,16 +296,19 @@ type hashProvider interface {
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hash() string
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}
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var _ resource.StaleInfo = (*StaleValue[any])(nil)
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type StaleValue[V any] struct {
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// The value.
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Value V
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// IsStaleFunc reports whether the value is stale.
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IsStaleFunc func() bool
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// StaleVersionFunc reports the current version of the value.
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// This always starts out at 0 and get incremented on staleness.
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StaleVersionFunc func() uint32
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}
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func (s *StaleValue[V]) IsStale() bool {
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return s.IsStaleFunc()
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func (s *StaleValue[V]) StaleVersion() uint32 {
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return s.StaleVersionFunc()
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}
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type AtomicStaler struct {
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@@ -313,11 +316,11 @@ type AtomicStaler struct {
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}
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func (s *AtomicStaler) MarkStale() {
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atomic.StoreUint32(&s.stale, 1)
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atomic.AddUint32(&s.stale, 1)
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}
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func (s *AtomicStaler) IsStale() bool {
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return atomic.LoadUint32(&(s.stale)) > 0
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func (s *AtomicStaler) StaleVersion() uint32 {
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return atomic.LoadUint32(&(s.stale))
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}
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// For internal use.
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@@ -233,17 +233,27 @@ type StaleMarker interface {
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// StaleInfo tells if a resource is marked as stale.
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type StaleInfo interface {
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IsStale() bool
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StaleVersion() uint32
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}
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// IsStaleAny reports whether any of the os is marked as stale.
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func IsStaleAny(os ...any) bool {
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for _, o := range os {
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if s, ok := o.(StaleInfo); ok && s.IsStale() {
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return true
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// StaleVersion returns the StaleVersion for the given os,
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// or 0 if not set.
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func StaleVersion(os any) uint32 {
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if s, ok := os.(StaleInfo); ok {
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return s.StaleVersion()
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}
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return 0
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}
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// StaleVersionSum calculates the sum of the StaleVersionSum for the given oss.
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func StaleVersionSum(oss ...any) uint32 {
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var version uint32
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for _, o := range oss {
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if s, ok := o.(StaleInfo); ok && s.StaleVersion() > 0 {
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version += s.StaleVersion()
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}
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}
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return false
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return version
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}
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// MarkStale will mark any of the oses as stale, if possible.
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@@ -657,8 +657,9 @@ type resourceAdapterInner struct {
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*publishOnce
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}
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func (r *resourceAdapterInner) IsStale() bool {
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return r.Staler.IsStale() || r.target.IsStale()
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func (r *resourceAdapterInner) StaleVersion() uint32 {
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// Both of these are incremented on change.
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return r.Staler.StaleVersion() + r.target.StaleVersion()
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}
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type resourceTransformations struct {
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