From 10d5ecc106ff5010bbae34f83fbb013cffa85a74 Mon Sep 17 00:00:00 2001 From: XProger Date: Tue, 29 May 2018 02:57:53 +0300 Subject: [PATCH] fix shadows for player two in high settings --- src/level.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/level.h b/src/level.h index 705dfd4..7b71669 100644 --- a/src/level.h +++ b/src/level.h @@ -2459,7 +2459,7 @@ struct Level : IGame { params->waterHeight = params->clipHeight; if (shadow) { - if (view > 0 && Core::settings.detail.shadows < Core::Settings::HIGH) + if (view > 0/* && Core::settings.detail.shadows < Core::Settings::HIGH*/) renderShadows(player->getRoomIndex()); // render shadows for player2 for all-in-one shadow technique shadow->bind(sShadow); }