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#15 change OL folders structure (see readme's), remove data files
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bin/OpenLara.exe
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bin/OpenLara.exe
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bin/audio/1/readme.txt
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bin/audio/1/readme.txt
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@ -0,0 +1 @@
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- track_XX.ogg, track_XX.ogg, track_XX.wav for *_EN, *_DE, *_FR, *_IT, *_JA, *_RU
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bin/audio/2/readme.txt
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bin/audio/2/readme.txt
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- track_XX.ogg, track_XX.ogg, track_XX.wav for *_EN, *_DE, *_FR, *_IT, *_JA, *_RU
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- MAIN.SFX
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bin/audio/3/readme.txt
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bin/audio/3/readme.txt
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- cdaudio.wad
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- MAIN.SFX
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bin/level/1/readme.txt
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bin/level/1/readme.txt
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- *.PHD, *.PSX
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- *.PCX
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bin/level/2/readme.txt
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bin/level/2/readme.txt
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- *.TR2, *.PSX
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- *.PCX
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bin/level/3/readme.txt
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bin/level/3/readme.txt
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- *.TR2
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- *.BMP
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@ -198,6 +198,7 @@
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<ClInclude Include="..\..\enemy.h" />
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<ClInclude Include="..\..\frustum.h" />
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<ClInclude Include="..\..\game.h" />
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<ClInclude Include="..\..\gameflow.h" />
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<ClInclude Include="..\..\ui.h" />
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<ClInclude Include="..\..\input.h" />
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<ClInclude Include="..\..\inventory.h" />
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@ -40,6 +40,7 @@
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<ClInclude Include="..\..\libs\minimp3\libc.h">
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<Filter>libs\minimp3</Filter>
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</ClInclude>
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<ClInclude Include="..\..\gameflow.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="..\..\shaders\filter.glsl">
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