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Add "hugo mod npm pack"
This commit also introduces a convention where these common JS config files, including `package.hugo.json`, gets mounted into: ``` assets/_jsconfig ´`` These files mapped to their real filename will be added to the environment when running PostCSS, Babel etc., so you can do `process.env.HUGO_FILE_TAILWIND_CONFIG_JS` to resolve the real filename. But do note that `assets` is a composite/union filesystem, so if your config file is not meant to be overridden, name them something specific. This commit also adds adds `workDir/node_modules` to `NODE_PATH` and `HUGO_WORKDIR` to the env when running the JS tools above. Fixes #7644 Fixes #7656 Fixes #7675
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@@ -1,4 +1,4 @@
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// Copyright 2019 The Hugo Authors. All rights reserved.
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// Copyright 2020 The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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@@ -20,6 +20,8 @@ import (
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"path/filepath"
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"regexp"
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"github.com/gohugoio/hugo/hugolib"
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"github.com/gohugoio/hugo/modules"
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"github.com/spf13/cobra"
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)
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@@ -114,6 +116,8 @@ This is not needed if you only operate on modules inside /themes or if you have
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RunE: nil,
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}
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cmd.AddCommand(newModNPMCmd(c))
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cmd.AddCommand(
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&cobra.Command{
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Use: "get",
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@@ -272,6 +276,15 @@ func (c *modCmd) withModsClient(failOnMissingConfig bool, f func(*modules.Client
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return f(com.hugo().ModulesClient)
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}
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func (c *modCmd) withHugo(f func(*hugolib.HugoSites) error) error {
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com, err := c.initConfig(true)
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if err != nil {
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return err
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}
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return f(com.hugo())
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}
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func (c *modCmd) initConfig(failOnNoConfig bool) (*commandeer, error) {
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com, err := initializeConfig(failOnNoConfig, false, &c.hugoBuilderCommon, c, nil)
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if err != nil {
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