Add Hugo Piper with SCSS support and much more

Before this commit, you would have to use page bundles to do image processing etc. in Hugo.

This commit adds

* A new `/assets` top-level project or theme dir (configurable via `assetDir`)
* A new template func, `resources.Get` which can be used to "get a resource" that can be further processed.

This means that you can now do this in your templates (or shortcodes):

```bash
{{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }}
```

This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed:

```
HUGO_BUILD_TAGS=extended mage install
```

Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo.

The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline:

```bash
{{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```

The transformation funcs above have aliases, so it can be shortened to:

```bash
{{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```

A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding.

Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test

New functions to create `Resource` objects:

* `resources.Get` (see above)
* `resources.FromString`: Create a Resource from a string.

New `Resource` transformation funcs:

* `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`.
* `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option).
* `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`.
* `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity..
* `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler.
* `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template.

Fixes #4381
Fixes #4903
Fixes #4858
This commit is contained in:
Bjørn Erik Pedersen
2018-02-20 10:02:14 +01:00
parent a5d0a57e6b
commit dea71670c0
90 changed files with 4685 additions and 1125 deletions

View File

@@ -16,6 +16,7 @@ package commands
import (
"os"
"path/filepath"
"regexp"
"sync"
"time"
@@ -46,6 +47,10 @@ type commandeerHugoState struct {
type commandeer struct {
*commandeerHugoState
// Currently only set when in "fast render mode". But it seems to
// be fast enough that we could maybe just add it for all server modes.
changeDetector *fileChangeDetector
// We need to reuse this on server rebuilds.
destinationFs afero.Fs
@@ -105,6 +110,68 @@ func newCommandeer(mustHaveConfigFile, running bool, h *hugoBuilderCommon, f fla
return c, c.loadConfig(mustHaveConfigFile, running)
}
type fileChangeDetector struct {
sync.Mutex
current map[string]string
prev map[string]string
irrelevantRe *regexp.Regexp
}
func (f *fileChangeDetector) OnFileClose(name, md5sum string) {
f.Lock()
defer f.Unlock()
f.current[name] = md5sum
}
func (f *fileChangeDetector) changed() []string {
if f == nil {
return nil
}
f.Lock()
defer f.Unlock()
var c []string
for k, v := range f.current {
vv, found := f.prev[k]
if !found || v != vv {
c = append(c, k)
}
}
return f.filterIrrelevant(c)
}
func (f *fileChangeDetector) filterIrrelevant(in []string) []string {
var filtered []string
for _, v := range in {
if !f.irrelevantRe.MatchString(v) {
filtered = append(filtered, v)
}
}
return filtered
}
func (f *fileChangeDetector) PrepareNew() {
if f == nil {
return
}
f.Lock()
defer f.Unlock()
if f.current == nil {
f.current = make(map[string]string)
f.prev = make(map[string]string)
return
}
f.prev = make(map[string]string)
for k, v := range f.current {
f.prev[k] = v
}
f.current = make(map[string]string)
}
func (c *commandeer) loadConfig(mustHaveConfigFile, running bool) error {
if c.DepsCfg == nil {
@@ -202,6 +269,23 @@ func (c *commandeer) loadConfig(mustHaveConfigFile, running bool) error {
fs.Destination = new(afero.MemMapFs)
}
doLiveReload := !c.h.buildWatch && !config.GetBool("disableLiveReload")
fastRenderMode := doLiveReload && !config.GetBool("disableFastRender")
if fastRenderMode {
// For now, fast render mode only. It should, however, be fast enough
// for the full variant, too.
changeDetector := &fileChangeDetector{
// We use this detector to decide to do a Hot reload of a single path or not.
// We need to filter out source maps and possibly some other to be able
// to make that decision.
irrelevantRe: regexp.MustCompile(`\.map$`),
}
changeDetector.PrepareNew()
fs.Destination = hugofs.NewHashingFs(fs.Destination, changeDetector)
c.changeDetector = changeDetector
}
err = c.initFs(fs)
if err != nil {
return

View File

@@ -474,6 +474,10 @@ func (c *commandeer) copyStaticTo(sourceFs *filesystems.SourceFilesystem) (uint6
return numFiles, err
}
func (c *commandeer) firstPathSpec() *helpers.PathSpec {
return c.hugo.Sites[0].PathSpec
}
func (c *commandeer) timeTrack(start time.Time, name string) {
if c.h.quiet {
return
@@ -552,8 +556,8 @@ func (c *commandeer) getDirList() ([]string, error) {
// SymbolicWalk will log anny ERRORs
// Also note that the Dirnames fetched below will contain any relevant theme
// directories.
for _, contentDir := range c.hugo.PathSpec.BaseFs.AbsContentDirs {
_ = helpers.SymbolicWalk(c.Fs.Source, contentDir.Value, symLinkWalker)
for _, contentDir := range c.hugo.PathSpec.BaseFs.Content.Dirnames {
_ = helpers.SymbolicWalk(c.Fs.Source, contentDir, symLinkWalker)
}
for _, staticDir := range c.hugo.PathSpec.BaseFs.Data.Dirnames {
@@ -574,6 +578,10 @@ func (c *commandeer) getDirList() ([]string, error) {
}
}
for _, assetDir := range c.hugo.PathSpec.BaseFs.Assets.Dirnames {
_ = helpers.SymbolicWalk(c.Fs.Source, assetDir, regularWalker)
}
if len(nested) > 0 {
for {
@@ -818,13 +826,11 @@ func (c *commandeer) newWatcher(dirList ...string) (*watcher.Batcher, error) {
// Will block forever trying to write to a channel that nobody is reading if livereload isn't initialized
// force refresh when more than one file
if len(staticEvents) > 0 {
for _, ev := range staticEvents {
path := c.hugo.BaseFs.SourceFilesystems.MakeStaticPathRelative(ev.Name)
livereload.RefreshPath(path)
}
if len(staticEvents) == 1 {
ev := staticEvents[0]
path := c.hugo.BaseFs.SourceFilesystems.MakeStaticPathRelative(ev.Name)
path = c.firstPathSpec().RelURL(helpers.ToSlashTrimLeading(path), false)
livereload.RefreshPath(path)
} else {
livereload.ForceRefresh()
}
@@ -832,34 +838,54 @@ func (c *commandeer) newWatcher(dirList ...string) (*watcher.Batcher, error) {
}
if len(dynamicEvents) > 0 {
partitionedEvents := partitionDynamicEvents(
c.firstPathSpec().BaseFs.SourceFilesystems,
dynamicEvents)
doLiveReload := !c.h.buildWatch && !c.Cfg.GetBool("disableLiveReload")
onePageName := pickOneWriteOrCreatePath(dynamicEvents)
onePageName := pickOneWriteOrCreatePath(partitionedEvents.ContentEvents)
c.Logger.FEEDBACK.Println("\nChange detected, rebuilding site")
const layout = "2006-01-02 15:04:05.000 -0700"
c.Logger.FEEDBACK.Println(time.Now().Format(layout))
c.changeDetector.PrepareNew()
if err := c.rebuildSites(dynamicEvents); err != nil {
c.Logger.ERROR.Println("Failed to rebuild site:", err)
}
if doLiveReload {
navigate := c.Cfg.GetBool("navigateToChanged")
// We have fetched the same page above, but it may have
// changed.
var p *hugolib.Page
if navigate {
if onePageName != "" {
p = c.hugo.GetContentPage(onePageName)
if len(partitionedEvents.ContentEvents) == 0 && len(partitionedEvents.AssetEvents) > 0 {
changed := c.changeDetector.changed()
if c.changeDetector != nil && len(changed) == 0 {
// Nothing has changed.
continue
} else if len(changed) == 1 {
pathToRefresh := c.firstPathSpec().RelURL(helpers.ToSlashTrimLeading(changed[0]), false)
livereload.RefreshPath(pathToRefresh)
} else {
livereload.ForceRefresh()
}
}
if p != nil {
livereload.NavigateToPathForPort(p.RelPermalink(), p.Site.ServerPort())
} else {
livereload.ForceRefresh()
if len(partitionedEvents.ContentEvents) > 0 {
navigate := c.Cfg.GetBool("navigateToChanged")
// We have fetched the same page above, but it may have
// changed.
var p *hugolib.Page
if navigate {
if onePageName != "" {
p = c.hugo.GetContentPage(onePageName)
}
}
if p != nil {
livereload.NavigateToPathForPort(p.RelPermalink(), p.Site.ServerPort())
} else {
livereload.ForceRefresh()
}
}
}
}
@@ -874,6 +900,26 @@ func (c *commandeer) newWatcher(dirList ...string) (*watcher.Batcher, error) {
return watcher, nil
}
// dynamicEvents contains events that is considered dynamic, as in "not static".
// Both of these categories will trigger a new build, but the asset events
// does not fit into the "navigate to changed" logic.
type dynamicEvents struct {
ContentEvents []fsnotify.Event
AssetEvents []fsnotify.Event
}
func partitionDynamicEvents(sourceFs *filesystems.SourceFilesystems, events []fsnotify.Event) (de dynamicEvents) {
for _, e := range events {
if sourceFs.IsAsset(e.Name) {
de.AssetEvents = append(de.AssetEvents, e)
} else {
de.ContentEvents = append(de.ContentEvents, e)
}
}
return
}
func pickOneWriteOrCreatePath(events []fsnotify.Event) string {
name := ""