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Add Hugo Piper with SCSS support and much more
Before this commit, you would have to use page bundles to do image processing etc. in Hugo. This commit adds * A new `/assets` top-level project or theme dir (configurable via `assetDir`) * A new template func, `resources.Get` which can be used to "get a resource" that can be further processed. This means that you can now do this in your templates (or shortcodes): ```bash {{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }} ``` This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed: ``` HUGO_BUILD_TAGS=extended mage install ``` Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo. The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline: ```bash {{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` The transformation funcs above have aliases, so it can be shortened to: ```bash {{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding. Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test New functions to create `Resource` objects: * `resources.Get` (see above) * `resources.FromString`: Create a Resource from a string. New `Resource` transformation funcs: * `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`. * `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option). * `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`. * `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity.. * `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler. * `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template. Fixes #4381 Fixes #4903 Fixes #4858
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@@ -50,7 +50,8 @@ func FromString(t string) (Type, error) {
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mainType := parts[0]
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subParts := strings.Split(parts[1], "+")
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subType := subParts[0]
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subType := strings.Split(subParts[0], ";")[0]
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var suffix string
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if len(subParts) == 1 {
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@@ -85,25 +86,38 @@ func (m Type) FullSuffix() string {
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var (
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CalendarType = Type{"text", "calendar", "ics", defaultDelimiter}
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CSSType = Type{"text", "css", "css", defaultDelimiter}
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SCSSType = Type{"text", "x-scss", "scss", defaultDelimiter}
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SASSType = Type{"text", "x-sass", "sass", defaultDelimiter}
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CSVType = Type{"text", "csv", "csv", defaultDelimiter}
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HTMLType = Type{"text", "html", "html", defaultDelimiter}
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JavascriptType = Type{"application", "javascript", "js", defaultDelimiter}
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JSONType = Type{"application", "json", "json", defaultDelimiter}
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RSSType = Type{"application", "rss", "xml", defaultDelimiter}
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XMLType = Type{"application", "xml", "xml", defaultDelimiter}
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TextType = Type{"text", "plain", "txt", defaultDelimiter}
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// The official MIME type of SVG is image/svg+xml. We currently only support one extension
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// per mime type. The workaround in projects is to create multiple media type definitions,
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// but we need to improve this to take other known suffixes into account.
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// But until then, svg has an svg extension, which is very common. TODO(bep)
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SVGType = Type{"image", "svg", "svg", defaultDelimiter}
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TextType = Type{"text", "plain", "txt", defaultDelimiter}
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OctetType = Type{"application", "octet-stream", "", ""}
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)
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var DefaultTypes = Types{
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CalendarType,
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CSSType,
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CSVType,
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SCSSType,
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SASSType,
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HTMLType,
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JavascriptType,
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JSONType,
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RSSType,
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XMLType,
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SVGType,
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TextType,
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OctetType,
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}
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func init() {
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@@ -125,6 +139,16 @@ func (t Types) GetByType(tp string) (Type, bool) {
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return Type{}, false
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}
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// GetFirstBySuffix will return the first media type matching the given suffix.
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func (t Types) GetFirstBySuffix(suffix string) (Type, bool) {
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for _, tt := range t {
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if strings.EqualFold(suffix, tt.Suffix) {
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return tt, true
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}
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}
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return Type{}, false
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}
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// GetBySuffix gets a media type given as suffix, e.g. "html".
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// It will return false if no format could be found, or if the suffix given
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// is ambiguous.
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