diff --git a/src/camera.h b/src/camera.h index 2a42df1..450fd9c 100644 --- a/src/camera.h +++ b/src/camera.h @@ -330,7 +330,7 @@ struct Camera : ICamera { int indexA = min(int(timer), level->cameraFramesCount - 1); int indexB = min((indexA + 1), level->cameraFramesCount - 1); - if (indexA == level->cameraFramesCount - 1) { + if (indexA == level->cameraFramesCount - 3) { if (level->isCutsceneLevel()) game->loadNextLevel(); else {