Make js.Build fully support modules

Fixes #7816
Fixes #7777
Fixes #7916
This commit is contained in:
Bjørn Erik Pedersen
2020-10-05 13:34:14 +02:00
parent 3089fc0ba1
commit 85e4dd7370
22 changed files with 949 additions and 988 deletions

View File

@@ -33,8 +33,6 @@ import (
"github.com/spf13/afero"
"github.com/gohugoio/hugo/resources/resource"
"github.com/gohugoio/hugo/output"
"github.com/pkg/errors"
@@ -351,14 +349,45 @@ func (h *HugoSites) postProcess() error {
return err
}
var toPostProcess []resource.OriginProvider
for _, s := range h.Sites {
for _, v := range s.ResourceSpec.PostProcessResources {
toPostProcess = append(toPostProcess, v)
// This will only be set when js.Build have been triggered with
// imports that resolves to the project or a module.
// Write a jsconfig.json file to the project's /asset directory
// to help JS intellisense in VS Code etc.
if !h.ResourceSpec.BuildConfig.NoJSConfigInAssets && h.BaseFs.Assets.Dirs != nil {
m := h.BaseFs.Assets.Dirs[0].Meta()
assetsDir := m.Filename()
if strings.HasPrefix(assetsDir, h.ResourceSpec.WorkingDir) {
if jsConfig := h.ResourceSpec.JSConfigBuilder.Build(assetsDir); jsConfig != nil {
b, err := json.MarshalIndent(jsConfig, "", " ")
if err != nil {
h.Log.Warnf("Failed to create jsconfig.json: %s", err)
} else {
filename := filepath.Join(assetsDir, "jsconfig.json")
if h.running {
h.skipRebuildForFilenamesMu.Lock()
h.skipRebuildForFilenames[filename] = true
h.skipRebuildForFilenamesMu.Unlock()
}
// Make sure it's written to the OS fs as this is used by
// editors.
if err := afero.WriteFile(hugofs.Os, filename, b, 0666); err != nil {
h.Log.Warnf("Failed to write jsconfig.json: %s", err)
}
}
}
}
}
var toPostProcess []postpub.PostPublishedResource
for _, r := range h.ResourceSpec.PostProcessResources {
toPostProcess = append(toPostProcess, r)
}
if len(toPostProcess) == 0 {
// Nothing more to do.
return nil
}