From 13b6163efcbea2000e2e4407e8c1dc7f36655707 Mon Sep 17 00:00:00 2001 From: Wyatt Phillips Date: Fri, 11 Sep 2020 16:01:05 -0400 Subject: [PATCH] Increase shotgun damage (#270) the main problem is the bullet trace code, it differs from the original, but your commit will compensate it --- src/lara.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lara.h b/src/lara.h index 4df8196..6b9204c 100644 --- a/src/lara.h +++ b/src/lara.h @@ -826,7 +826,7 @@ struct Lara : Character { float wpnGetDamage() { switch (wpnCurrent) { case TR::Entity::PISTOLS : return 1; - case TR::Entity::SHOTGUN : return 1; + case TR::Entity::SHOTGUN : return 3; case TR::Entity::MAGNUMS : return 2; case TR::Entity::UZIS : return 1; default : ;