deps: Upgrade github.com/yuin/goldmark v1.7.4 => v1.7.8

Closes #12958
This commit is contained in:
Bjørn Erik Pedersen
2024-11-14 10:16:52 +01:00
parent ce9cf882a5
commit 588c9019cf
5 changed files with 114 additions and 26 deletions

View File

@@ -200,7 +200,7 @@ func (r *hookedRenderer) renderImage(w util.BufWriter, source []byte, node ast.N
destination: string(n.Destination),
title: string(n.Title),
text: hstring.HTML(text),
plainText: string(n.Text(source)),
plainText: render.TextPlain(n, source),
AttributesHolder: attributes.New(attrs, attributes.AttributesOwnerGeneral),
},
ordinal: ordinal,
@@ -223,7 +223,7 @@ func (r *hookedRenderer) filterInternalAttributes(attrs []ast.Attribute) []ast.A
}
// Fall back to the default Goldmark render funcs. Method below borrowed from:
// https://github.com/yuin/goldmark/blob/b611cd333a492416b56aa8d94b04a67bf0096ab2/renderer/html/html.go#L404
// https://github.com/yuin/goldmark
func (r *hookedRenderer) renderImageDefault(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
if !entering {
return ast.WalkContinue, nil
@@ -234,7 +234,7 @@ func (r *hookedRenderer) renderImageDefault(w util.BufWriter, source []byte, nod
_, _ = w.Write(util.EscapeHTML(util.URLEscape(n.Destination, true)))
}
_, _ = w.WriteString(`" alt="`)
_, _ = w.Write(nodeToHTMLText(n, source))
r.renderTexts(w, source, n)
_ = w.WriteByte('"')
if n.Title != nil {
_, _ = w.WriteString(` title="`)
@@ -242,8 +242,7 @@ func (r *hookedRenderer) renderImageDefault(w util.BufWriter, source []byte, nod
_ = w.WriteByte('"')
}
if n.Attributes() != nil {
attrs := r.filterInternalAttributes(n.Attributes())
attributes.RenderASTAttributes(w, attrs...)
html.RenderAttributes(w, n, html.ImageAttributeFilter)
}
if r.XHTML {
_, _ = w.WriteString(" />")
@@ -289,7 +288,7 @@ func (r *hookedRenderer) renderLink(w util.BufWriter, source []byte, node ast.No
destination: string(n.Destination),
title: string(n.Title),
text: hstring.HTML(text),
plainText: string(n.Text(source)),
plainText: render.TextPlain(n, source),
AttributesHolder: attributes.Empty,
},
)
@@ -297,6 +296,79 @@ func (r *hookedRenderer) renderLink(w util.BufWriter, source []byte, node ast.No
return ast.WalkContinue, err
}
// Borrowed from Goldmark's HTML renderer.
func (r *hookedRenderer) renderTexts(w util.BufWriter, source []byte, n ast.Node) {
for c := n.FirstChild(); c != nil; c = c.NextSibling() {
if s, ok := c.(*ast.String); ok {
_, _ = r.renderString(w, source, s, true)
} else if t, ok := c.(*ast.Text); ok {
_, _ = r.renderText(w, source, t, true)
} else {
r.renderTexts(w, source, c)
}
}
}
// Borrowed from Goldmark's HTML renderer.
func (r *hookedRenderer) renderString(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
if !entering {
return ast.WalkContinue, nil
}
n := node.(*ast.String)
if n.IsCode() {
_, _ = w.Write(n.Value)
} else {
if n.IsRaw() {
r.Writer.RawWrite(w, n.Value)
} else {
r.Writer.Write(w, n.Value)
}
}
return ast.WalkContinue, nil
}
// Borrowed from Goldmark's HTML renderer.
func (r *hookedRenderer) renderText(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
if !entering {
return ast.WalkContinue, nil
}
n := node.(*ast.Text)
segment := n.Segment
if n.IsRaw() {
r.Writer.RawWrite(w, segment.Value(source))
} else {
value := segment.Value(source)
r.Writer.Write(w, value)
if n.HardLineBreak() || (n.SoftLineBreak() && r.HardWraps) {
if r.XHTML {
_, _ = w.WriteString("<br />\n")
} else {
_, _ = w.WriteString("<br>\n")
}
} else if n.SoftLineBreak() {
// TODO(bep) we use these methods a fallback to default rendering when no image/link hooks are defined.
// I don't think the below is relevant in these situations, but if so, we need to create a PR
// upstream to export softLineBreak.
/*if r.EastAsianLineBreaks != html.EastAsianLineBreaksNone && len(value) != 0 {
sibling := node.NextSibling()
if sibling != nil && sibling.Kind() == ast.KindText {
if siblingText := sibling.(*ast.Text).Value(source); len(siblingText) != 0 {
thisLastRune := util.ToRune(value, len(value)-1)
siblingFirstRune, _ := utf8.DecodeRune(siblingText)
if r.EastAsianLineBreaks.softLineBreak(thisLastRune, siblingFirstRune) {
_ = w.WriteByte('\n')
}
}
}
} else {
_ = w.WriteByte('\n')
}*/
_ = w.WriteByte('\n')
}
}
return ast.WalkContinue, nil
}
// Fall back to the default Goldmark render funcs. Method below borrowed from:
// https://github.com/yuin/goldmark/blob/b611cd333a492416b56aa8d94b04a67bf0096ab2/renderer/html/html.go#L404
func (r *hookedRenderer) renderLinkDefault(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
@@ -443,7 +515,7 @@ func (r *hookedRenderer) renderHeading(w util.BufWriter, source []byte, node ast
level: n.Level,
anchor: string(anchor),
text: hstring.HTML(text),
plainText: string(n.Text(source)),
plainText: render.TextPlain(n, source),
AttributesHolder: attributes.New(n.Attributes(), attributes.AttributesOwnerGeneral),
},
)
@@ -478,21 +550,3 @@ func (e *links) Extend(m goldmark.Markdown) {
util.Prioritized(newLinkRenderer(e.cfg), 100),
))
}
// Borrowed from Goldmark.
func nodeToHTMLText(n ast.Node, source []byte) []byte {
var buf bytes.Buffer
for c := n.FirstChild(); c != nil; c = c.NextSibling() {
if s, ok := c.(*ast.String); ok && s.IsCode() {
buf.Write(s.Text(source))
} else if !c.HasChildren() {
buf.Write(util.EscapeHTML(c.Text(source)))
if t, ok := c.(*ast.Text); ok && t.SoftLineBreak() {
buf.WriteByte('\n')
}
} else {
buf.Write(nodeToHTMLText(c, source))
}
}
return buf.Bytes()
}