Add Hugo Piper with SCSS support and much more

Before this commit, you would have to use page bundles to do image processing etc. in Hugo.

This commit adds

* A new `/assets` top-level project or theme dir (configurable via `assetDir`)
* A new template func, `resources.Get` which can be used to "get a resource" that can be further processed.

This means that you can now do this in your templates (or shortcodes):

```bash
{{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }}
```

This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed:

```
HUGO_BUILD_TAGS=extended mage install
```

Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo.

The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline:

```bash
{{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```

The transformation funcs above have aliases, so it can be shortened to:

```bash
{{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```

A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding.

Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test

New functions to create `Resource` objects:

* `resources.Get` (see above)
* `resources.FromString`: Create a Resource from a string.

New `Resource` transformation funcs:

* `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`.
* `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option).
* `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`.
* `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity..
* `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler.
* `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template.

Fixes #4381
Fixes #4903
Fixes #4858
This commit is contained in:
Bjørn Erik Pedersen
2018-02-20 10:02:14 +01:00
parent a5d0a57e6b
commit dea71670c0
90 changed files with 4685 additions and 1125 deletions

View File

@@ -28,7 +28,6 @@ import (
"fmt"
"github.com/gohugoio/hugo/common/types"
"github.com/gohugoio/hugo/hugolib/paths"
"github.com/gohugoio/hugo/langs"
"github.com/spf13/afero"
@@ -45,20 +44,10 @@ var filePathSeparator = string(filepath.Separator)
// to underline that even if they can be composites, they all have a base path set to a specific
// resource folder, e.g "/my-project/content". So, no absolute filenames needed.
type BaseFs struct {
// TODO(bep) make this go away
AbsContentDirs []types.KeyValueStr
// The filesystem used to capture content. This can be a composite and
// language aware file system.
ContentFs afero.Fs
// SourceFilesystems contains the different source file systems.
*SourceFilesystems
// The filesystem used to store resources (processed images etc.).
// This usually maps to /my-project/resources.
ResourcesFs afero.Fs
// The filesystem used to publish the rendered site.
// This usually maps to /my-project/public.
PublishFs afero.Fs
@@ -71,35 +60,31 @@ type BaseFs struct {
// RelContentDir tries to create a path relative to the content root from
// the given filename. The return value is the path and language code.
func (b *BaseFs) RelContentDir(filename string) (string, string) {
for _, dir := range b.AbsContentDirs {
if strings.HasPrefix(filename, dir.Value) {
rel := strings.TrimPrefix(filename, dir.Value)
return strings.TrimPrefix(rel, filePathSeparator), dir.Key
func (b *BaseFs) RelContentDir(filename string) string {
for _, dirname := range b.SourceFilesystems.Content.Dirnames {
if strings.HasPrefix(filename, dirname) {
rel := strings.TrimPrefix(filename, dirname)
return strings.TrimPrefix(rel, filePathSeparator)
}
}
// Either not a content dir or already relative.
return filename, ""
}
// IsContent returns whether the given filename is in the content filesystem.
func (b *BaseFs) IsContent(filename string) bool {
for _, dir := range b.AbsContentDirs {
if strings.HasPrefix(filename, dir.Value) {
return true
}
}
return false
return filename
}
// SourceFilesystems contains the different source file systems. These can be
// composite file systems (theme and project etc.), and they have all root
// set to the source type the provides: data, i18n, static, layouts.
type SourceFilesystems struct {
Content *SourceFilesystem
Data *SourceFilesystem
I18n *SourceFilesystem
Layouts *SourceFilesystem
Archetypes *SourceFilesystem
Assets *SourceFilesystem
Resources *SourceFilesystem
// This is a unified read-only view of the project's and themes' workdir.
Work *SourceFilesystem
// When in multihost we have one static filesystem per language. The sync
// static files is currently done outside of the Hugo build (where there is
@@ -112,8 +97,14 @@ type SourceFilesystems struct {
// i18n, layouts, static) and additional metadata to be able to use that filesystem
// in server mode.
type SourceFilesystem struct {
// This is a virtual composite filesystem. It expects path relative to a context.
Fs afero.Fs
// This is the base source filesystem. In real Hugo, this will be the OS filesystem.
// Use this if you need to resolve items in Dirnames below.
SourceFs afero.Fs
// Dirnames is absolute filenames to the directories in this filesystem.
Dirnames []string
// When syncing a source folder to the target (e.g. /public), this may
@@ -122,6 +113,50 @@ type SourceFilesystem struct {
PublishFolder string
}
// ContentStaticAssetFs will create a new composite filesystem from the content,
// static, and asset filesystems. The site language is needed to pick the correct static filesystem.
// The order is content, static and then assets.
// TODO(bep) check usage
func (s SourceFilesystems) ContentStaticAssetFs(lang string) afero.Fs {
staticFs := s.StaticFs(lang)
base := afero.NewCopyOnWriteFs(s.Assets.Fs, staticFs)
return afero.NewCopyOnWriteFs(base, s.Content.Fs)
}
// StaticFs returns the static filesystem for the given language.
// This can be a composite filesystem.
func (s SourceFilesystems) StaticFs(lang string) afero.Fs {
var staticFs afero.Fs = hugofs.NoOpFs
if fs, ok := s.Static[lang]; ok {
staticFs = fs.Fs
} else if fs, ok := s.Static[""]; ok {
staticFs = fs.Fs
}
return staticFs
}
// StatResource looks for a resource in these filesystems in order: static, assets and finally content.
// If found in any of them, it returns FileInfo and the relevant filesystem.
// Any non os.IsNotExist error will be returned.
// An os.IsNotExist error wil be returned only if all filesystems return such an error.
// Note that if we only wanted to find the file, we could create a composite Afero fs,
// but we also need to know which filesystem root it lives in.
func (s SourceFilesystems) StatResource(lang, filename string) (fi os.FileInfo, fs afero.Fs, err error) {
for _, fsToCheck := range []afero.Fs{s.StaticFs(lang), s.Assets.Fs, s.Content.Fs} {
fs = fsToCheck
fi, err = fs.Stat(filename)
if err == nil || !os.IsNotExist(err) {
return
}
}
// Not found.
return
}
// IsStatic returns true if the given filename is a member of one of the static
// filesystems.
func (s SourceFilesystems) IsStatic(filename string) bool {
@@ -133,6 +168,11 @@ func (s SourceFilesystems) IsStatic(filename string) bool {
return false
}
// IsContent returns true if the given filename is a member of the content filesystem.
func (s SourceFilesystems) IsContent(filename string) bool {
return s.Content.Contains(filename)
}
// IsLayout returns true if the given filename is a member of the layouts filesystem.
func (s SourceFilesystems) IsLayout(filename string) bool {
return s.Layouts.Contains(filename)
@@ -143,6 +183,11 @@ func (s SourceFilesystems) IsData(filename string) bool {
return s.Data.Contains(filename)
}
// IsAsset returns true if the given filename is a member of the data filesystem.
func (s SourceFilesystems) IsAsset(filename string) bool {
return s.Assets.Contains(filename)
}
// IsI18n returns true if the given filename is a member of the i18n filesystem.
func (s SourceFilesystems) IsI18n(filename string) bool {
return s.I18n.Contains(filename)
@@ -171,6 +216,18 @@ func (d *SourceFilesystem) MakePathRelative(filename string) string {
return ""
}
func (d *SourceFilesystem) RealFilename(rel string) string {
fi, err := d.Fs.Stat(rel)
if err != nil {
return rel
}
if realfi, ok := fi.(hugofs.RealFilenameInfo); ok {
return realfi.RealFilename()
}
return rel
}
// Contains returns whether the given filename is a member of the current filesystem.
func (d *SourceFilesystem) Contains(filename string) bool {
for _, dir := range d.Dirnames {
@@ -181,6 +238,20 @@ func (d *SourceFilesystem) Contains(filename string) bool {
return false
}
// RealDirs gets a list of absolute paths to directorys starting from the given
// path.
func (d *SourceFilesystem) RealDirs(from string) []string {
var dirnames []string
for _, dir := range d.Dirnames {
dirname := filepath.Join(dir, from)
if _, err := hugofs.Os.Stat(dirname); err == nil {
dirnames = append(dirnames, dirname)
}
}
return dirnames
}
// WithBaseFs allows reuse of some potentially expensive to create parts that remain
// the same across sites/languages.
func WithBaseFs(b *BaseFs) func(*BaseFs) error {
@@ -191,11 +262,15 @@ func WithBaseFs(b *BaseFs) func(*BaseFs) error {
}
}
func newRealBase(base afero.Fs) afero.Fs {
return hugofs.NewBasePathRealFilenameFs(base.(*afero.BasePathFs))
}
// NewBase builds the filesystems used by Hugo given the paths and options provided.NewBase
func NewBase(p *paths.Paths, options ...func(*BaseFs) error) (*BaseFs, error) {
fs := p.Fs
resourcesFs := afero.NewBasePathFs(fs.Source, p.AbsResourcesDir)
publishFs := afero.NewBasePathFs(fs.Destination, p.AbsPublishDir)
contentFs, absContentDirs, err := createContentFs(fs.Source, p.WorkingDir, p.DefaultContentLanguage, p.Languages)
@@ -209,17 +284,14 @@ func NewBase(p *paths.Paths, options ...func(*BaseFs) error) (*BaseFs, error) {
if i == j {
continue
}
if strings.HasPrefix(d1.Value, d2.Value) || strings.HasPrefix(d2.Value, d1.Value) {
if strings.HasPrefix(d1, d2) || strings.HasPrefix(d2, d1) {
return nil, fmt.Errorf("found overlapping content dirs (%q and %q)", d1, d2)
}
}
}
b := &BaseFs{
AbsContentDirs: absContentDirs,
ContentFs: contentFs,
ResourcesFs: resourcesFs,
PublishFs: publishFs,
PublishFs: publishFs,
}
for _, opt := range options {
@@ -234,6 +306,12 @@ func NewBase(p *paths.Paths, options ...func(*BaseFs) error) (*BaseFs, error) {
return nil, err
}
sourceFilesystems.Content = &SourceFilesystem{
SourceFs: fs.Source,
Fs: contentFs,
Dirnames: absContentDirs,
}
b.SourceFilesystems = sourceFilesystems
b.themeFs = builder.themeFs
b.AbsThemeDirs = builder.absThemeDirs
@@ -281,18 +359,39 @@ func (b *sourceFilesystemsBuilder) Build() (*SourceFilesystems, error) {
}
b.result.I18n = sfs
sfs, err = b.createFs("layoutDir", "layouts")
sfs, err = b.createFs(false, true, "layoutDir", "layouts")
if err != nil {
return nil, err
}
b.result.Layouts = sfs
sfs, err = b.createFs("archetypeDir", "archetypes")
sfs, err = b.createFs(false, true, "archetypeDir", "archetypes")
if err != nil {
return nil, err
}
b.result.Archetypes = sfs
sfs, err = b.createFs(false, true, "assetDir", "assets")
if err != nil {
return nil, err
}
b.result.Assets = sfs
sfs, err = b.createFs(true, false, "resourceDir", "resources")
if err != nil {
return nil, err
}
b.result.Resources = sfs
err = b.createStaticFs()
sfs, err = b.createFs(false, true, "", "")
if err != nil {
return nil, err
}
b.result.Work = sfs
err = b.createStaticFs()
if err != nil {
return nil, err
@@ -301,23 +400,38 @@ func (b *sourceFilesystemsBuilder) Build() (*SourceFilesystems, error) {
return b.result, nil
}
func (b *sourceFilesystemsBuilder) createFs(dirKey, themeFolder string) (*SourceFilesystem, error) {
s := &SourceFilesystem{}
dir := b.p.Cfg.GetString(dirKey)
if dir == "" {
return s, fmt.Errorf("config %q not set", dirKey)
func (b *sourceFilesystemsBuilder) createFs(
mkdir bool,
readOnly bool,
dirKey, themeFolder string) (*SourceFilesystem, error) {
s := &SourceFilesystem{
SourceFs: b.p.Fs.Source,
}
var dir string
if dirKey != "" {
dir = b.p.Cfg.GetString(dirKey)
if dir == "" {
return s, fmt.Errorf("config %q not set", dirKey)
}
}
var fs afero.Fs
absDir := b.p.AbsPathify(dir)
if b.existsInSource(absDir) {
fs = afero.NewBasePathFs(b.p.Fs.Source, absDir)
existsInSource := b.existsInSource(absDir)
if !existsInSource && mkdir {
// We really need this directory. Make it.
if err := b.p.Fs.Source.MkdirAll(absDir, 0777); err == nil {
existsInSource = true
}
}
if existsInSource {
fs = newRealBase(afero.NewBasePathFs(b.p.Fs.Source, absDir))
s.Dirnames = []string{absDir}
}
if b.hasTheme {
themeFolderFs := afero.NewBasePathFs(b.themeFs, themeFolder)
themeFolderFs := newRealBase(afero.NewBasePathFs(b.themeFs, themeFolder))
if fs == nil {
fs = themeFolderFs
} else {
@@ -334,8 +448,10 @@ func (b *sourceFilesystemsBuilder) createFs(dirKey, themeFolder string) (*Source
if fs == nil {
s.Fs = hugofs.NoOpFs
} else {
} else if readOnly {
s.Fs = afero.NewReadOnlyFs(fs)
} else {
s.Fs = fs
}
return s, nil
@@ -344,7 +460,9 @@ func (b *sourceFilesystemsBuilder) createFs(dirKey, themeFolder string) (*Source
// Used for data, i18n -- we cannot use overlay filsesystems for those, but we need
// to keep a strict order.
func (b *sourceFilesystemsBuilder) createRootMappingFs(dirKey, themeFolder string) (*SourceFilesystem, error) {
s := &SourceFilesystem{}
s := &SourceFilesystem{
SourceFs: b.p.Fs.Source,
}
projectDir := b.p.Cfg.GetString(dirKey)
if projectDir == "" {
@@ -396,7 +514,9 @@ func (b *sourceFilesystemsBuilder) createStaticFs() error {
if isMultihost {
for _, l := range b.p.Languages {
s := &SourceFilesystem{PublishFolder: l.Lang}
s := &SourceFilesystem{
SourceFs: b.p.Fs.Source,
PublishFolder: l.Lang}
staticDirs := removeDuplicatesKeepRight(getStaticDirs(l))
if len(staticDirs) == 0 {
continue
@@ -424,7 +544,10 @@ func (b *sourceFilesystemsBuilder) createStaticFs() error {
return nil
}
s := &SourceFilesystem{}
s := &SourceFilesystem{
SourceFs: b.p.Fs.Source,
}
var staticDirs []string
for _, l := range b.p.Languages {
@@ -451,7 +574,7 @@ func (b *sourceFilesystemsBuilder) createStaticFs() error {
if b.hasTheme {
themeFolder := "static"
fs = afero.NewCopyOnWriteFs(afero.NewBasePathFs(b.themeFs, themeFolder), fs)
fs = afero.NewCopyOnWriteFs(newRealBase(afero.NewBasePathFs(b.themeFs, themeFolder)), fs)
for _, absThemeDir := range b.absThemeDirs {
s.Dirnames = append(s.Dirnames, filepath.Join(absThemeDir, themeFolder))
}
@@ -484,7 +607,7 @@ func getStringOrStringSlice(cfg config.Provider, key string, id int) []string {
func createContentFs(fs afero.Fs,
workingDir,
defaultContentLanguage string,
languages langs.Languages) (afero.Fs, []types.KeyValueStr, error) {
languages langs.Languages) (afero.Fs, []string, error) {
var contentLanguages langs.Languages
var contentDirSeen = make(map[string]bool)
@@ -511,7 +634,7 @@ func createContentFs(fs afero.Fs,
}
var absContentDirs []types.KeyValueStr
var absContentDirs []string
fs, err := createContentOverlayFs(fs, workingDir, contentLanguages, languageSet, &absContentDirs)
return fs, absContentDirs, err
@@ -522,7 +645,7 @@ func createContentOverlayFs(source afero.Fs,
workingDir string,
languages langs.Languages,
languageSet map[string]bool,
absContentDirs *[]types.KeyValueStr) (afero.Fs, error) {
absContentDirs *[]string) (afero.Fs, error) {
if len(languages) == 0 {
return source, nil
}
@@ -548,7 +671,7 @@ func createContentOverlayFs(source afero.Fs,
return nil, fmt.Errorf("invalid content dir %q: Path is too short", absContentDir)
}
*absContentDirs = append(*absContentDirs, types.KeyValueStr{Key: language.Lang, Value: absContentDir})
*absContentDirs = append(*absContentDirs, absContentDir)
overlay := hugofs.NewLanguageFs(language.Lang, languageSet, afero.NewBasePathFs(source, absContentDir))
if len(languages) == 1 {
@@ -597,10 +720,10 @@ func createOverlayFs(source afero.Fs, absPaths []string) (afero.Fs, error) {
}
if len(absPaths) == 1 {
return afero.NewReadOnlyFs(afero.NewBasePathFs(source, absPaths[0])), nil
return afero.NewReadOnlyFs(newRealBase(afero.NewBasePathFs(source, absPaths[0]))), nil
}
base := afero.NewReadOnlyFs(afero.NewBasePathFs(source, absPaths[0]))
base := afero.NewReadOnlyFs(newRealBase(afero.NewBasePathFs(source, absPaths[0])))
overlay, err := createOverlayFs(source, absPaths[1:])
if err != nil {
return nil, err