mirror of
https://github.com/gohugoio/hugo.git
synced 2025-08-27 22:09:53 +02:00
Add Hugo Piper with SCSS support and much more
Before this commit, you would have to use page bundles to do image processing etc. in Hugo. This commit adds * A new `/assets` top-level project or theme dir (configurable via `assetDir`) * A new template func, `resources.Get` which can be used to "get a resource" that can be further processed. This means that you can now do this in your templates (or shortcodes): ```bash {{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }} ``` This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed: ``` HUGO_BUILD_TAGS=extended mage install ``` Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo. The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline: ```bash {{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` The transformation funcs above have aliases, so it can be shortened to: ```bash {{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding. Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test New functions to create `Resource` objects: * `resources.Get` (see above) * `resources.FromString`: Create a Resource from a string. New `Resource` transformation funcs: * `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`. * `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option). * `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`. * `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity.. * `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler. * `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template. Fixes #4381 Fixes #4903 Fixes #4858
This commit is contained in:
@@ -28,7 +28,6 @@ import (
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"fmt"
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"github.com/gohugoio/hugo/common/types"
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"github.com/gohugoio/hugo/hugolib/paths"
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"github.com/gohugoio/hugo/langs"
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"github.com/spf13/afero"
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@@ -45,20 +44,10 @@ var filePathSeparator = string(filepath.Separator)
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// to underline that even if they can be composites, they all have a base path set to a specific
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// resource folder, e.g "/my-project/content". So, no absolute filenames needed.
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type BaseFs struct {
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// TODO(bep) make this go away
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AbsContentDirs []types.KeyValueStr
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// The filesystem used to capture content. This can be a composite and
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// language aware file system.
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ContentFs afero.Fs
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// SourceFilesystems contains the different source file systems.
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*SourceFilesystems
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// The filesystem used to store resources (processed images etc.).
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// This usually maps to /my-project/resources.
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ResourcesFs afero.Fs
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// The filesystem used to publish the rendered site.
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// This usually maps to /my-project/public.
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PublishFs afero.Fs
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@@ -71,35 +60,31 @@ type BaseFs struct {
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// RelContentDir tries to create a path relative to the content root from
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// the given filename. The return value is the path and language code.
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func (b *BaseFs) RelContentDir(filename string) (string, string) {
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for _, dir := range b.AbsContentDirs {
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if strings.HasPrefix(filename, dir.Value) {
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rel := strings.TrimPrefix(filename, dir.Value)
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return strings.TrimPrefix(rel, filePathSeparator), dir.Key
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func (b *BaseFs) RelContentDir(filename string) string {
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for _, dirname := range b.SourceFilesystems.Content.Dirnames {
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if strings.HasPrefix(filename, dirname) {
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rel := strings.TrimPrefix(filename, dirname)
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return strings.TrimPrefix(rel, filePathSeparator)
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}
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}
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// Either not a content dir or already relative.
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return filename, ""
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}
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// IsContent returns whether the given filename is in the content filesystem.
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func (b *BaseFs) IsContent(filename string) bool {
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for _, dir := range b.AbsContentDirs {
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if strings.HasPrefix(filename, dir.Value) {
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return true
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}
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}
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return false
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return filename
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}
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// SourceFilesystems contains the different source file systems. These can be
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// composite file systems (theme and project etc.), and they have all root
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// set to the source type the provides: data, i18n, static, layouts.
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type SourceFilesystems struct {
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Content *SourceFilesystem
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Data *SourceFilesystem
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I18n *SourceFilesystem
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Layouts *SourceFilesystem
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Archetypes *SourceFilesystem
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Assets *SourceFilesystem
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Resources *SourceFilesystem
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// This is a unified read-only view of the project's and themes' workdir.
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Work *SourceFilesystem
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// When in multihost we have one static filesystem per language. The sync
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// static files is currently done outside of the Hugo build (where there is
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@@ -112,8 +97,14 @@ type SourceFilesystems struct {
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// i18n, layouts, static) and additional metadata to be able to use that filesystem
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// in server mode.
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type SourceFilesystem struct {
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// This is a virtual composite filesystem. It expects path relative to a context.
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Fs afero.Fs
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// This is the base source filesystem. In real Hugo, this will be the OS filesystem.
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// Use this if you need to resolve items in Dirnames below.
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SourceFs afero.Fs
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// Dirnames is absolute filenames to the directories in this filesystem.
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Dirnames []string
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// When syncing a source folder to the target (e.g. /public), this may
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@@ -122,6 +113,50 @@ type SourceFilesystem struct {
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PublishFolder string
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}
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// ContentStaticAssetFs will create a new composite filesystem from the content,
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// static, and asset filesystems. The site language is needed to pick the correct static filesystem.
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// The order is content, static and then assets.
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// TODO(bep) check usage
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func (s SourceFilesystems) ContentStaticAssetFs(lang string) afero.Fs {
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staticFs := s.StaticFs(lang)
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base := afero.NewCopyOnWriteFs(s.Assets.Fs, staticFs)
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return afero.NewCopyOnWriteFs(base, s.Content.Fs)
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}
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// StaticFs returns the static filesystem for the given language.
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// This can be a composite filesystem.
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func (s SourceFilesystems) StaticFs(lang string) afero.Fs {
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var staticFs afero.Fs = hugofs.NoOpFs
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if fs, ok := s.Static[lang]; ok {
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staticFs = fs.Fs
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} else if fs, ok := s.Static[""]; ok {
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staticFs = fs.Fs
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}
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return staticFs
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}
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// StatResource looks for a resource in these filesystems in order: static, assets and finally content.
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// If found in any of them, it returns FileInfo and the relevant filesystem.
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// Any non os.IsNotExist error will be returned.
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// An os.IsNotExist error wil be returned only if all filesystems return such an error.
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// Note that if we only wanted to find the file, we could create a composite Afero fs,
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// but we also need to know which filesystem root it lives in.
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func (s SourceFilesystems) StatResource(lang, filename string) (fi os.FileInfo, fs afero.Fs, err error) {
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for _, fsToCheck := range []afero.Fs{s.StaticFs(lang), s.Assets.Fs, s.Content.Fs} {
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fs = fsToCheck
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fi, err = fs.Stat(filename)
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if err == nil || !os.IsNotExist(err) {
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return
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}
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}
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// Not found.
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return
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}
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// IsStatic returns true if the given filename is a member of one of the static
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// filesystems.
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func (s SourceFilesystems) IsStatic(filename string) bool {
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@@ -133,6 +168,11 @@ func (s SourceFilesystems) IsStatic(filename string) bool {
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return false
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}
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// IsContent returns true if the given filename is a member of the content filesystem.
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func (s SourceFilesystems) IsContent(filename string) bool {
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return s.Content.Contains(filename)
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}
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// IsLayout returns true if the given filename is a member of the layouts filesystem.
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func (s SourceFilesystems) IsLayout(filename string) bool {
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return s.Layouts.Contains(filename)
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@@ -143,6 +183,11 @@ func (s SourceFilesystems) IsData(filename string) bool {
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return s.Data.Contains(filename)
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}
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// IsAsset returns true if the given filename is a member of the data filesystem.
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func (s SourceFilesystems) IsAsset(filename string) bool {
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return s.Assets.Contains(filename)
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}
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// IsI18n returns true if the given filename is a member of the i18n filesystem.
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func (s SourceFilesystems) IsI18n(filename string) bool {
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return s.I18n.Contains(filename)
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@@ -171,6 +216,18 @@ func (d *SourceFilesystem) MakePathRelative(filename string) string {
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return ""
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}
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func (d *SourceFilesystem) RealFilename(rel string) string {
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fi, err := d.Fs.Stat(rel)
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if err != nil {
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return rel
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}
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if realfi, ok := fi.(hugofs.RealFilenameInfo); ok {
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return realfi.RealFilename()
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}
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return rel
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}
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// Contains returns whether the given filename is a member of the current filesystem.
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func (d *SourceFilesystem) Contains(filename string) bool {
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for _, dir := range d.Dirnames {
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@@ -181,6 +238,20 @@ func (d *SourceFilesystem) Contains(filename string) bool {
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return false
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}
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// RealDirs gets a list of absolute paths to directorys starting from the given
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// path.
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func (d *SourceFilesystem) RealDirs(from string) []string {
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var dirnames []string
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for _, dir := range d.Dirnames {
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dirname := filepath.Join(dir, from)
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if _, err := hugofs.Os.Stat(dirname); err == nil {
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dirnames = append(dirnames, dirname)
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}
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}
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return dirnames
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}
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// WithBaseFs allows reuse of some potentially expensive to create parts that remain
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// the same across sites/languages.
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func WithBaseFs(b *BaseFs) func(*BaseFs) error {
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@@ -191,11 +262,15 @@ func WithBaseFs(b *BaseFs) func(*BaseFs) error {
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}
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}
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func newRealBase(base afero.Fs) afero.Fs {
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return hugofs.NewBasePathRealFilenameFs(base.(*afero.BasePathFs))
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}
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// NewBase builds the filesystems used by Hugo given the paths and options provided.NewBase
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func NewBase(p *paths.Paths, options ...func(*BaseFs) error) (*BaseFs, error) {
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fs := p.Fs
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resourcesFs := afero.NewBasePathFs(fs.Source, p.AbsResourcesDir)
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publishFs := afero.NewBasePathFs(fs.Destination, p.AbsPublishDir)
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contentFs, absContentDirs, err := createContentFs(fs.Source, p.WorkingDir, p.DefaultContentLanguage, p.Languages)
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@@ -209,17 +284,14 @@ func NewBase(p *paths.Paths, options ...func(*BaseFs) error) (*BaseFs, error) {
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if i == j {
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continue
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}
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if strings.HasPrefix(d1.Value, d2.Value) || strings.HasPrefix(d2.Value, d1.Value) {
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if strings.HasPrefix(d1, d2) || strings.HasPrefix(d2, d1) {
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return nil, fmt.Errorf("found overlapping content dirs (%q and %q)", d1, d2)
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}
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}
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}
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b := &BaseFs{
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AbsContentDirs: absContentDirs,
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ContentFs: contentFs,
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ResourcesFs: resourcesFs,
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PublishFs: publishFs,
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PublishFs: publishFs,
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}
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for _, opt := range options {
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@@ -234,6 +306,12 @@ func NewBase(p *paths.Paths, options ...func(*BaseFs) error) (*BaseFs, error) {
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return nil, err
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}
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sourceFilesystems.Content = &SourceFilesystem{
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SourceFs: fs.Source,
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Fs: contentFs,
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Dirnames: absContentDirs,
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}
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b.SourceFilesystems = sourceFilesystems
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b.themeFs = builder.themeFs
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b.AbsThemeDirs = builder.absThemeDirs
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@@ -281,18 +359,39 @@ func (b *sourceFilesystemsBuilder) Build() (*SourceFilesystems, error) {
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}
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b.result.I18n = sfs
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sfs, err = b.createFs("layoutDir", "layouts")
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sfs, err = b.createFs(false, true, "layoutDir", "layouts")
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if err != nil {
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return nil, err
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}
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b.result.Layouts = sfs
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sfs, err = b.createFs("archetypeDir", "archetypes")
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sfs, err = b.createFs(false, true, "archetypeDir", "archetypes")
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if err != nil {
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return nil, err
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}
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b.result.Archetypes = sfs
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sfs, err = b.createFs(false, true, "assetDir", "assets")
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if err != nil {
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return nil, err
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}
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b.result.Assets = sfs
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sfs, err = b.createFs(true, false, "resourceDir", "resources")
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if err != nil {
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return nil, err
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}
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b.result.Resources = sfs
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err = b.createStaticFs()
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sfs, err = b.createFs(false, true, "", "")
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if err != nil {
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return nil, err
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}
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b.result.Work = sfs
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err = b.createStaticFs()
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if err != nil {
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return nil, err
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@@ -301,23 +400,38 @@ func (b *sourceFilesystemsBuilder) Build() (*SourceFilesystems, error) {
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return b.result, nil
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}
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func (b *sourceFilesystemsBuilder) createFs(dirKey, themeFolder string) (*SourceFilesystem, error) {
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s := &SourceFilesystem{}
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dir := b.p.Cfg.GetString(dirKey)
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if dir == "" {
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return s, fmt.Errorf("config %q not set", dirKey)
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func (b *sourceFilesystemsBuilder) createFs(
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mkdir bool,
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readOnly bool,
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dirKey, themeFolder string) (*SourceFilesystem, error) {
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s := &SourceFilesystem{
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SourceFs: b.p.Fs.Source,
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}
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var dir string
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if dirKey != "" {
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dir = b.p.Cfg.GetString(dirKey)
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if dir == "" {
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return s, fmt.Errorf("config %q not set", dirKey)
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}
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}
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var fs afero.Fs
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absDir := b.p.AbsPathify(dir)
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if b.existsInSource(absDir) {
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fs = afero.NewBasePathFs(b.p.Fs.Source, absDir)
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existsInSource := b.existsInSource(absDir)
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if !existsInSource && mkdir {
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// We really need this directory. Make it.
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if err := b.p.Fs.Source.MkdirAll(absDir, 0777); err == nil {
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existsInSource = true
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}
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}
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if existsInSource {
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fs = newRealBase(afero.NewBasePathFs(b.p.Fs.Source, absDir))
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s.Dirnames = []string{absDir}
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}
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if b.hasTheme {
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themeFolderFs := afero.NewBasePathFs(b.themeFs, themeFolder)
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themeFolderFs := newRealBase(afero.NewBasePathFs(b.themeFs, themeFolder))
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if fs == nil {
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fs = themeFolderFs
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} else {
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@@ -334,8 +448,10 @@ func (b *sourceFilesystemsBuilder) createFs(dirKey, themeFolder string) (*Source
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if fs == nil {
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s.Fs = hugofs.NoOpFs
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} else {
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} else if readOnly {
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s.Fs = afero.NewReadOnlyFs(fs)
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} else {
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s.Fs = fs
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}
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return s, nil
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@@ -344,7 +460,9 @@ func (b *sourceFilesystemsBuilder) createFs(dirKey, themeFolder string) (*Source
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// Used for data, i18n -- we cannot use overlay filsesystems for those, but we need
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// to keep a strict order.
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func (b *sourceFilesystemsBuilder) createRootMappingFs(dirKey, themeFolder string) (*SourceFilesystem, error) {
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s := &SourceFilesystem{}
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s := &SourceFilesystem{
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SourceFs: b.p.Fs.Source,
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}
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projectDir := b.p.Cfg.GetString(dirKey)
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if projectDir == "" {
|
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@@ -396,7 +514,9 @@ func (b *sourceFilesystemsBuilder) createStaticFs() error {
|
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|
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if isMultihost {
|
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for _, l := range b.p.Languages {
|
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s := &SourceFilesystem{PublishFolder: l.Lang}
|
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s := &SourceFilesystem{
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SourceFs: b.p.Fs.Source,
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PublishFolder: l.Lang}
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staticDirs := removeDuplicatesKeepRight(getStaticDirs(l))
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if len(staticDirs) == 0 {
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continue
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@@ -424,7 +544,10 @@ func (b *sourceFilesystemsBuilder) createStaticFs() error {
|
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return nil
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}
|
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|
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s := &SourceFilesystem{}
|
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s := &SourceFilesystem{
|
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SourceFs: b.p.Fs.Source,
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}
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|
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var staticDirs []string
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|
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for _, l := range b.p.Languages {
|
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@@ -451,7 +574,7 @@ func (b *sourceFilesystemsBuilder) createStaticFs() error {
|
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|
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if b.hasTheme {
|
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themeFolder := "static"
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fs = afero.NewCopyOnWriteFs(afero.NewBasePathFs(b.themeFs, themeFolder), fs)
|
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fs = afero.NewCopyOnWriteFs(newRealBase(afero.NewBasePathFs(b.themeFs, themeFolder)), fs)
|
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for _, absThemeDir := range b.absThemeDirs {
|
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s.Dirnames = append(s.Dirnames, filepath.Join(absThemeDir, themeFolder))
|
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}
|
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@@ -484,7 +607,7 @@ func getStringOrStringSlice(cfg config.Provider, key string, id int) []string {
|
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func createContentFs(fs afero.Fs,
|
||||
workingDir,
|
||||
defaultContentLanguage string,
|
||||
languages langs.Languages) (afero.Fs, []types.KeyValueStr, error) {
|
||||
languages langs.Languages) (afero.Fs, []string, error) {
|
||||
|
||||
var contentLanguages langs.Languages
|
||||
var contentDirSeen = make(map[string]bool)
|
||||
@@ -511,7 +634,7 @@ func createContentFs(fs afero.Fs,
|
||||
|
||||
}
|
||||
|
||||
var absContentDirs []types.KeyValueStr
|
||||
var absContentDirs []string
|
||||
|
||||
fs, err := createContentOverlayFs(fs, workingDir, contentLanguages, languageSet, &absContentDirs)
|
||||
return fs, absContentDirs, err
|
||||
@@ -522,7 +645,7 @@ func createContentOverlayFs(source afero.Fs,
|
||||
workingDir string,
|
||||
languages langs.Languages,
|
||||
languageSet map[string]bool,
|
||||
absContentDirs *[]types.KeyValueStr) (afero.Fs, error) {
|
||||
absContentDirs *[]string) (afero.Fs, error) {
|
||||
if len(languages) == 0 {
|
||||
return source, nil
|
||||
}
|
||||
@@ -548,7 +671,7 @@ func createContentOverlayFs(source afero.Fs,
|
||||
return nil, fmt.Errorf("invalid content dir %q: Path is too short", absContentDir)
|
||||
}
|
||||
|
||||
*absContentDirs = append(*absContentDirs, types.KeyValueStr{Key: language.Lang, Value: absContentDir})
|
||||
*absContentDirs = append(*absContentDirs, absContentDir)
|
||||
|
||||
overlay := hugofs.NewLanguageFs(language.Lang, languageSet, afero.NewBasePathFs(source, absContentDir))
|
||||
if len(languages) == 1 {
|
||||
@@ -597,10 +720,10 @@ func createOverlayFs(source afero.Fs, absPaths []string) (afero.Fs, error) {
|
||||
}
|
||||
|
||||
if len(absPaths) == 1 {
|
||||
return afero.NewReadOnlyFs(afero.NewBasePathFs(source, absPaths[0])), nil
|
||||
return afero.NewReadOnlyFs(newRealBase(afero.NewBasePathFs(source, absPaths[0]))), nil
|
||||
}
|
||||
|
||||
base := afero.NewReadOnlyFs(afero.NewBasePathFs(source, absPaths[0]))
|
||||
base := afero.NewReadOnlyFs(newRealBase(afero.NewBasePathFs(source, absPaths[0])))
|
||||
overlay, err := createOverlayFs(source, absPaths[1:])
|
||||
if err != nil {
|
||||
return nil, err
|
||||
|
Reference in New Issue
Block a user