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Improve error messages, esp. when the server is running
* Add file context to minifier errors when publishing * Misc fixes (see issues) * Allow custom server error template in layouts/server/error.html To get to this, this commit also cleans up and simplifies the code surrounding errors and files. This also removes the usage of `github.com/pkg/errors`, mostly because of https://github.com/pkg/errors/issues/223 -- but also because most of this is now built-in to Go. Fixes #9852 Fixes #9857 Fixes #9863
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@@ -35,8 +35,6 @@ import (
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"github.com/gohugoio/hugo/hugofs/files"
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"github.com/pkg/errors"
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"github.com/gohugoio/hugo/modules"
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hpaths "github.com/gohugoio/hugo/common/paths"
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@@ -176,7 +174,7 @@ func (b *BaseFs) AbsProjectContentDir(filename string) (string, string, error) {
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}
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return "", "", errors.Errorf("could not determine content directory for %q", filename)
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return "", "", fmt.Errorf("could not determine content directory for %q", filename)
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}
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// ResolveJSConfigFile resolves the JS-related config file to a absolute
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@@ -468,7 +466,7 @@ func NewBase(p *paths.Paths, logger loggers.Logger, options ...func(*BaseFs) err
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builder := newSourceFilesystemsBuilder(p, logger, b)
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sourceFilesystems, err := builder.Build()
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if err != nil {
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return nil, errors.Wrap(err, "build filesystems")
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return nil, fmt.Errorf("build filesystems: %w", err)
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}
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b.SourceFilesystems = sourceFilesystems
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@@ -502,7 +500,7 @@ func (b *sourceFilesystemsBuilder) Build() (*SourceFilesystems, error) {
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if b.theBigFs == nil {
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theBigFs, err := b.createMainOverlayFs(b.p)
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if err != nil {
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return nil, errors.Wrap(err, "create main fs")
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return nil, fmt.Errorf("create main fs: %w", err)
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}
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b.theBigFs = theBigFs
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@@ -544,7 +542,7 @@ func (b *sourceFilesystemsBuilder) Build() (*SourceFilesystems, error) {
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contentFs, err := hugofs.NewLanguageFs(b.p.LanguagesDefaultFirst.AsOrdinalSet(), contentBfs)
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if err != nil {
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return nil, errors.Wrap(err, "create content filesystem")
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return nil, fmt.Errorf("create content filesystem: %w", err)
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}
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b.result.Content = b.newSourceFilesystem(files.ComponentFolderContent, contentFs, contentDirs)
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