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fix touch controls render
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@ -289,7 +289,11 @@ namespace Game {
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void frameEnd() {
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if (Core::settings.version == SETTINGS_READING) return;
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UI::renderTouch();
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if (level) {
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level->setupBinding();
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level->glyphs->bind(sDiffuse);
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UI::renderTouch();
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}
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Core::endFrame();
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}
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