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navigation: Cache and copy Menu for sorting
.Site.Menus is mutated when it is sorted for now and this causes concurrency problem (#7594) In this patch, each related sort function copies Menu before sorting to prevent race condition. Pages already have such a sort and cache logic and this patch is identical to it. Closes #7594
This commit is contained in:
113
navigation/menu_cache.go
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113
navigation/menu_cache.go
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@@ -0,0 +1,113 @@
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// Copyright 2021 The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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package navigation
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import (
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"sync"
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)
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type menuCacheEntry struct {
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in []Menu
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out Menu
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}
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func (entry menuCacheEntry) matches(menuList []Menu) bool {
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if len(entry.in) != len(menuList) {
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return false
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}
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for i, m := range menuList {
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if !menuEqual(m, entry.in[i]) {
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return false
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}
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}
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return true
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}
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func newMenuCache() *menuCache {
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return &menuCache{m: make(map[string][]menuCacheEntry)}
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}
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func (c *menuCache) clear() {
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c.Lock()
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defer c.Unlock()
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c.m = make(map[string][]menuCacheEntry)
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}
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type menuCache struct {
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sync.RWMutex
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m map[string][]menuCacheEntry
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}
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func menuEqual(m1, m2 Menu) bool {
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if m1 == nil && m2 == nil {
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return true
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}
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if m1 == nil || m2 == nil {
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return false
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}
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if len(m1) != len(m2) {
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return false
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}
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if len(m1) == 0 {
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return true
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}
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for i := 0; i < len(m1); i++ {
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if m1[i] != m2[i] {
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return false
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}
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}
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return true
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}
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func (c *menuCache) get(key string, apply func(m Menu), menuLists ...Menu) (Menu, bool) {
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return c.getP(key, func(m *Menu) {
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if apply != nil {
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apply(*m)
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}
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}, menuLists...)
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}
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func (c *menuCache) getP(key string, apply func(m *Menu), menuLists ...Menu) (Menu, bool) {
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c.Lock()
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defer c.Unlock()
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if cached, ok := c.m[key]; ok {
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for _, entry := range cached {
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if entry.matches(menuLists) {
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return entry.out, true
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}
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}
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}
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m := menuLists[0]
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menuCopy := append(Menu(nil), m...)
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if apply != nil {
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apply(&menuCopy)
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}
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entry := menuCacheEntry{in: menuLists, out: menuCopy}
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if v, ok := c.m[key]; ok {
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c.m[key] = append(v, entry)
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} else {
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c.m[key] = []menuCacheEntry{entry}
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}
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return menuCopy, false
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}
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