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#15 fix
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@@ -30,8 +30,8 @@ namespace Game {
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Core::init();
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level = NULL;
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if (!lvlName) lvlName = "LEVEL2.PSX";
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if (!sndName) sndName = "05.ogg";
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if (!lvlName) lvlName = (char*)"LEVEL2.PSX";
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if (!sndName) sndName = (char*)"05.ogg";
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//lstartLevel("LEVEL2_DEMO.PHD", true, false);
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//lstartLevel("GYM.PSX", false, true);
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//lstartLevel("LEVEL3A.PHD", false, false);
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@@ -19,7 +19,7 @@ extern "C" {
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void EMSCRIPTEN_KEEPALIVE game_level_load(char *data, int size, int home) {
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Stream stream(data, size);
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Game::startLevel(stream, false, home);
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Game::startLevel(stream, NULL, false, home);
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}
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}
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