From 24eb0343323cbb77685181e495c86b21eb381984 Mon Sep 17 00:00:00 2001 From: XProger Date: Wed, 18 Apr 2018 06:01:44 +0300 Subject: [PATCH] #23 remove maxVectors limit for shadow and water quality settings --- src/core.h | 5 ----- 1 file changed, 5 deletions(-) diff --git a/src/core.h b/src/core.h index 84da783..fc266ef 100644 --- a/src/core.h +++ b/src/core.h @@ -361,17 +361,12 @@ namespace Core { } void setShadows(Quality value) { - if (value > MEDIUM && !(support.maxVectors > 8)) - value = MEDIUM; shadows = value; } void setWater(Quality value) { if (value > LOW && !(support.texFloat || support.texHalf)) value = LOW; - else - if (value > MEDIUM && !(support.maxVectors > 8)) - value = MEDIUM; water = value; } } detail;