mirror of
https://github.com/gohugoio/hugo.git
synced 2025-08-26 22:04:32 +02:00
@@ -24,7 +24,7 @@ import (
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// Scratch is a writable context used for stateful operations in Page/Node rendering.
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type Scratch struct {
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values map[string]interface{}
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values map[string]any
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mu sync.RWMutex
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}
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@@ -50,8 +50,8 @@ func NewScratcher() Scratcher {
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// Supports numeric values and strings.
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//
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// If the first add for a key is an array or slice, then the next value(s) will be appended.
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func (c *Scratch) Add(key string, newAddend interface{}) (string, error) {
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var newVal interface{}
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func (c *Scratch) Add(key string, newAddend any) (string, error) {
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var newVal any
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c.mu.RLock()
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existingAddend, found := c.values[key]
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c.mu.RUnlock()
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@@ -82,7 +82,7 @@ func (c *Scratch) Add(key string, newAddend interface{}) (string, error) {
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// Set stores a value with the given key in the Node context.
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// This value can later be retrieved with Get.
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func (c *Scratch) Set(key string, value interface{}) string {
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func (c *Scratch) Set(key string, value any) string {
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c.mu.Lock()
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c.values[key] = value
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c.mu.Unlock()
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@@ -98,7 +98,7 @@ func (c *Scratch) Delete(key string) string {
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}
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// Get returns a value previously set by Add or Set.
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func (c *Scratch) Get(key string) interface{} {
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func (c *Scratch) Get(key string) any {
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c.mu.RLock()
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val := c.values[key]
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c.mu.RUnlock()
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@@ -109,7 +109,7 @@ func (c *Scratch) Get(key string) interface{} {
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// Values returns the raw backing map. Note that you should just use
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// this method on the locally scoped Scratch instances you obtain via newScratch, not
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// .Page.Scratch etc., as that will lead to concurrency issues.
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func (c *Scratch) Values() map[string]interface{} {
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func (c *Scratch) Values() map[string]any {
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c.mu.RLock()
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defer c.mu.RUnlock()
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return c.values
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@@ -117,14 +117,14 @@ func (c *Scratch) Values() map[string]interface{} {
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// SetInMap stores a value to a map with the given key in the Node context.
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// This map can later be retrieved with GetSortedMapValues.
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func (c *Scratch) SetInMap(key string, mapKey string, value interface{}) string {
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func (c *Scratch) SetInMap(key string, mapKey string, value any) string {
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c.mu.Lock()
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_, found := c.values[key]
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if !found {
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c.values[key] = make(map[string]interface{})
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c.values[key] = make(map[string]any)
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}
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c.values[key].(map[string]interface{})[mapKey] = value
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c.values[key].(map[string]any)[mapKey] = value
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c.mu.Unlock()
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return ""
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}
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@@ -134,14 +134,14 @@ func (c *Scratch) DeleteInMap(key string, mapKey string) string {
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c.mu.Lock()
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_, found := c.values[key]
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if found {
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delete(c.values[key].(map[string]interface{}), mapKey)
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delete(c.values[key].(map[string]any), mapKey)
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}
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c.mu.Unlock()
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return ""
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}
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// GetSortedMapValues returns a sorted map previously filled with SetInMap.
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func (c *Scratch) GetSortedMapValues(key string) interface{} {
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func (c *Scratch) GetSortedMapValues(key string) any {
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c.mu.RLock()
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if c.values[key] == nil {
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@@ -149,7 +149,7 @@ func (c *Scratch) GetSortedMapValues(key string) interface{} {
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return nil
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}
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unsortedMap := c.values[key].(map[string]interface{})
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unsortedMap := c.values[key].(map[string]any)
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c.mu.RUnlock()
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var keys []string
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for mapKey := range unsortedMap {
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@@ -158,7 +158,7 @@ func (c *Scratch) GetSortedMapValues(key string) interface{} {
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sort.Strings(keys)
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sortedArray := make([]interface{}, len(unsortedMap))
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sortedArray := make([]any, len(unsortedMap))
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for i, mapKey := range keys {
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sortedArray[i] = unsortedMap[mapKey]
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}
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@@ -168,5 +168,5 @@ func (c *Scratch) GetSortedMapValues(key string) interface{} {
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// NewScratch returns a new instance of Scratch.
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func NewScratch() *Scratch {
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return &Scratch{values: make(map[string]interface{})}
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return &Scratch{values: make(map[string]any)}
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}
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