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Allow rendering static files to disk and dynamic to memory in server mode
Updates #9625
This commit is contained in:
committed by
Bjørn Erik Pedersen
parent
b9a1be2f99
commit
7d8011ed63
@@ -56,6 +56,9 @@ func (s *staticSyncer) syncsStaticEvents(staticEvents []fsnotify.Event) error {
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syncer.ChmodFilter = chmodFilter
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syncer.SrcFs = sourceFs.Fs
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syncer.DestFs = c.Fs.Destination
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if c.renderStaticToDisk {
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syncer.DestFs = c.Fs.DestinationStatic
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}
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// prevent spamming the log on changes
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logger := helpers.NewDistinctErrorLogger()
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@@ -101,7 +104,11 @@ func (s *staticSyncer) syncsStaticEvents(staticEvents []fsnotify.Event) error {
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toRemove := filepath.Join(publishDir, relPath)
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logger.Println("File no longer exists in static dir, removing", toRemove)
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_ = c.Fs.Destination.RemoveAll(toRemove)
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if c.renderStaticToDisk {
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_ = c.Fs.DestinationStatic.RemoveAll(toRemove)
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} else {
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_ = c.Fs.Destination.RemoveAll(toRemove)
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}
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} else if err == nil {
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// If file still exists, sync it
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logger.Println("Syncing", relPath, "to", publishDir)
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