From 1702b864320b36c8dd66da0047a8c6b709372f9f Mon Sep 17 00:00:00 2001 From: XProger Date: Mon, 18 Jun 2018 08:13:37 +0300 Subject: [PATCH] fix ambient component for mutant bullets --- src/trigger.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/trigger.h b/src/trigger.h index a7dab0c..2937fc6 100644 --- a/src/trigger.h +++ b/src/trigger.h @@ -1556,7 +1556,7 @@ struct Bullet : Controller { Bullet(IGame *game, int entity) : Controller(game, entity) { velocity = vec3(200.0f) * 30.0f; - intensity = 4096; + intensity = intensityf(4096); activate(); }