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mirror of https://github.com/XProger/OpenLara.git synced 2025-08-14 09:04:31 +02:00

#15 migrating from Eclipse to Android Studio

This commit is contained in:
XProger
2017-04-02 02:33:20 +03:00
parent fd88bc7e90
commit 28afc80266
15 changed files with 888 additions and 0 deletions

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cmake_minimum_required(VERSION 3.4.1)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DANDROID -std=c++11 -fno-rtti -fno-exceptions -fvisibility=hidden -Wall")
add_library( game SHARED
src/main/cpp/main.cpp
../../../libs/stb_vorbis/stb_vorbis.c
../../../libs/minimp3/minimp3.cpp
)
include_directories(../../../)
target_link_libraries( game GLESv2 log )

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apply plugin: 'com.android.application'
android {
compileSdkVersion 25
buildToolsVersion "25.0.2"
defaultConfig {
applicationId "com.xproger.openlara"
minSdkVersion 18
targetSdkVersion 25
versionCode 1
versionName "1.0"
ndk {
abiFilters 'armeabi-v7a'
}
externalNativeBuild {
cmake {
arguments '-DANDROID_TOOLCHAIN=clang'
}
}
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
externalNativeBuild {
cmake {
path "CMakeLists.txt"
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
}

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# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in C:\Users\XProger\AppData\Local\Android\Sdk/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the proguardFiles
# directive in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# Add any project specific keep options here:
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
# Uncomment this to preserve the line number information for
# debugging stack traces.
#-keepattributes SourceFile,LineNumberTable
# If you keep the line number information, uncomment this to
# hide the original source file name.
#-renamesourcefileattribute SourceFile

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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.xproger.openlara"
android:versionCode="1"
android:versionName="0.1" >
<uses-sdk android:minSdkVersion="18" android:targetSdkVersion="18" />
<supports-screens android:smallScreens="true" android:largeScreens="true" android:normalScreens="true" android:xlargeScreens="true" />
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
<!--
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="com.qti.permission.PROFILER" />
android:debuggable="true"
-->
<application
android:allowBackup="true"
android:icon="@drawable/ic_launcher"
android:label="@string/app_name">
<activity
android:name=".MainActivity"
android:label="@string/app_name"
android:screenOrientation="sensorLandscape">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>

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#include <jni.h>
#include <android/log.h>
//#include "vr/gvr/capi/include/gvr.h"
#include <sys/time.h>
#include <stdint.h>
#include <stdio.h>
#include <math.h>
#include "game.h"
#define JNI_METHOD(return_type, method_name) \
JNIEXPORT return_type JNICALL \
Java_org_xproger_openlara_Wrapper_##method_name
int getTime() {
timeval time;
gettimeofday(&time, NULL);
return (time.tv_sec * 1000) + (time.tv_usec / 1000);
}
extern "C" {
int lastTime, fpsTime, fps;
char Stream::cacheDir[255];
char Stream::contentDir[255];
JNI_METHOD(void, nativeInit)(JNIEnv* env, jobject obj, jstring packName, jstring cacheDir, jint levelOffset, jint musicOffset) {
const char* str;
Stream::contentDir[0] = Stream::cacheDir[0] = 0;
str = env->GetStringUTFChars(cacheDir, NULL);
strcat(Stream::cacheDir, str);
env->ReleaseStringUTFChars(cacheDir, str);
str = env->GetStringUTFChars(packName, NULL);
Stream *level = new Stream(str);
Stream *music = new Stream(str);
env->ReleaseStringUTFChars(packName, str);
level->seek(levelOffset);
music->seek(musicOffset);
Game::init(level, music);
lastTime = getTime();
fpsTime = lastTime + 1000;
fps = 0;
}
JNI_METHOD(void, nativeFree)(JNIEnv* env) {
Game::free();
}
JNI_METHOD(void, nativeReset)(JNIEnv* env) {
// core->reset();
}
JNI_METHOD(void, nativeUpdate)(JNIEnv* env) {
int time = getTime();
if (time == lastTime)
return;
Game::update((time - lastTime) * 0.001f);
lastTime = time;
}
JNI_METHOD(void, nativeRender)(JNIEnv* env) {
Core::stats.dips = 0;
Core::stats.tris = 0;
Game::render();
if (fpsTime < getTime()) {
LOG("FPS: %d DIP: %d TRI: %d\n", fps, Core::stats.dips, Core::stats.tris);
fps = 0;
fpsTime = getTime() + 1000;
} else
fps++;
}
JNI_METHOD(void, nativeResize)(JNIEnv* env, jobject obj, jint w, jint h) {
Core::width = w;
Core::height = h;
}
float DeadZone(float x) {
return x = fabsf(x) < 0.2f ? 0.0f : x;
}
int getPOV(int x, int y) {
switch (x) {
case -1 : {
if (y == -1) return 8;
if (y == 0) return 7;
if (y == +1) return 6;
}
case 0 : {
if (y == -1) return 1;
if (y == 0) return 0;
if (y == +1) return 5;
}
case +1 : {
if (y == -1) return 2;
if (y == 0) return 3;
if (y == +1) return 4;
}
}
return 0;
}
InputKey keyToInputKey(int code) {
int codes[] = {
21, 22, 19, 20, 62, 66, 111, 59, 113, 57,
7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41,
42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
};
for (int i = 0; i < sizeof(codes) / sizeof(codes[0]); i++)
if (codes[i] == code)
return (InputKey)(ikLeft + i);
return ikNone;
}
JNI_METHOD(void, nativeTouch)(JNIEnv* env, jobject obj, jint id, jint state, jfloat x, jfloat y) {
// gamepad / keyboard
if (state < 0) {
switch (state) {
case -3 : Input::setPos(ikJoyL, vec2(DeadZone(x), DeadZone(y))); break;
case -4 : Input::setPos(ikJoyR, vec2(DeadZone(x), DeadZone(y))); break;
case -5 : Input::setPos(ikJoyPOV, vec2(float(getPOV(sign(x), sign(y))), 0.0f)); break;
default : {
int btn = int(x);
InputKey key = btn <= 0 ? InputKey(ikJoyA - btn) : keyToInputKey(btn);
Input::setDown(key, state != -1);
}
}
return;
}
if (id == -100) {
switch (state) {
case 0 : Input::head.basis.rot.x = x; Input::head.basis.rot.y = y; break;
case 1 : Input::head.basis.rot.z = x; Input::head.basis.rot.w = y; Input::head.set(); break;
}
return;
}
// touch
InputKey key = Input::getTouch(id);
if (key == ikNone) return;
Input::setPos(key, vec2(x, y));
if (state == 1 || state == 2)
Input::setDown(key, state == 2);
}
JNI_METHOD(void, nativeSoundFill)(JNIEnv* env, jobject obj, jshortArray buffer) {
jshort *frames = env->GetShortArrayElements(buffer, NULL);
jsize count = env->GetArrayLength(buffer) / 2;
Sound::fill((Sound::Frame*)frames, count);
env->ReleaseShortArrayElements(buffer, frames, 0);
}
}

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package org.xproger.openlara;
import java.util.ArrayList;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.GL10;
import android.content.pm.PackageManager;
import android.media.AudioFormat;
import android.media.AudioManager;
import android.media.AudioTrack;
import android.opengl.GLSurfaceView;
import android.opengl.GLSurfaceView.Renderer;
import android.os.Bundle;
import android.app.Activity;
import android.content.res.AssetFileDescriptor;
import android.hardware.Sensor;
import android.hardware.SensorEvent;
import android.hardware.SensorEventListener;
import android.hardware.SensorManager;
import android.view.InputDevice;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnGenericMotionListener;
import android.view.View.OnKeyListener;
import android.view.View.OnTouchListener;
import android.view.Window;
import android.view.WindowManager;
//import android.util.Log;
public class MainActivity extends Activity implements OnTouchListener, OnKeyListener, OnGenericMotionListener, SensorEventListener {
private Wrapper wrapper;
@Override
protected void onCreate(Bundle savedInstanceState) {
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.FLAG_FULLSCREEN);
getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON |
WindowManager.LayoutParams.FLAG_DISMISS_KEYGUARD |
WindowManager.LayoutParams.FLAG_SHOW_WHEN_LOCKED |
WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON);
super.onCreate(savedInstanceState);
GLSurfaceView view = new GLSurfaceView(this);
view.setEGLContextClientVersion(2);
view.setEGLConfigChooser(8, 8, 8, 8, 16, 8);
view.setPreserveEGLContextOnPause(true);
view.setRenderer(wrapper = new Wrapper());
view.setFocusable(true);
view.setFocusableInTouchMode(true);
view.setOnTouchListener(this);
view.setOnGenericMotionListener(this);
view.setOnKeyListener(this);
//setAsyncReprojectionEnabled(true);
//setSustainedPerformanceMode(this, true);
setContentView(view);
SensorManager sm = (SensorManager)getSystemService(SENSOR_SERVICE);
sm.registerListener(this, sm.getDefaultSensor(Sensor.TYPE_GAME_ROTATION_VECTOR), SensorManager.SENSOR_DELAY_FASTEST);
try {
String packName = getPackageManager().getPackageInfo(getPackageName(), PackageManager.GET_ACTIVITIES).applicationInfo.sourceDir;
AssetFileDescriptor fLevel = this.getResources().openRawResourceFd(R.raw.level2);
AssetFileDescriptor fMusic = this.getResources().openRawResourceFd(R.raw.music);
wrapper.onCreate(packName, getCacheDir().getAbsolutePath() + "/", (int)fLevel.getStartOffset(), (int)fMusic.getStartOffset());
} catch (Exception e) {
e.printStackTrace();
finish();
}
}
@Override
protected void onDestroy() {
super.onDestroy();
wrapper.onDestroy();
}
@Override
protected void onPause() {
super.onPause();
wrapper.onPause();
}
@Override
protected void onResume() {
super.onResume();
wrapper.onResume();
}
@Override
public boolean onTouch(View v, MotionEvent event) {
int action = event.getAction();
int type = action & MotionEvent.ACTION_MASK;
int state;
switch (type) {
case MotionEvent.ACTION_DOWN :
case MotionEvent.ACTION_UP :
case MotionEvent.ACTION_MOVE :
state = type == MotionEvent.ACTION_MOVE ? 3 : (type == MotionEvent.ACTION_DOWN ? 2 : 1);
for (int i = 0; i < event.getPointerCount(); i++)
wrapper.onTouch(event.getPointerId(i), state, event.getX(i), event.getY(i));
break;
case MotionEvent.ACTION_POINTER_DOWN :
case MotionEvent.ACTION_POINTER_UP :
int i = (action & MotionEvent.ACTION_POINTER_INDEX_MASK) >> MotionEvent.ACTION_POINTER_INDEX_SHIFT;
state = type == MotionEvent.ACTION_POINTER_DOWN ? 2 : 1;
wrapper.onTouch(event.getPointerId(i), state, event.getX(i), event.getY(i));
break;
}
return true;
}
@Override
public void onAccuracyChanged(Sensor arg0, int arg1) {
}
@Override
public void onSensorChanged(SensorEvent event) {
// wrapper.onTouch(-100, 0, event.values[0], event.values[1]);
// wrapper.onTouch(-100, 1, event.values[2], event.values[3]);
wrapper.onTouch(-100, 0, -event.values[1], event.values[0]);
wrapper.onTouch(-100, 1, event.values[2], event.values[3]);
}
@Override
public boolean onGenericMotion(View v, MotionEvent event) {
int src = event.getDevice().getSources();
boolean isMouse = (src & (InputDevice.SOURCE_MOUSE)) != 0;
boolean isJoy = (src & (InputDevice.SOURCE_GAMEPAD | InputDevice.SOURCE_JOYSTICK)) != 0;
if (isMouse) {
return true;
}
if (isJoy) {
wrapper.onTouch(0, -3, event.getAxisValue(MotionEvent.AXIS_X),
event.getAxisValue(MotionEvent.AXIS_Y));
wrapper.onTouch(0, -4, event.getAxisValue(MotionEvent.AXIS_Z),
event.getAxisValue(MotionEvent.AXIS_RZ));
wrapper.onTouch(0, -5, event.getAxisValue(MotionEvent.AXIS_HAT_X),
event.getAxisValue(MotionEvent.AXIS_HAT_Y));
}
return true;
}
@Override
public boolean onKey(View v, int keyCode, KeyEvent event) {
int btn;
switch (keyCode) {
case KeyEvent.KEYCODE_BUTTON_A : btn = -0; break;
case KeyEvent.KEYCODE_BUTTON_B : btn = -1; break;
case KeyEvent.KEYCODE_BUTTON_X : btn = -2; break;
case KeyEvent.KEYCODE_BUTTON_Y : btn = -3; break;
case KeyEvent.KEYCODE_BUTTON_L1 : btn = -4; break;
case KeyEvent.KEYCODE_BUTTON_R1 : btn = -5; break;
case KeyEvent.KEYCODE_BUTTON_SELECT : btn = -6; break;
case KeyEvent.KEYCODE_BUTTON_START : btn = -7; break;
case KeyEvent.KEYCODE_BUTTON_THUMBL : btn = -8; break;
case KeyEvent.KEYCODE_BUTTON_THUMBR : btn = -9; break;
case KeyEvent.KEYCODE_BUTTON_L2 : btn = -10; break;
case KeyEvent.KEYCODE_BUTTON_R2 : btn = -11; break;
case KeyEvent.KEYCODE_BACK : btn = KeyEvent.KEYCODE_ESCAPE; break;
default : btn = keyCode;
}
boolean isDown = event.getAction() == KeyEvent.ACTION_DOWN;
wrapper.onTouch(0, isDown ? -2 : -1, btn, 0);
return true;
}
static {
System.loadLibrary("game");
// System.loadLibrary("gvr");
// System.load("/storage/emulated/0/libMGD.so");
}
}
class Sound {
private short buffer[];
private static AudioTrack audioTrack;
void start(final Wrapper wrapper) {
int rate = 44100;
int size = AudioTrack.getMinBufferSize(rate, AudioFormat.CHANNEL_OUT_STEREO, AudioFormat.ENCODING_PCM_16BIT);
//System.out.println(String.format("sound buffer size: %d", bufSize));
buffer = new short [size / 2];
audioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, 44100, AudioFormat.CHANNEL_OUT_STEREO,
AudioFormat.ENCODING_PCM_16BIT, size, AudioTrack.MODE_STREAM);
audioTrack.play();
new Thread( new Runnable() {
public void run() {
while ( audioTrack.getPlayState() != AudioTrack.PLAYSTATE_STOPPED ) {
if (audioTrack.getPlayState() == AudioTrack.PLAYSTATE_PLAYING && wrapper.ready) {
synchronized (wrapper) {
Wrapper.nativeSoundFill(buffer);
}
audioTrack.write(buffer, 0, buffer.length);
audioTrack.flush();
} else
try {
Thread.sleep(10);
} catch(Exception e) {
//
}
}
}
} ).start();
}
void stop() {
audioTrack.flush();
audioTrack.stop();
audioTrack.release();
}
void play() {
audioTrack.play();
}
void pause() {
audioTrack.pause();
}
}
class Touch {
int id, state;
float x, y;
Touch(int _id, int _state, float _x, float _y) {
id = _id;
state = _state;
x = _x;
y = _y;
}
}
class Wrapper implements Renderer {
public static native void nativeInit(String packName, String cacheDir, int levelOffset, int musicOffset);
public static native void nativeFree();
public static native void nativeReset();
public static native void nativeResize(int w, int h);
public static native void nativeUpdate();
public static native void nativeRender();
public static native void nativeTouch(int id, int state, float x, float y);
public static native void nativeSoundFill(short buffer[]);
Boolean ready = false;
private String packName;
private String cacheDir;
private int levelOffset;
private int musicOffset;
private ArrayList<Touch> touch = new ArrayList<>();
private Sound sound;
void onCreate(String packName, String cacheDir, int levelOffset, int musicOffset) {
this.packName = packName;
this.cacheDir = cacheDir;
this.levelOffset = levelOffset;
this.musicOffset = musicOffset;
sound = new Sound();
sound.start(this);
}
void onDestroy() {
sound.stop();
nativeFree();
}
void onPause() {
sound.pause();
}
void onResume() {
sound.play();
if (ready) nativeReset();
}
void onTouch(int id, int state, float x, float y) {
synchronized (this) {
touch.add(new Touch(id, state, x, y));
}
}
@Override
public void onDrawFrame(GL10 gl) {
synchronized (this) {
for (int i = 0; i < touch.size(); i++) {
Touch t = touch.get(i);
nativeTouch(t.id, t.state, t.x, t.y);
}
touch.clear();
nativeUpdate();
}
nativeRender();
}
@Override
public void onSurfaceChanged(GL10 gl, int width, int height) {
nativeResize(width, height);
}
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
if (!ready) {
nativeInit(packName, cacheDir, levelOffset, musicOffset);
sound.play();
ready = true;
}
}
}

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<resources>
<string name="app_name">OpenLara</string>
</resources>

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// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:2.3.0'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
jcenter()
}
}
task clean(type: Delete) {
delete rootProject.buildDir
}

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# Project-wide Gradle settings.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
org.gradle.jvmargs=-Xmx1536m
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true

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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-3.3-all.zip

160
src/platform/android/gradlew vendored Normal file
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#!/usr/bin/env bash
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
echo "$*"
}
die ( ) {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"

90
src/platform/android/gradlew.bat vendored Normal file
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@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windowz variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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include ':app'